Well, I'm not quite far enough in my cabinet design (going to go with LuSiD's v7 plans, just haven't decided on colors and theme and such) to make a Project Thread, but I think I can at least start ordering the control panel parts so that I can receive and start testing them while find a free weekend for the wood-working end of things.
That said, I'd like to double-check with people here, make sure I didn't forget anything, etc, etc.
I want to say ahead of time that I'm mostly basing this off of looking at other control panels and what looks good to me, since I can't seem to get ahold of Saint's book (Amazon is only offering used copies for $100. I'm going to have to check the local bookstores....)
Attached below is my current CP plans, with scales a little fudged. (You can tell I emailed this back and forth to myself from work and home a bunch of times...fonts are all subtly different

).
Here's what I'm thinking:
Joysticks:
2x u360s, attached via
both usb and to the encoder (via u360 output mode), so that I can use it both with the mala plugin reprogramming and as navigation buttons in games that don't support analog sticks. After researching here, going to order the whole package so I can experiment...heavy springs, octagonal restrictors, long sticks.
Player Buttons:
7x NovaGem buttons per player (So 14). I'm leaning towards a blue and black theme, so probably the blue ones, since RGB ones are an extravagance for me at the moment.
Other misc buttons:
2x NovaGem white buttons for Player 1 and Player 2 inputs.
2x NovaGem colored buttons for pinball style flipper buttons (wired up to the same inputs as some of the player 1 buttons to save on input need)
5x Unlit, normal buttons (probably off the Happs website) for less noticeable Admin buttons, Pause and Exit on the control panel, others hidden.
Trackball:
1x Utrak plus USB cable
Spinner:
1x TT2 Spinner w/ USB cable
1x heavy knob
Encoder:
1x IPac2 w/ the 3-LED cable so I can correctly link my 1/2/coin flashing in MAME.
Misc:
2x Ultimarc joystick mounting kits
1x LED-Wiz
1x Happs fake coin door (Planning on modding it with microswitches to accept reject button as coin-press button.
2x Microswitches (probably from GGG or happs) for the coin-reject buttons
2x Blue reject buttons (which I will stick LEDs in) that fit the door and match the theme
I think this'll be enough to cover a majority of games, stand up to the test of time, and look nice and shiny to any guests I may have.
So, just a few questions before I order a whole paycheck's worth of stuff...
- How does my cp layout look? I tried not to make it too cluttered, etc.
- I'll have five USB cords in this CP (cheaper than using an encoder with included spinner/trackball support), and I'm wondering if one powered USB hub will work to consolidate the cords, or will this limit the bandwidth to the computer too much?
- I'm a little worried about my lack of mouse buttons. For trackball games, I can map the player 1 or 2 buttons easily enough, but for using the trackball as a mouse....if I'm using MaLa and not playing many PC games, is there any pressing need for a mouse?
- Assuming I pick a blue-ish theme, I'm tempted to go with the Blue novagem buttons so they fit the theme while still powered off...but clear ones with blue LEDs would mean I could upgrade them to RGB later if the need hit me. Hmm...
- Will two normal buttons look out of place on a cp with all Novagem buttons? I feel like if I light the exit/pause buttons, people will be more likely to push them accidentally, but ascetics are important, too.
Thoughts?