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Started by buttersoft - Last post by buttersoft

Hi All,

Not sure where to post or whom to tag, but under normal circumstances i cannot access http://forum.arcadecontrols.com without using a VPN, which I don't do all that often. My ISP insists they do not blacklist sites, so i'm wondering if something might be blocked on this end?

Right now my IP address without the VPN is (happy to send via PM), but that will change sometimes when i reconnect. It doesn't seem to matter where i connect to with the VPN, same country, different country, etc. As long as the VPN is on.

Please let me know what extra details i can provide or anything else i can look at :(

Thanks!

22   Project Announcements / Re: Verticade: bartop + vpinon May 12, 2024, 06:07:17 pm

Started by basbase - Last post by basbase

I placed the fixed part of the back panel. And immediately screwed up. What is wrong with this picture?


The monitor was not upright and can now no longer be turned in the right position. Luckily it is easily fixed because it is mounted with bolts.


Most of the back panel will be a hatch. I use a piece of wood to provide some structure to attach a piano hinge with screws.



I pre drilled to prevent splitting the wood.




The control panel was not flush with the sides.



So I attacked with a file:




Time to drill holes for the controls. The control panel will have a single 8 way stick and 2 buttons. This should be enough for most classic arcade games and shmups. I have saved an identical piece of wood in case I ever want to swap it out with a control panel with a different button configuration.
I first drilled pilot holes in the places that felt natural to position my hands at.


I love using the router.



Now onto the actual holes.




For the pinball buttons I made holes for left flipper, left nudge, start, plunger, right nudge and right flipper. For the up nudge I use a autohotkey script to combine to detect when left and right nudge are pressed simultaneously and send a different key in that case. In hindsight, maybe I should have included an additional button on the right to allow magnasave (especially for Timeshock), but I'm now considering swapping right nudge with magnasave if it is supported.
The location of the buttons took quite some fiddling around. I had to find a balance between having a natural feeling distance from the lockbar and leaving space for the monitor bezel to move between arcade and pinball mode.


A monitor, computer and power supply in an enclosed case can get quite warm, so I had to think about cooling the thing. For air intake, I have left a gap between the corner between the back and the bottom. For the outtake, I planned to have a fan at the bottom and the top. This way there is always a fan at the high end, whether in arcade or in pinball orientation, so rising hot air can be exhausted. Both the bottom and back panel are spaced by 1 cm through the sides extending beyond them. This ensures that the fan that is at the bottom does not blow against a solid wall.



A fan guard should prevent chopped up kid fingers.


For the audio department I took apart a pair of pc speakers.


And drilled holes for them in the side panels.


For the brains of the machine I initially wanted to use a Raspberry Pi. But due to covid scarcity those became ridiculously expensive. I found a Lenovo mini pc for a third of the price a Pi would have cost at the time. This also allows me to run Windows and greatly increase the range of software it can run.
To mount the computer, I found the easiest way to be drilling holes in the top case and driving screws through them.



Installed computer, speakers and fans






23   Software Forum / Re: MNG2AVIon May 12, 2024, 05:15:19 pm

Started by MK - Last post by Cakemeister

FYI thank you for the post, I thought I had lost those files forever.

24   Software Forum / Re: MNG2AVIon May 12, 2024, 03:57:02 pm

Started by MK - Last post by MK

Very helpful, thanks Scott.
I now have to understand why audio and video are out of sync, but other than that, the utility works well (SilverFox's).

25   Project Announcements / Re: Custom Lightgun Cab *completed*on May 12, 2024, 12:43:12 pm

Started by TapeWormInYourGut - Last post by javeryh

This project is awesome. How many games are you running?  :cheers:

26   Software Forum / Re: MNG2AVIon May 12, 2024, 12:19:38 pm

Started by MK - Last post by PL1

I've read on the wiki there are a coupe of MNG2AVI utilities.
https://wiki.arcadecontrols.com/index.php/Utilities#Video_Tools

. . .

Unfortunately the links to download them are not working anymore.
To anyone who maybe kept a copy of these tools, can you please share here as a file attachment maybe?
Or if you know alternate place where I can download them from, please let me know.
Welcome back, MK.   :cheers:

Archive.org appears to have working links for those tools and resources.

Cakemeister
- https://web.archive.org/web/20070206171054/http://cpmaker.mameprojects.com/files/MNG2AVI.ZIP

Silver (page listing needed resources)
- https://web.archive.org/web/20080505064124/http://www.silverfoxy.plus.com/MNG2AVI.html

Silver (exe only)
- https://web.archive.org/web/20080505064124/http://www.silverfoxy.plus.com/MNG2AVI.exe


Scott

27   Software Forum / MNG2AVIon May 12, 2024, 11:22:15 am

Started by MK - Last post by MK

Hi !!!
Back to the BYOAC forums after decades  :cheers:
I've read on the wiki there are a coupe of MNG2AVI utilities.
https://wiki.arcadecontrols.com/index.php/Utilities#Video_Tools

I know MNG is a thing of the past and current MAME versions support output both video/audio to AVI.
However, I want to convert some inp files I've made with very old MAME versions, back when we had to write separate MNG/WAV files, and I wanted to try the MNG2AVI tools.

Unfortunately the links to download them are not working anymore.
To anyone who maybe kept a copy of these tools, can you please share here as a file attachment maybe?
Or if you know alternate place where I can download them from, please let me know.

Thanks!!!

28   GroovyMAME / Re: GroovyMAME/ARCADE32/64 custom buildon May 12, 2024, 04:56:56 am

Started by haynor666 - Last post by haynor666

I'm skipping version 262 (groovymame patch is not exactly for official release - it would be too much work to update)
Probably I'll skip 263, 264 too.

EDIT.

Version 265 is out.

29   GroovyMAME / Re: Cruis'n USA runs too faston May 12, 2024, 04:54:44 am

Started by mrchrister - Last post by haynor666

I'll prepare my build and test on next week. I didn't play arcade games for some time :/

30   Main Forum / Re: Ultimarc Ultimate IO shift keys not workingon May 12, 2024, 04:02:56 am

Started by clarky000 - Last post by clarky000

Thanks for the detailed explanation - really appreciate it! Will do some research and work out which option is easiest to achive!
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