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Author Topic: Its Here: Ultimarc AimTrak Light Gun Module  (Read 220914 times)

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Ginsu Victim

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #320 on: September 30, 2009, 07:52:14 pm »
One last strange thing: If I am in a browser window or a text file when pointing the gun at the screen, it actually scrolls down. Could there be a fault Z axis reporting here ?

I had the same issue, but once I changed my Device ID, it quit happening.

smalltownguy

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #321 on: October 02, 2009, 07:40:31 pm »
Guess what I got today? :D

Only took 4 days to get stateside:


Here's all the goodies. Everything arrived well packed and intact.


Here's the main unit itself, shown with a US quarter for perspective. I didn't realize it was so TINY!


Of course I couldn't resist plugging it in to my laptop to test it right away. Even with zero calibration, I can see that this is going to be a piece of cake to use. Now it's time to get ahold of a gun housing!
Man, will my cab EVER be finished?

drventure

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #322 on: October 03, 2009, 02:21:14 pm »
Wow. It's smaller that I was envisioning, not a bad thing at all!

AndyWarne

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #323 on: October 03, 2009, 05:01:25 pm »
Andy:

No matter what I check or uncheck helps. "Disable Trig Cal" is still active. When I f.ex. uncheck it and click "Send" it alters settings for "Disable Auto Gain" and "Tilt / Z Correction instead. (This is after closing and restarting the config program: Reading this data from AimTrak.)

I have posted a hotfix version which cures this problem: http://www.ultimarc.com/aimtrak.zip

Quote

I see no reason why any button presses should be reported to the system during calibration since this is done internally in the MCU only. What I mean is that the moment calibration is activated, no buttons is reported until calibration is finished.

I agree with Ginsu that it would be nice to choose what button (Trig, Aux, P1-5) to activate calibration with. Take an example with "Crayon Physics" where you draw objects by holding the trigger maybe longer than the available setting allow.


Above makes sense, I will implement this in next version

Quote

If you plan to save a text file with config data for command line programming, please include your planned "Monitor Size" in this config text. This is because by setting "Fixed Aspect Ratio" in GPU settings would actually make a widescreen function as a 4:3. Calibration data from the AimTrak must be able to be saved and reprogrammed for this to have any reason.

One last strange thing: If I am in a browser window or a text file when pointing the gun at the screen, it actually scrolls down. Could there be a fault Z axis reporting here ?

Yes, that was a very strange one. It appears to be a Windows bug. I have a workaround and it will be fixed in next firmware.

Ginsu Victim

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #324 on: October 03, 2009, 05:05:18 pm »
Andy, here's a little more info on the problem I PM'd you about (re: the gun freaking out on startup)...

It began with the  Sept 28th build and firmware. Prior to that, it was not an issue.

Ed_McCarron

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #325 on: October 05, 2009, 08:43:52 am »
Anyone have any luck with this module working with a Wii light bar, or is there something different about the led bar?

Haven't received mine yet - still planning where to put the parts. :)
But wasn't it fun to think you won the lottery, just for a second there???

ammitz

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #326 on: October 05, 2009, 09:28:28 am »
Andy:

I'm curious to know when you'll start selling Guns with allready fitted aimtrack from your website?

If you don't know for certain, could you then give me a perspective of the timeframe ( 1month, 6 month or 1 year?)

Thank you
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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #327 on: October 05, 2009, 09:54:14 am »
Same here... waiting with bated breath.  I just don't have time to build my own...

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TheShanMan

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #328 on: October 05, 2009, 11:46:40 am »
Ditto. I at least want to consider that option before I buy, although I may still end up going the custom route.
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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #329 on: October 05, 2009, 11:56:47 am »
I thought the "B" in BYOAC stood for "Build", not "Buy."

 ;D
But wasn't it fun to think you won the lottery, just for a second there???

bkenobi

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #330 on: October 05, 2009, 12:08:16 pm »
Plugging in USB is building, isn't it?   :P

drventure

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #331 on: October 05, 2009, 12:14:54 pm »
What's this "Plugging In" business?

Don't wiring harnesses come "pre-plugged in"?  ;)

JustMichael

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #332 on: October 05, 2009, 12:19:18 pm »
Sad thing is way too many Americans are getting fatter and lazier.  Yes I AM an American and don't even get me started on the dumbing down of America.  I just hope no BYOAC'ers fit the into these categories.

Ginsu Victim

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #333 on: October 05, 2009, 12:20:40 pm »
When the box arrives, Andy doesn't open it for you....you "do it yourself"

TheShanMan

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #334 on: October 05, 2009, 12:26:00 pm »
Well at least 2 of us who stated we are waiting for ultimarc gun housings are collectors/restorers, so you can't accuse us of being lazy with regard to this hobby. ;)
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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #335 on: October 05, 2009, 12:29:39 pm »
So if you clean up a dusty cabinet, it's restored then?   :lol

drventure

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #336 on: October 05, 2009, 12:34:12 pm »
oh, I'm just kiddin' around  :)

There's guys on this board doing a hell of a lot more BYO than me!

Ginsu Victim

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #337 on: October 05, 2009, 12:34:22 pm »
I enjoyed building the gun and all, but had I known at the time that Andy was working on a complete gun, I'd have waited to see what he'd come up with.

Ginsu Victim

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #338 on: October 05, 2009, 12:35:25 pm »
oh, I'm just kiddin' around  :)

There's guys on this board doing a hell of a lot more BYO than me!

You don't give yourself enough credit.

ammitz

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #339 on: October 05, 2009, 12:44:12 pm »
Sad thing is way too many Americans are getting fatter and lazier.  Yes I AM an American and don't even get me started on the dumbing down of America.  I just hope no BYOAC'ers fit the into these categories.

I'm from Denmark, so count me out...  ;D

I just want to see what he has to offer and what the price will be. It might be cheaper for me buying both things from Andy and pay for one shipment, rather than order from 2 different places, and perhaps from a US placing and then risking paying Customs, in Denmark, thats about +25% of the total price (including shipping) +10$. But when you buy within the EU, then no customs
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FrizzleFried

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #340 on: October 05, 2009, 12:49:56 pm »
So if you clean up a dusty cabinet, it's restored then?   :lol

Yup...just a rag and some Simple Green...










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drventure

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #341 on: October 05, 2009, 12:56:18 pm »
Quote
Yup...just a rag and some Simple Green...

That and a great big bag of magic pixie dust  ;)

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #342 on: October 05, 2009, 01:12:05 pm »
Ya, you just buff out all the scratches right, then the artwork magically comes back! :D

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #343 on: October 05, 2009, 01:29:21 pm »
Hrmm.... so Thisss is how the Topgun thread became 48 pages...

Interesting...  ;D   


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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #344 on: October 05, 2009, 01:41:13 pm »
Hrmm.... so Thisss is how the Topgun thread became 48 pages...

Interesting...  ;D   



Its a skill.

I'm still curious about the Wii sensor bar, though.
But wasn't it fun to think you won the lottery, just for a second there???

drventure

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #345 on: October 05, 2009, 01:53:14 pm »
Me too, particular how sensitive to a particular wavelength of IR the Aimtrak is.

I picked up some Radio shack IR LEDS a while back to use with my Wiimote. They're 940nm, which I'm guessing will work with the Aimtrack, but, it'd be good to know the specs.

Ginsu Victim

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #346 on: October 05, 2009, 02:16:04 pm »
In one of these many Aimtrak threads, someone tried the Wii sensor bar and I thought they said they had no luck. Not sure which thread, though....

smalltownguy

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #347 on: October 05, 2009, 02:31:04 pm »
http://forum.arcadecontrols.com/index.php?topic=96606.msg1017908#msg1017908

Other way around. Wiimote sees the Ultimarc sensor bar, but not the other way.

Man, will my cab EVER be finished?

Ed_McCarron

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #348 on: October 05, 2009, 02:58:29 pm »
Yuck.  Oh well.  I'll just lose the Wii bar.  The MAME pc is always on anyway.  I figure having two light bars would confuse something...
But wasn't it fun to think you won the lottery, just for a second there???

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #349 on: October 05, 2009, 04:37:42 pm »
Anyone consider the Happ guns for this? The gun shell is $35 if you don't get the electronics & wiring.
http://happ.com/amusement/optical/960405xxk.htm

They also have room for the solenoid in the gun, so you can wire it for recoil.
But at $100 for the solenoid I think I would have to do a custom solution.

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #350 on: October 05, 2009, 04:41:52 pm »
Anyone consider the Happ guns for this? The gun shell is $35 if you don't get the electronics & wiring.
http://happ.com/amusement/optical/960405xxk.htm

Also doesn't seem to come with a trigger or anything.  Seems like you get a better looking shell by going with a Guncon or something.  Way cheaper than $35 on eBay or something, too.


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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #351 on: October 05, 2009, 06:28:29 pm »

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #352 on: October 05, 2009, 08:55:31 pm »
Ed,

We should make it a joint effort to 'build' the perfect AimTrak Light Gun! I too am wondering where and how to mount the light bar on the cabinet. Since my cabinet is in the early stages of design it seem like a good idea to know this before beginning construction.

Let me know when your order arrives.

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #353 on: October 05, 2009, 10:28:00 pm »
Those Namco guns are awesome, but you have to buy each half separately.  When you total it up, you are looking at over $100 for a pair of empty shells.  I think I would opt for a pair of PS2 Namco guns over the arcade ones at that price.  Of course, one is arcade accurate and the other isn't.   ???

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #354 on: October 06, 2009, 02:42:15 am »
Those Namco guns are awesome, but you have to buy each half separately.  When you total it up, you are looking at over $100 for a pair of empty shells.  I think I would opt for a pair of PS2 Namco guns over the arcade ones at that price.  Of course, one is arcade accurate and the other isn't.   ???

I'm pretty sure that the Guncon and Guncon 2 that Namco produced (Not the third party clones) are arcade accurate as well.  Honestly the circutry to cathode rate timing guns is NOT very complicated and putting it into the PS1 and PS2 guns wouldn't have been difficult.  Of course those guns lack the heavy recoil features from the arcade.

But Namco's Guncon's leave you needing a CRT monitor and a PS1/PS2.

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #355 on: October 06, 2009, 07:25:32 am »
I've got a pair of Guncon 2's which I intend aimtrak-ing, after messing around with wingun etc for too long.  They only cost £5 for the pair from ebay and at at least they say Namco on the side  :)

I also have a Logic 3 Predator - that bad boy is pretty good, its a lot bigger than the guncons, has a better feel as its quite a lot heaver (although you could weigh down the guncons, something I intend doing) and it looks a bit like Judge Dredd's lawgiver!


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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #356 on: October 06, 2009, 11:04:54 am »
Yeah, the GunCon's require a CRT (60Hz tube).  I currently have a pair that work fine with the WinGun drivers, but there are instances where they don't work well.  Generally they are great, but those few times that I've run into can kill a game (EggVenture on the asteroid level for one).  I hate to destroy them if the AimTrak's don't turn out to work well.  BUT, if they end up being a good solution, I'm TOTALLY in!   :afro:

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #357 on: October 06, 2009, 11:55:43 am »
I think there's something that no one has mentioned yet.  I assume it would be pretty easy to wire a pedal into the gun as button 2 or something.  So we could have a pedal for Time Crisis and other games.  Any suggestions on a good pedal that would just work off of a microswitch or something?

PsychoAU

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #358 on: October 06, 2009, 11:57:41 am »
I think there's something that no one has mentioned yet.  I assume it would be pretty easy to wire a pedal into the gun as button 2 or something.  So we could have a pedal for Time Crisis and other games.  Any suggestions on a good pedal that would just work off of a microswitch or something?

PsychoAU


Oh man...  something tells me you just opened up a can of worms.


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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #359 on: October 06, 2009, 12:00:19 pm »
Rock Band drum pedal, maybe?

I made my own Guitar Hero star power pedal using a project box and a pushbutton.