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Author Topic: Anyone able to get this Star Wars FE to work?  (Read 2914 times)

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rrcade

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Anyone able to get this Star Wars FE to work?
« on: May 05, 2009, 11:46:50 pm »
http://urbaninteractive.wordpress.com/

Don't know if you've seen this, it's pretty cool, I just can't get it to work???

Minwah

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Re: Anyone able to get this Star Wars FE to work?
« Reply #1 on: May 06, 2009, 08:03:46 am »
It runs for me and looks great, but I haven't tried to launch any of the games. What problem are you getting?

Barry Barcrest

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Re: Anyone able to get this Star Wars FE to work?
« Reply #2 on: May 06, 2009, 11:26:40 am »
Doesn't work for me, i posted a comment for the author. That ROTJ game looks like it will be awsome.

I have it working now it seems the zip didn't extract the required data files. Damn that thing is awsome.
« Last Edit: May 06, 2009, 03:20:23 pm by Barry Barcrest »

Ummon

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Re: Anyone able to get this Star Wars FE to work?
« Reply #3 on: May 06, 2009, 09:02:35 pm »
I kept getting this message about the screen mode not being set, and it didn't give the syntax necessary so I skipped it.
Yo. Chocolate.


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People often confuse expressed observations with complaint, ridicule, or - even worse - self-pity.

Uncle

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Re: Anyone able to get this Star Wars FE to work?
« Reply #4 on: May 07, 2009, 02:35:55 am »
I kept getting this message about the screen mode not being set, and it didn't give the syntax necessary so I skipped it.

Hello, this is probably because the launcher is trying to run in screen resolution which isn't supported on your machine.  Not sure if you did, but you should follow the readme to set up the launcher correctly.  Basically once you have unzipped it you will need to run the LauncherConfig.exe first to set it up for your system (your screen resolution etc).  Then it should work fine.

« Last Edit: May 07, 2009, 03:46:19 am by Uncle »

S0L

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Re: Anyone able to get this Star Wars FE to work?
« Reply #5 on: May 11, 2009, 06:53:38 am »
That is pretty much the perfect launcher for a project I've got in mind.

Just need my Yoke from Ram Controls now :)

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Ummon

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Re: Anyone able to get this Star Wars FE to work?
« Reply #6 on: May 12, 2009, 04:48:13 pm »
I kept getting this message about the screen mode not being set, and it didn't give the syntax necessary so I skipped it.

Hello, this is probably because the launcher is trying to run in screen resolution which isn't supported on your machine.  Not sure if you did, but you should follow the readme to set up the launcher correctly.  Basically once you have unzipped it you will need to run the LauncherConfig.exe first to set it up for your system (your screen resolution etc).  Then it should work fine.



If I recall correctly, the readme didn't specify the syntax, either.
Yo. Chocolate.


"Theoretical physics has been the most successful and cost-effective in all of science."

Stephen Hawking


People often confuse expressed observations with complaint, ridicule, or - even worse - self-pity.

Ummon

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Re: Anyone able to get this Star Wars FE to work?
« Reply #7 on: May 12, 2009, 05:04:58 pm »
Okay. I guess I was a dumbass or something. No worries this time. I thought I did as the readme suggests, last time, but perhaps not. The only issue I have is that it seems to want to flip back to the desktop between entering and exiting games. Neat launcher, though. I also noticed that RTOJ game being worked on. Looks really neat. AND, he has done a current and very nice tutorial on the DS hack, here: http://www.urbaninteractive.net/DualStrike.pdf   (I guess I'll ad it to the wiki.)
« Last Edit: May 12, 2009, 05:12:08 pm by Ummon »
Yo. Chocolate.


"Theoretical physics has been the most successful and cost-effective in all of science."

Stephen Hawking


People often confuse expressed observations with complaint, ridicule, or - even worse - self-pity.

rrcade

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Re: Anyone able to get this Star Wars FE to work?
« Reply #8 on: January 30, 2010, 09:36:52 pm »
Sorry for bringing up an old post, but I'm just trying to finish up my project using this SW frontend with the sidewinder yoke hack. I want to use the frontend with an old machine I have that is running Windows ME but the Launcher won't do anything, I click on the Launcher config. and nothing happens. Until I can get in touch with the guy who is designing this and a new vector ROTJ can anyone give me an idea why this won't run in ME and a suggestion to get it working.  If you haven't seen this Menu yet check it out:http://urbaninteractive.wordpress.com/

rrcade

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Re: Anyone able to get this Star Wars FE to work?
« Reply #9 on: February 04, 2010, 04:50:05 pm »
Well ME didn't have the open gl support among other issues so now I'm running this launcher on a xp computer.
The way it is set up when you are playing a game and hit esc it takes you back to the launcher menu, unfortunately when you hit esc again it closes the launcher and sends you back to the desktop. This doesn't make it too user friendly for common folk. Any one have an idea of how to not allow the esc key being hit twice to kick you out of the program?