Video is generated faster using a hardware video overlay. Basicly the desktop is only generating a near black color, not true black, in the video window. The video stream is fed to the video card seperately and it mixes the overlay with the desktop view together before sending it to the monitor. Most all graphics cards only have ONE overlay channel. Depending on the OS and the hardware the overlay will only be on the primary display, so using hardware acceleration you'll just see black space on the secondary display.
On my system the overlay can switch between primary and secondary as the video window is dragged from one to the other, but I'm using extended desktop on a dual screen system. If I put the video window between both screens, the overlay channel will only go to the side with 51% of the video window, the other portion on the other screen will be black.
Set your other monitor to be primary.
When you reduce video acceleration instead of an efficent video overlay your computer is directly rendering video to the desktop. This consumes more resources and tends to introduce tearing to the video stream as well.