Thanks for The Response Zebidee 
That photo is Taken with EDID Emulation Turned on
I dropped the Resolutions down to 86 to be compatible with Hyperspin, though if I just delete All modes in Driver, Swichrez obviously can't find a compatible mode, Flags the Error then will load in 256x224 (V) 60.00000000 Hz but with a Horizontal Orientation without issues. If I try to adjust Rotate in the mame.ini it switches it but upside down and really really small. (most likely can't find a compatible resolution)

If I Install 30 Modes Like in your Install (also tried 20), It loads it up and grabs that 2560x256P Mode as posted in previous Post With Same Identical Problem. (you stated you have Super Resolutions as well) "Zig Zag"? Is that what the issue is known as?
I am using a custom Modeline as well, I used ArcadeOSD in the 640*480 Resolution, then I went to adjust the Horizontal Settings, got the geometry to what looked correct, wrote down the numbers and pasted them over the arcade 15.7 default modes saved, reset and turned EDID Emulation back on.
These Are my current Settings:
Standard Resolution", "4.3" crt_range0 15625-16200, 49.50-65.00, 4.767, 4.767, 6.544, 0.096, 0.191, 1.084, 0, 0, 192, 288, 448, 576
Now before you jump on me for the H Front Porch and Synch, I know those numbers look strange, I got them from ArcadeOSD, and the resolution on the screen still has some overscan but completely readable, and here's the thing I have generated those numbers so many damn times from different ArcadeOSD Preset resolutions and repeated this and I can't honestly figure out what is what there is no firm pattern or correlation that I'm recognizing here when I adjust. (They seem to just jump all over the place) No matter how hard I try at the vertical settings in the geometry screen, I can never get that lined up, they seem to be proportionate with the Horizontal Settings yet its like they scale much larger than my screen, and I have been curious about the 288, 448 numbers on the end of that mode line. (ActiveLinesLimit & VirtualLinesLimit). Yet I have adjusted those numbers as well and no difference
[Edit] If I am mistaken your statement above, I have also Tried the Standard Settings available without switching anything, and the issue still persists though it is not as bad, meaning the zig Zag is Smaller, though the overscan at the top missing Scores ect is still present, pushing more towards thinking this has something to do with the Vertical lines available on the screen.
and yes I have this page pulled up (http://geedorah.com/eiusdemmodi/forum/viewtopic.php?id=46) and this specifically stated Contrary to the horizontal case, vertical amplitude is usually not adjustable by tweaking these settings, only centering is possible in most cases.
Though I do have the Service Menu open and Can adjust and willing to deal with wonky picture to an extent, I have no idea how to approach that Zig Zag, let alone understand "Why" is it there?



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Use the EDID Luke!
That photo is Taken with EDID Emulation Turned on
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On my Win7 cabs I'd have 20-30 video modes installed, and that includes super resolutions and a few weird ones for other games and emulators.
I dropped the Resolutions down to 86 to be compatible with Hyperspin, though if I just delete All modes in Driver, Swichrez obviously can't find a compatible mode, Flags the Error then will load in 256x224 (V) 60.00000000 Hz but with a Horizontal Orientation without issues. If I try to adjust Rotate in the mame.ini it switches it but upside down and really really small. (most likely can't find a compatible resolution)

If I Install 30 Modes Like in your Install (also tried 20), It loads it up and grabs that 2560x256P Mode as posted in previous Post With Same Identical Problem. (you stated you have Super Resolutions as well) "Zig Zag"? Is that what the issue is known as?
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I never bother with cut-paste modelines from ArcadeOSD, and just edit the monitor presets in monitor.ini instead.
I am using a custom Modeline as well, I used ArcadeOSD in the 640*480 Resolution, then I went to adjust the Horizontal Settings, got the geometry to what looked correct, wrote down the numbers and pasted them over the arcade 15.7 default modes saved, reset and turned EDID Emulation back on.
These Are my current Settings:
Standard Resolution", "4.3" crt_range0 15625-16200, 49.50-65.00, 4.767, 4.767, 6.544, 0.096, 0.191, 1.084, 0, 0, 192, 288, 448, 576
Now before you jump on me for the H Front Porch and Synch, I know those numbers look strange, I got them from ArcadeOSD, and the resolution on the screen still has some overscan but completely readable, and here's the thing I have generated those numbers so many damn times from different ArcadeOSD Preset resolutions and repeated this and I can't honestly figure out what is what there is no firm pattern or correlation that I'm recognizing here when I adjust. (They seem to just jump all over the place) No matter how hard I try at the vertical settings in the geometry screen, I can never get that lined up, they seem to be proportionate with the Horizontal Settings yet its like they scale much larger than my screen, and I have been curious about the 288, 448 numbers on the end of that mode line. (ActiveLinesLimit & VirtualLinesLimit). Yet I have adjusted those numbers as well and no difference

[Edit] If I am mistaken your statement above, I have also Tried the Standard Settings available without switching anything, and the issue still persists though it is not as bad, meaning the zig Zag is Smaller, though the overscan at the top missing Scores ect is still present, pushing more towards thinking this has something to do with the Vertical lines available on the screen.
and yes I have this page pulled up (http://geedorah.com/eiusdemmodi/forum/viewtopic.php?id=46) and this specifically stated Contrary to the horizontal case, vertical amplitude is usually not adjustable by tweaking these settings, only centering is possible in most cases.
Though I do have the Service Menu open and Can adjust and willing to deal with wonky picture to an extent, I have no idea how to approach that Zig Zag, let alone understand "Why" is it there?
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GM is designed to just work, once you have it setup right. Most problems seem to occur because we think it must be more complicated than it really is.Good point, I over think allot of things.
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On your vertical games zigzag, that may just possibly be crappy sync from the cheap chinese box.See attached photos, Same with wakabavideo box and the Chinese box. I honestly can't tell the difference between either of the boxes plugged in.

