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Author Topic: Classic High Score Milestone Suggestions  (Read 1382 times)

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DJ_Izumi

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Classic High Score Milestone Suggestions
« on: March 28, 2009, 09:06:30 pm »
Here's the deal, basicly, me and others are organizing to run a section of arcade style video games (Mostly console ports) as a donation to an anime convention.  One of our ideas is to feature one machine with MAME and classic golden age machines, but there's of course a problem, the average 16yo seeing Pac-Man will go 'Woh cool... ...Okay, let's go play Rockband' and move on.  We're thinking about giving out t-shirts for high score achivements instead.  Basicly if you reach X score for X game, you get a free t-shirt.  I'm looking for some ideas on the 'right scores' that would be a challenge to achive in certian classic arcade games but not impossible to achive either, especially for someone who's probably never played these games before.  Basicly, it's an incentive.

Some of the games we have in mind are Pac-Man, King Kong, Vs. Super Mario Bros. (If only to suprise them with it's differences and challenge) and other stuff.  So I'd like some suggestions, till we maybe have 8 games total to run.  But also I'd like to hear opinions on what the right 'score' for those games would be to win a t-shirt.  We don't want it to be so hard that no one can win but also not so easy that we're handing out t-shirts left right and center.

GAJoe

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Re: Classic High Score Milestone Suggestions
« Reply #1 on: April 20, 2009, 10:11:46 am »
For people that have never played them at all?

Donkey Kong (which I assume is what you meant by King Kong) I'd say 45,000 points.

Pac-Man, I wouldn't bother with it.  Use Ms. Pac-Man instead and set a high score of maybe 35,000.

Vs. Super Mario Brothers, I'd give them a shirt if they can get to level 7.

Show them Wonderboy.  That's an awesome game for kids.  If you do, I'd say a good high score would be about 80,000 or so.

Crazy Climber, if you have two joysticks.  Give a shirt if they can get to the top of the first building.

Mr. Do! and/or Dig Dug.  Not sure for Dig Dug, but a good beginner Mr. Do! starting score would be about 60,000 or so.

Keep us posted on this.  I'd be interested to know how the kids react.  It's a crying shame that I have nieces and nephews who have no idea what an arcade is and have never played an arcade game before.