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Author Topic: Cany any one help with a mame issue please  (Read 985 times)

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rlml

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Cany any one help with a mame issue please
« on: November 02, 2023, 10:02:27 am »
ok i  have a 3 player supersprint

3 optos connected to a Opti-pac
3 peddles on a A-Pac  they work no issue

2 wheels move the mouse up and down one moves it left and right

im using mane 32 0.92  on xp at the moment im happy to put win 7 64 bit on it if needed  , but i would like to avoid win 10

i canot get mame to see the inputs in a way that i can use the 3 wheels ,

any help would be appreciated as its doing my nut in

Fursphere

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Re: Cany any one help with a mame issue please
« Reply #1 on: November 02, 2023, 02:46:02 pm »
I think you have to turn on mouse support, and then multi-mouse support.  As each opti-pac is a different mouse technically, you need to tell MAME to treat them as individual devices.  I really don't know how to do that in that old version of MAME though. 

There is some info here I googled up:  http://forum.arcadecontrols.com/index.php?topic=51327.0

But you seem to be using a MAME version even before this. (.104 I think in the above thread?)

PL1

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Re: Cany any one help with a mame issue please
« Reply #2 on: November 02, 2023, 03:30:47 pm »
ok i  have a 3 player supersprint

3 optos connected to a Opti-pac
3 peddles on a A-Pac  they work no issue

2 wheels move the mouse up and down one moves it left and right

im using mane 32 0.92  on xp at the moment im happy to put win 7 64 bit on it if needed  , but i would like to avoid win 10

i canot get mame to see the inputs in a way that i can use the 3 wheels ,
Multimouse is not an option in MAME v0.92.
- If you don't enable multimouse, two wheels add together to control the Y-axis.
- Upgrade to v0.104u5 (u5=update 5) or newer -- preferrably the newest that you find a ROMset for and that your CPU can run full speed.

With your upgraded MAME, you'll need to generate a mame.ini file using the "-cc" (create config) software switch one time.  i.e. Run "mame32.exe -cc" from command line.
- If you do this more than once, it will create a default mame.ini that overwrites any changes you make in the next step.

Edit mame.ini with Notepad.
- Enable both mouse and multimouse -- 0 = disabled, 1 = enabled.  Save and exit.
Code: [Select]
#
# CORE INPUT OPTIONS
#
coin_lockout              1
ctrlr                     
mouse                     1
joystick                  1
lightgun                  0
multikeyboard             0
multimouse                1

Launch MAME, map the wheels, and play some games.   :cheers:


Scott
« Last Edit: November 02, 2023, 03:43:51 pm by PL1 »

Zebidee

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Re: Cany any one help with a mame issue please
« Reply #3 on: November 02, 2023, 04:34:22 pm »
im using mane 32 0.92  on xp at the moment im happy to put win 7 64 bit on it if needed  , but i would like to avoid win 10

Win7 supports all latest mame, there's no need for Win10. XP is only supported to ~mame 0.180, though there are modded versions available. Mame comes with its own built-in UI these days.

You should consider Groovymame, is basically just a better version of MAME, especially for CRTs, and makes setting up all the per-game video options much easier (mostly it just works and you just don't have to worry about it).   
Check out my completed projects!


rlml

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Re: Cany any one help with a mame issue please
« Reply #4 on: November 03, 2023, 05:34:00 am »
Thank you for your replies I shall give and get back to you


Thanks in advance

rlml

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Re: Cany any one help with a mame issue please
« Reply #5 on: November 03, 2023, 10:33:57 am »
one of them work as its already configerd and so duse the mosue its self however when you go to change and import and spin the wheel it looks like it move the mouse cursor too slowly for mame to detect it


any thoughts thanks

PL1

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Re: Cany any one help with a mame issue please
« Reply #6 on: November 03, 2023, 03:08:48 pm »
Do each of these steps in this order.  Do not proceed to the next step until the current one is done correctly.

1. When you're in Windows and you turn the wheels, does the cursor move smoothly and at a decent rate?
- If no, the problem is probably with your optos/encoder wheel.  How far do you have to turn the wheel to move the height/width of the Windows cursor?
- If it works well in Windows, the problem is with your MAME setup.

2. What version of MAME are you running?
- If you're still running v0.92, you need to upgrade to v0.104u5 or newer for multimouse support.
- If you aren't sure which version your system can handle, post your CPU type/speed.

3.  Generate a mame.ini file after upgrading to the newer version of MAME.
- That file is not automatically generated during install.

4. Edit the mame.ini file to enable mouse and multimouse.

5. Remap the controls in MAME and adjust sensitivity.  Default mappings/sensitivity for wheels/pedals probably won't work well.
-  You'll also want to change "deadzone" in mame.ini from "0.3" (30%) to "0.05". (5%)
- For details, see BadMouth's sticky thread in the Driving sub-forum.  http://forum.arcadecontrols.com/index.php/topic,105961.0.html


Scott

rlml

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Re: Cany any one help with a mame issue please
« Reply #7 on: November 06, 2023, 04:39:05 am »
i have the latest mame , off the web site ,

win 7 64 pro ,

8 gb ram 5 gen i5 ,

128 gb ssd

so plenty of poke ,

I could not get it to automatically map the input I ended up manually editing the game  ini it appears to work at the moment the next thing I'm going to do is connect the pedals and put it back in the cabinet I'll let you know how it gets on but I really appreciate your help thank you

bollwerk

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Re: Cany any one help with a mame issue please
« Reply #8 on: November 19, 2023, 05:14:05 pm »
For what it's worth, I've had to hard code inputs in a config file for many devices over the years.