Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: MAME Questions. What's really needed to run MAME to it's full potential?  (Read 1772 times)

0 Members and 1 Guest are viewing this topic.

LegendaryGamer

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 20
  • Last login:April 03, 2010, 12:48:12 am
Hello again fellow gamers. I am almost done with my joystick project which I had originally planned for my Xbox 360 but I decided I would use it for PC gaming and MAME. It's been a while since I played MAME and I would like to know what's a good version of MAME where you have the most features like turbo,video clips etc? I have a AMD Athlon X 2 Dual Core PC with 3gb DDR memory,Windows Vista and everything else is integrated. This Pc is fast enough for older games for sure. I'm wondering about CHDs games like Killer Instinct 1& 2 etc. What is needed to run MAME at it's full potential? More memory,Video memory,processor, or all above? I need some suggestions. Thanks.

LegendaryGamer

Joystick = U360
Encoder card = IPAC VE

Ummon

  • Trade Count: (+13)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5244
  • Last login:June 09, 2010, 06:37:18 pm
Re: MAME Questions. What's really needed to run MAME to it's full potential?
« Reply #1 on: November 15, 2009, 08:00:56 pm »
< hears an intoning: search......search......search>
Yo. Chocolate.


"Theoretical physics has been the most successful and cost-effective in all of science."

Stephen Hawking


People often confuse expressed observations with complaint, ridicule, or - even worse - self-pity.

mytymaus007

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1025
  • Last login:September 18, 2023, 09:58:40 am
  • http://gameroom.atozmicro.com
    • http://gameroom.atozmicro.com
Re: MAME Questions. What's really needed to run MAME to it's full potential?
« Reply #2 on: November 15, 2009, 11:39:27 pm »
for full potentional you need an unlimited bank roll probably spend 15 G's maybe thats not enough  :laugh2:

BASS!

  • Just have fun.
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 837
  • Last login:August 27, 2025, 12:22:20 am

u_rebelscum

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3633
  • Last login:April 21, 2010, 03:06:26 pm
  • You rebel scum
    • Mame:Analog+
Re: MAME Questions. What's really needed to run MAME to it's full potential?
« Reply #4 on: November 16, 2009, 06:41:16 pm »
For mame, the CPU is king.  The stronger & faster the CPU, the better.

Without your athlon x2 hertz I can't be sure, but you hould be fine with KI.  A cheap directX 9.0 or higher video card might help your system, but you don't need anything special ($50 will do it).

FWIW, Mame prefers intel's "Coretm" brand CPUs (Core 2tm, Core i5, & Core i7) hertz for hetrz, but at least you don't have a P4 (which is slower than atlon hz vs hz except for psx games for some reason).  I'd think the phenon II should do okay with mame (closer to the Coretm hz for hz), but haven't seen benchmarks on it.
Robin
Knowledge is Power