I don't disagree. All I meant is that the same basic technology in Jurassic Park is being used by Topgun, Wii, AimTrak, etc and people are complaining (to varying degrees) about calibration. All I meant to point out is that that cannot be acceptable in a setup like JP. As a result, even if there are variables not being considered here, the game must have played acceptably or else it wouldn't have been sold.
I haven't played the game in a cabinet (only through MAME), so I can only assume that it worked acceptably. Now, perhaps the game designers loosened up the tolerance on the aim enough that close was good enough to register as a hit. If so, then the same problems some people are experiencing on the home guns would have been seen in JP.
Also, JP has a mirror that I didn't know about which would kick the gun that much further back. It also had seats in the deluxe cab, so the gun would have been nearly at the same height for all players. I don't know how the upright was setup.