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Author Topic: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!  (Read 23710 times)

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youki

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[ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« on: October 23, 2008, 05:09:24 pm »
The new version of AtomicFE is downloadable from my website :

http://www.Atomicfe.com

Try the new "easy" config tool AtomicStudio :



That's just the standard edition.

More to come very soon!!   ;)

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #1 on: October 24, 2008, 12:44:31 pm »
Youki,

Is AtomicStudio a stand-alone module (or can it be)? 

For example, I have AFe .19 with one master list that is customized the way I want it with roms and game names modified.   At some point down the road, I will want to mess with multi-level directories to include different emulators as well as create categories in my Mame list.  AtomicStudio looks easier than the older multi-config wizard, Is it possible to DL this program for use with ver .19 or would I need to upgrade to ver .20 to use this?  Im concerned that if I upgrade to .20 I will loose saved metadata information and anything else I have already done.

Tek

 
« Last Edit: October 24, 2008, 12:48:00 pm by Teknique »
Your screen name has been added to my frag list.

youki

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #2 on: October 24, 2008, 01:12:20 pm »
Hi,

AtomicStudio is standalone , but most of features work only with the ATomic 0.20 engine.

What you can do in your case :

Install AtomicFE 0.20 (full install) in a different folder (DON'T OVERWRITE YOUR ATOMICFE 0.19 Install).

Then run AtomicStudio .

Create a new project.

Then use the "Import Config" button , and select your .CFG file from the 0.19 .

Now, you should be able to use your .CFG files  and use AtomicStudio.

If you used "relative" path , you could have to adjust some folder but not necessary.

Let me know if you have problem. I can help you to "migrate". But please open a thread of the Atomic Official support forum for that.


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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #3 on: October 24, 2008, 06:14:46 pm »
Thanks Youki, I appreciate the input!  I'll give it a try.

Tek

Your screen name has been added to my frag list.

youki

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #4 on: October 30, 2008, 04:05:03 am »
I have updated the install package on the website.

It corrects few little bugs.   There was a problem with mame template and few other little things.

I have also included a tutorial in Spanish.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #5 on: October 31, 2008, 06:09:27 pm »
A patch for AtomicStudio is online.

It corrects a bug on the screen properties dialog  and game list association.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #6 on: November 12, 2008, 04:13:50 pm »
PAtch updated.

It fixes a bug on displaying marquee.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #7 on: November 12, 2008, 04:59:12 pm »
How'd I miss this? I might have to try this out.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #8 on: November 13, 2008, 05:11:36 am »
Tutorial in English, French and Spanish are available on my website and from the Tool itself (help menu once a project is open).


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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #9 on: November 14, 2008, 05:05:24 pm »
AtomicFe Patch updated. (fix pb on clones management)

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #10 on: November 15, 2008, 03:34:37 pm »
AtomicFE patch updated again. (sorry.. :-[ )

It fixes a big resource leak that made the game list diseapear followed by a white screen.


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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #11 on: November 20, 2008, 04:32:10 am »
AtomicFE Patch updated. This time is not to fix a bug, it is an enhancement!  ;)

Now, AtomicStudio manage automatically emulator Template that need CloseEmul.exe .

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #12 on: November 27, 2008, 03:42:09 am »
I've fallen in love with this Front End. It's magnificent.

I have a simple question: It's possible to make AtomicFE look for roms in subfolders?
MaLa Front End has this option named "Search in subfolders" (under "Rom Path").

Thanks for this piece of software.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #13 on: November 27, 2008, 07:22:39 am »
Quote
I've fallen in love with this Front End. It's magnificent.

Thanks a lot  :D .    the 0.20 is still perfectible , but i think too i have now etablished a very good base for all future improvement i have in head!

Quote
I have a simple question: It's possible to make AtomicFE look for roms in subfolders?
MaLa Front End has this option named "Search in subfolders" (under "Rom Path").

AtomicFe does not browser subfolder. But what do you need exactly?  You want one screen that list all rom that are under a given folder tree?  Or you want one screen by subfolder?

As workaround for now, what you could do , is to create with Atomic Studio one screen by subfolder , and then create a Screen that use the "multi emul gamelist" feature to group all the roms in one screen. and Just add this screen (and not the other) into the hierarchy.





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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #14 on: November 27, 2008, 10:22:43 am »
AtomicFe does not browser subfolder. But what do you need exactly?  You want one screen that list all rom that are under a given folder tree?  Or you want one screen by subfolder?

I have this directory: "C:\emu\Mednafen\roms\"

Under "C:\emu\Mednafen\roms\" I have files (roms) and other directories (CD Games) like this:
C:\emu\Mednafen\roms\Game1 CD\
C:\emu\Mednafen\roms\Game2 CD\
C:\emu\Mednafen\roms\gamex rom.zip
C:\emu\Mednafen\roms\gamexyz rom.zip
C:\emu\Mednafen\roms\gamezzz rom.zip
etc...

Under "C:\emu\Mednafen\roms\Game1 CD\" I have:
Game1 CD.CUE
Track01.wav
Track02.ISO
Track02.wav
Track03.wav
etc...


Under "C:\emu\Mednafen\roms\Game2 CD\" I have:
Game2 CD.CUE
Track01.wav
Track02.ISO
Track02.wav
Track03.wav

I've set as rom extensions ZIP and CUE, so with subfolder option the front end can find all games (CD and normal Roms).

Here you can see the "search in subfolders" option in mala:



As workaround for now, what you could do , is to create with Atomic Studio one screen by subfolder , and then create a Screen that use the "multi emul gamelist" feature to group all the roms in one screen. and Just add this screen (and not the other) into the hierarchy.
But in this case you have to do all manually, game by game, right? :(
« Last Edit: November 27, 2008, 10:26:44 am by Haggar »

youki

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #15 on: November 27, 2008, 10:49:20 am »
Humm..ok..  i see now.

The solution i gave you with multi emu game list could work but , you're right in your case it will be lot of work as if i understand well, in fact, you have one game by subfolder.

Do you use in general "automically generated game list" or you created your game list for your screens?

anyway, i going to see if i can implement this option quickly for you.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #16 on: November 27, 2008, 11:35:07 am »
Do you use in general "automically generated game list" or you created your game list for your screens?
Now I use "automatic", but I'm planning to generare some favourites lists.

anyway, i going to see if i can implement this option quickly for you.

Wow, you are so kind  :)

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #17 on: November 27, 2008, 06:06:05 pm »
Ok, i did a modification in AtomicStudio to manage that.  But for now it will be only manual generated gamelist.
(so you will have to create a gamelist with all your roms (just one click)).

i still 2 or 3 enhancement/bug fix for other users to do , and i will update the patch. Hopefully you will have your modification next week.




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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #18 on: November 28, 2008, 03:14:23 am »
Thank you so much!  :notworthy:

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #19 on: December 01, 2008, 05:44:05 pm »
AtomicFE 0.20 patch updated.

few bug fixes and enhancement.

@Haggar : now it manages subfolder for manually generated gamelist. 
So you can attach a gamelist to your screen, and click ">>" button (with no filter) to transfert all your roms in the list.

Roms in subfolder will appear in AtomicFE by defaulf with the folder name (ex:  mygamefolder\game )  , you can change Display Name , using the "change display name" menu item on your screen in AtomicStudio.


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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #20 on: December 02, 2008, 04:17:29 am »
Great man!  :applaud: :applaud:

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #21 on: December 03, 2008, 04:06:07 am »
I've tried the patch. Scan in subfolder works and the games are all now in the list with the "game dir\game" :)

But there's a problem: when I select "change display names" I cant's see these new games added (when I've hitted "refresh list" it has found "xx" new roms, but I can't see them).

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #22 on: December 03, 2008, 04:26:06 am »
humm.. strange, i'm going to check and fix.

Waiting i fix that.  you can do it manualy :

Go in your project folder :  <atomicfe>/Projects/<yourproject>

You should find a file called  <your screen name>.LIST.DICO

Open it with the notepad

and add rows corresponding to your games like that :

yoursubfolder1\yourgame1    "Game 1 display name"
yoursubfolder2\yourgame2    "Game 2 display name"
etc..

but i should fix that this week.  I had tested it worked for me , but may be i did a last minute change that broke that.







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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #23 on: December 03, 2008, 09:42:20 am »
I've tryed a screen with only one extension type and it works perfectly.
The problem appears with mixed extensions types. Hope that helps :)

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #24 on: December 05, 2008, 06:27:07 pm »
AtomicFe 0.20 Patch updated!

Few bug fixes and some enhancement.

@Haggar: It should fix your issue.  Let me know.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #25 on: December 05, 2008, 06:30:05 pm »
Great! Tomorrow morning i'll try :cheers:

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #26 on: December 06, 2008, 09:02:03 am »
Tried. It works! Thank you very much!  :notworthy:

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #27 on: December 06, 2008, 12:54:35 pm »
You're welcome.  :cheers:

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #28 on: December 14, 2008, 05:16:19 pm »
AtomicFe 0.20 Patch updated!

Fix 2 littles bugs.

- video replay on HyperSKin layouts (video sound from a previous video was still playing when being on another game)
- Layout Editor : Fix a bug on layout optimization process that broken ScrollText objects.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #29 on: January 13, 2009, 07:07:45 pm »
AtomicFe 0.20 Patch updated!

Fix a memory leak when using Atomic in HypersKin mode.
Fix a bug in Atomic Studio when saving certain options.

And few minor enhancements.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #30 on: January 15, 2009, 06:54:10 am »
Thank you!  :)

One question:
Is possible create animations like these? (emulators selection menu with srolling images)


Wich type of "transparent" images I need? Can I use console images (.BMP) from maximus arcade?

Is also possible use fadings between screens? (when I enter/exit from a screen)
« Last Edit: January 15, 2009, 10:07:44 am by Haggar »

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #31 on: January 15, 2009, 02:51:50 pm »
Quote
One question:
Is possible create animations like these? (emulators selection menu with srolling images)

Yes, you can do exactly that if you want.  In Atomic it is done using "contextual trajectory".

If you can provide me all the image i can do something like that for you.

Quote
Is also possible use fadings between screens? (when I enter/exit from a screen)

Not yet implemented in standard.  Should be possible by doing a plugin , but lot of work. I plan  to implement that in a future version , but i can not say when. :(



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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #32 on: January 16, 2009, 08:58:15 am »
Quote
One question:
Is possible create animations like these? (emulators selection menu with srolling images)

Yes, you can do exactly that if you want.  In Atomic it is done using "contextual trajectory".

If you can provide me all the image i can do something like that for you.

PM :)

Quote
Is also possible use fadings between screens? (when I enter/exit from a screen)

Not yet implemented in standard.  Should be possible by doing a plugin , but lot of work. I plan  to implement that in a future version , but i can not say when. :(

That's great! I love this FE and I think that this feature would be outstanding.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #33 on: January 18, 2009, 06:14:51 am »
AtomicFE Patch Updated.

The previous patch broke something... this one fix the patch... sorry.. :-\

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #34 on: January 23, 2009, 06:53:19 am »
humm.. strange, i'm going to check and fix.

Waiting i fix that.  you can do it manualy :

Go in your project folder :  <atomicfe>/Projects/<yourproject>

You should find a file called  <your screen name>.LIST.DICO

Open it with the notepad

and add rows corresponding to your games like that :

yoursubfolder1\yourgame1    "Game 1 display name"
yoursubfolder2\yourgame2    "Game 2 display name"
etc..

but i should fix that this week.  I had tested it worked for me , but may be i did a last minute change that broke that.

Hi,
I've made a screen with scan in subfolders, so with manually generated list. All works fine.

Now I want to add to this screen a list of games from an other screen, but when I hit "view/attach game list" it doesn't shows me "Game list type selction", but only the game list editor (so I can't choose the origin screen).

I've thinked also to attach the first screen (the one I've made with scan in subfolders) to the other screen, but it doesn't shows me the manual generated list I've done.

How can I do?
Thanks
« Last Edit: January 23, 2009, 06:56:41 am by Haggar »

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #35 on: January 23, 2009, 09:24:49 am »
Hi,

if you go directly on the game list editor it is surely because a Game List is already attached to your screen.

So select your screen ,  right click , and choose "remove gamelist" .

Then re select it, and choose "view/Attach Game List"  , you should be prompted to know if you want :
-create a game list
-attach game list from another screen
-import external game list

Let me know, if it solves your problem.


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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #36 on: January 23, 2009, 09:54:32 am »
if you go directly on the game list editor it is surely because a Game List is already attached to your screen.

Yes, I have already a manual game list attached because I'm using the "look in subfolder" option (a useful feature you have implemented).

The problem is that I can't also attach this manual game list to other screens (as a workaround).
« Last Edit: January 23, 2009, 09:56:18 am by Haggar »

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #37 on: January 23, 2009, 10:14:00 am »
Hum... i'm not sure i understand what you want exactly.  Is it :

you currently 2 screens.
- one with a manual gamelist attached  (let call it screen 1)
- another one  with also a gamelist attached (let call it screen 2)

what you would like to do , is to mix the 2 screens in Screen 1 ?

Is it correct?   you are trying to do a Multi-Emulator game list?

If it is correct.  You must create a Third Screen  where you mix the 2 others. As described in the point 14 of the tutorial (14: Joined Game Lists )

Or may be i don't get your point.  ???




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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #38 on: January 23, 2009, 11:22:59 am »
Hum... i'm not sure i understand what you want exactly.  Is it :

you currently 2 screens.
- one with a manual gamelist attached  (let call it screen 1)
- another one  with also a gamelist attached (let call it screen 2)

what you would like to do , is to mix the 2 screens in Screen 1 ?

Is it correct?   you are trying to do a Multi-Emulator game list?

If it is correct.  You must create a Third Screen  where you mix the 2 others. As described in the point 14 of the tutorial (14: Joined Game Lists )

Or may be i don't get your point.  ???

Yes you are right.
First of all sorry for my english.
Second thing, sorry because I was doing a wrong thing. Now I've done things following the tutorial.

I try to explain as better as I can the problem.

If I try to attach the screen that has the manual genrated game list (subfolder roms), I can only see the roms in the root directory and with the wrong extension.

Here I try to be more clear.

Here my "cfg":
C:\EMU\ROMS\rom1.pce
C:\EMU\ROMS\rom2.pce
C:\EMU\ROMS\rom3.pce
C:\EMU\ROMS\rom4.pce
C:\EMU\ROMS\GAME1-CD\Game1.cue
C:\EMU\ROMS\GAME1-CD\track.bin
C:\EMU\ROMS\GAME2-CD\Game2.cue
C:\EMU\ROMS\GAME2-CD\track.bin
C:\EMU\ROMS\GAME3-CD\Game3.cue
C:\EMU\ROMS\GAME3-CD\track.bin

etc

I have to run the same emulator for standard pce roms (simple screen with only "PCE" extension in cfg) and to run cue+bin images in subfolders (another screen with ONLY "CUE" extension in cfg, with manual list for subdir CUEs and with auto external command option to automate "daemon tools" to load images and unload them at emu exit).

The 2 screens works perfectly.

So now I created a 3rd screen to mix the 2 screens. I have attached to it the first PCE simple screen (perfect).
But now when I try to attach the second screen that I've created (CUE+Manual list+Daemon), I see in the list only the PCE roms (as I writed before I have specified NO PCE extension, but only CUE extension in this screen).

Where I'm wrong?
« Last Edit: January 23, 2009, 11:26:12 am by Haggar »

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #39 on: January 23, 2009, 11:34:48 am »
Quote
First of all sorry for my english.

I think your english is better than mine!!

Quote
So now I created a 3rd screen to mix the 2 screens. I have attached to it the first PCE simple screen (perfect).
But now when I try to attach the second screen that I've created (CUE+Manual list+Daemon), I see in the list only the PCE roms (as I writed before I have specified NO PCE extension, but only CUE extension in this screen).

Where I'm wrong?

hum.. i think i see.  It is possible that my Multi-emulator gamelist Dialog  (you are well on this dialog?) does not manage subfolder and/or multi-extension !  I will check that and correct if possible. (don't know when , but as soons as i can).

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #40 on: January 23, 2009, 12:17:06 pm »
Quote
First of all sorry for my english.

I think your english is better than mine!!
I don't agree  :)

Quote
So now I created a 3rd screen to mix the 2 screens. I have attached to it the first PCE simple screen (perfect).
But now when I try to attach the second screen that I've created (CUE+Manual list+Daemon), I see in the list only the PCE roms (as I writed before I have specified NO PCE extension, but only CUE extension in this screen).

Where I'm wrong?

hum.. i think i see.  It is possible that my Multi-emulator gamelist Dialog  (you are well on this dialog?) does not manage subfolder and/or multi-extension !  I will check that and correct if possible. (don't know when , but as soons as i can).

Yes, the dialog is OK!

Thank you for you patience. I can firmly say that you are the "creator" that gives the best support I've ever seen.

Thank you again  :notworthy:
« Last Edit: January 23, 2009, 12:19:03 pm by Haggar »

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #41 on: January 23, 2009, 07:33:59 pm »
Could you try this AtomicStudio.

AtomicStudio.exe

just replace the existing exe by that one (do a backup before).

Let me know if it works for you now.

Thanks :)

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #42 on: January 25, 2009, 12:41:27 pm »
Tryed new AtomicStudio version!

Now I can see the correct roms :) , but there is no button to add/remove games.

So I can't see the buttons ">>", ">", "<", "<<" (button number "5" in the image is one of them):
« Last Edit: January 25, 2009, 12:44:01 pm by Haggar »

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #43 on: January 25, 2009, 05:07:32 pm »
oups...sorry... it was a last minute change..

Take it again , it should be ok now.

AtomicStudio.exe

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #44 on: January 27, 2009, 02:36:10 am »
Thanks, now I was able to create the mixed list and make some tests.

1- The list is complete
2- I can launch the game
3- When I exit from the game AtomicFE quits immediately (and "atomicrun.txt" is empty) :(

I've tryed using the option "ESC quits all things launched by AtomicFE":
Now when I exit from the game, AtomicFE is running (i can hear the music), but it's completely black.

The strange thing is that the two separated screens works perfectly.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #45 on: January 27, 2009, 04:13:05 am »
Thanks for the feedback.

i will try and fix. (I didn't test the version i sent you)  The behavior is strange , but if i manage to reproduce i will surely able to fix.

The behavior is the same what ever the "origin" screen for the game is?




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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #46 on: January 27, 2009, 05:24:39 am »
I've done some other testing.

When I exit from a game I have 4 type of problems (randomly):
1- AtomicFE exits immediately
2- AtomicFE "screws" up the menu (you can see massive garbages scrolling up on screen)
3- You get a black screen. Opened task manager I've seen the "AtoMic.exe" process taking 99% CPU and some other times 0%.
4- The emulator crashes

Sometimes the emulator crashes also when launching a game (always only in the mixed list and not very often).

The "Escape terminate all application launched by Atomic" does not affect the results as I was thinking.

The behavior is the same what ever the "origin" screen for the game is?

Yes
« Last Edit: January 27, 2009, 05:26:31 am by Haggar »

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #47 on: January 27, 2009, 05:36:21 am »
humm..really strange, i don't how that changes could produce this kind of effect... ??? I will dig into tonight if i find time.

Could you do a additionnal test for me?

Could you create a new Multiemulator screen  merging screens that does not use the "subfolder" features. (i mean where games are not in subfolder) .  A let me know  , if you have the same effects.

thank a lot.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #48 on: January 27, 2009, 06:17:26 am »
Thanks to you!

I've just tryed a multiemulator screen with 2 other different emulators with no subfolders in "\roms".

I have the SAME problems on exit.

EDIT: I've tryed also the "original" AtomicStudio.exe but the problem is the same.
« Last Edit: January 27, 2009, 06:22:54 am by Haggar »

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #49 on: January 27, 2009, 08:55:01 am »
Thanks for your test.

Quote
EDIT: I've tryed also the "original" AtomicStudio.exe but the problem is the same

In a way , i prefer that, i didn't understood how my modification for the sublfolder could produce this kind of side effect.

I will track this bug as soon as possible.

What emulator your 2 screens uses?

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #50 on: January 27, 2009, 09:11:05 am »
I've tryed:
Magic Engine (for roms, so no subdir) + Magic Engine (for CD --> Subdir)
Winuae (no subdir) + Magic Engine (for CD --> Subdir)
Kega Fusion (no subdir) + Nestopia (no subdir)

All with the same results.

Thanks for your support

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #51 on: January 27, 2009, 07:40:50 pm »
Ok, i think i got it!  (a hard one this one...)

Could you try this exe :

Atomic.exe

Replace the existing one.  Hopefully, it should solve this issue.

Let me know.

Thanks. 


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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #52 on: January 28, 2009, 04:08:18 am »
IT WORKS!!!!!

YOU ARE A GENIUS!  :D

Thank you so much!! AtimicFE and its creator are awesome :notworthy:

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #53 on: January 28, 2009, 05:38:55 am »
Great!

I will prepare an official patch for that and few other little things.

Thanks for reporting me that problem!  :cheers:

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #54 on: January 28, 2009, 08:29:37 pm »
Atomic FE Patch updated.

Bug Fix : Joined Game List Screen was crashing when back from game.
Joined Game List Screen manages now also subfolder.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #55 on: January 29, 2009, 02:45:01 am »
Great job :cheers:

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #56 on: February 12, 2009, 04:43:56 pm »
Atomic FE Patch updated.

Bug Fix : Now very old layout works again.
Enhancement: HUGE PERFORMANCE IMPROVEMENT IN GRAPHIC ENGINE!

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #57 on: February 13, 2009, 02:46:21 am »
Excellent, Youki.

One question. Is there any possibility to show an image (screen, flyer,...) in the clone's window when using the clone plugin?

I have no idea how to acomplish it with vb script...

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #58 on: February 13, 2009, 03:26:24 am »
Yes surely, but you  will have to modify the plugin.

could describe be a little more what you want exactly (may be make a picture with something to show me what you would like).

If i find some free time, i will enhance the plugins for you.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #59 on: February 13, 2009, 05:02:40 pm »
I'm using the "Simple Clone Launcher" plugin and I only want to show in the clone's window a image snap (screen or title) of the clone selected.

BTW, Since 0.20, I am not able to run any game (parent or clone) from the "Simple Clone Launcher" window (All the games run perfectly from the main list). Atomic stays forever with loading screen. Maybe a Run_Game function problem?, because the plugin is the same...

Another question is how is it possible that people don't see the utility of this kind of plugin. Only Hyperspin has this kind of utility in its to-do list.
« Last Edit: February 14, 2009, 05:38:04 am by Cananas »

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #60 on: February 14, 2009, 10:57:07 am »
Ok, i will try to do something for you. (don't know when... but i will do).

For the pb with 0.20 , i'm going to check as soon as possible and fix.  Thanks a lot for reporting me this kind of bug.

I think AdvanceMenu offers this functionnality too. (but under DOS)

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #61 on: February 14, 2009, 05:37:41 pm »
Atomicfe  patch updated!


Bug Fix : Plug'ins Edition now works normally
Bug Fix : Simple Clone Launcher plug'ins now works on Atomic 020
New Plug'ins : Enhanced Clone Launcher. (Now display also Snap if present)


@cananas : please try the Enhanced Clone Launcher plug'ins  and let me know if it is what you wanted. Thanks

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #62 on: April 01, 2009, 04:29:22 pm »
AtomicFE patch updated!

Bug Fix : AtomicStudio does not break multi-emulator gamelist anymore
Bug Fix : Default Selection layout trajectories fixed
Bug Fix: in HyperSkin mode ,Snap of the next game was shown before the layout change. Now fixed

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #63 on: April 02, 2009, 04:09:27 pm »
I have been redoing my mame machine over and over, useing several different front ends and several look wonderfull but end up being a huge pain to get working (well the way I want them too). I have yet to try AtomicFE, but reading through this thread has convinced me to try it for one simple reason. Youki's dedication, and his helpfull attitude. Not that I didnt look at his FE before, and had many times thought about useing it, just one of those "when i get time" or "after this one" things.

Just a WOW, amazing support to Youki!

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #64 on: April 02, 2009, 05:58:57 pm »
Thanks. :)

I have a official support forums for AFE in English here also :

http://spaceinvaders.7.forumer.com/viewforum.php?f=13&sid=ce08507e19c085b16f5086759ac0c82e

And if you can read french here :

Http://www.atomicfe.com/forums

If you have questions don't hesitate. I know some things are not obvious in Atomic at first look!




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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #65 on: April 04, 2009, 04:34:34 am »
I have been looking around last night and tonight for front ends,reading up on what people like and don't like about each one since I haven't been too pleased with how MALA has been working for me and i have to say this thread has totally impressed me.
youki, your patience,helpfulness and speed in answering questions and resolving issues is very impressive.
I went to your site and downloaded a copy to give it a try,I'll let you know how it goes  :)

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #66 on: April 04, 2009, 01:53:21 pm »
Thanks.

Don't hesitate to contact me in case of problem.

And i have a look to this tutorial for basis :

http://www.atomicfe.com/EN2/doc/English/index.html

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #67 on: April 05, 2009, 02:07:53 am »
I haven't been too pleased with how MALA has been working for me

That is no good  :P

I have not been as active on the MaLa forum answering questions in a verbose manor of late as I have been busy replacing the old MaLa Video Engine with a better one and that is taking all my spare time. I have been relying on other MaLa users to help in the forum.

No problem if you want to use another FE as there are many good ones to suit everyone and Youki is great at supporting his FE.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #68 on: April 06, 2009, 04:59:27 pm »
It's really interesting how people have such different experiences with various FE's. For me, MaLa has been the most effective in satisfying my requirments (though not quite all of them). I just tried the recent patch version of ATomic, and I still couldn't figure out Atomic Studio. Some things I could alter, but I couldn't at all figure out how to assign directories. I thought maybe 'libraries' was that, but didn't seem so. I dunno. Not a big deal, as I was just checkin it out.
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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #69 on: April 07, 2009, 03:38:01 am »
If you follow the tutorial step by step , you should at least be able to understand the basics.
For more advanced thing, there is the support forums or here .

http://www.atomicfe.com/EN2/doc/English/index.html

Of course if you don't read tutorial , it is more difficult to get in.  As Atomic has not a said "classic" approach of configuration. It is more modular.
The learning curve in Atomic is really exponential.  Slow at the begining and extremely fast after.
It is only after investing few time on it you will really see the power and the flexibility.

Quote
I couldn't at all figure out how to assign directories.

right click on a "screen" , select "properties"  .  Or if you want assign directories for Layout (like video,  cabinet , etc..) select "Define layout folder".     I wonder how it could be more simple? except if i use an API to read user's mind!  ;D


For information for all  : the last patch has 2 littles bug   :-\: the loading screen dispears to fast (you can see Atomic when the game is loading) , and sound of video snap (if active) stays in background.  I have fixed it, i'm preparing a new patch.  (should be online tonight or tomorrow) . If you have an urgent need of this fixes , just post here to ask, i will provide it you.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #70 on: April 07, 2009, 02:06:22 pm »
AtomicFE patch updated!

Bug Fix : Sound of video snap (when active) now stop when the game runs
Bug Fix : Atomic List appeared when the game is loading , now fixed
(open your screen in AtomicStudio, go to "options" , and click OK , it will fix the config)

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #71 on: April 08, 2009, 10:34:44 pm »
If you follow the tutorial step by step , you should at least be able to understand the basics.
For more advanced thing, there is the support forums or here .

http://www.atomicfe.com/EN2/doc/English/index.html

Of course if you don't read tutorial , it is more difficult to get in.  As Atomic has not a said "classic" approach of configuration. It is more modular.
The learning curve in Atomic is really exponential.  Slow at the begining and extremely fast after.
It is only after investing few time on it you will really see the power and the flexibility.

Quote
I couldn't at all figure out how to assign directories.

right click on a "screen" , select "properties"  .  Or if you want assign directories for Layout (like video,  cabinet , etc..) select "Define layout folder".   

Yeah, I didn't understand that. It may be powerful, but it requires a bit of reading before setting up a layout and stuff. Basically, I want it to be like this:

1. start config utility (or FE exe if utility is embedded, for example as in MaLa), there being obvious categories in the menu and menu tabs. Set paths.

2. set game lists according to my mame32 folders ini - that is, have it automatically, and completely, import the contents of it.

3. save and play.


(I might likely then go and create a simple visual layout for the GUI, and MaLa's layout editor has sufficed...although making different resolution layouts without having to be at that resolution while working on it.

For that matter, your layout designer is weird in that it scales the layout resolution to what your monitor's pixel count it or something, because if I set it for, say, 1024x768 it makes it that size on the page, and my desktop resolution had better be a good bit larger than that or I can't see the whole of the window I'm  workin in. Aiy.)

Anyways, thanks for the tech support. I'll give things some more thought an see if I wanna get very involved.
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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #72 on: April 09, 2009, 03:45:12 am »
Quote
For that matter, your layout designer is weird in that it scales the layout resolution to what your monitor's pixel count it or something, because if I set it for, say, 1024x768 it makes it that size on the page, and my desktop resolution had better be a good bit larger than that or I can't see the whole of the window I'm  workin in. Aiy.)

I don't understand what you mean here. When you give a resolution to Atomic, it set the resolution to what you specified and strecht the layout you choosed to fit the resolution.  If you layout has been made in the resolution you choosed it is perfect , if not , as the layout is strechted you could see big pixel or little ratio deformation depending on the resolution.

The LayoutEditor also has been designed more to have no limit rather than to be more user friendly.  but i'm constently try to improve usability on my tools. It takes just time.

For other point, Atomic can do what you want , but may be not the way you would like.

Mala or Maximus or GameEX is may be a better choice for you.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #73 on: April 09, 2009, 04:43:02 am »
Yeah, it's requires doing some reading first, and I just wanna look at it and set it up. Looks like it can do a lot if you know how. Thanks.
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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #74 on: April 10, 2009, 05:24:48 pm »
I was a quite happy mala user (origanally a dos+advancemenu user). After hearing about a "mixed emus list" option, I've tried AtomicFE. I've done some testing and I saw that I was easily able to do all the things done with mala and more others, so I've switched to this front end and I'm very happy with it. Youki gives great support and the FE is very flexible. You can do everything you want (I love the "mixed emus list" option, easy and very powerful).
The only thing I miss from mala are the fadings between screens.

PS: BTW Mala remains a great FE, the second in my favourites list :)
« Last Edit: April 10, 2009, 05:28:29 pm by Haggar »

youki

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #75 on: November 05, 2009, 08:21:28 am »
AtomicFe Patch Updated!  (http://www.atomicfe.com/EN2/download.php)

A set of little bugs fixed.
Bug Fix : Video sound don't stop when game run
Bug Fix : Simple clone launcher plug'in
Bug Fix : Background music stop when navigate back in the screen hierarchy
Bug Fix : Favorites list in hyperskin mode
Bug Fix : Save position in list normal and favorites

And if you need layouts you can find thousand on these sites  :

Layout site 1
Layout site 2
Layout site 3
Layout site 4

If you need plug'n play Modules for various emulators, you can find an Hundred here :

Modules and ultimate distribution

and tutorials for AtomicFE are here :

Atomic 0.20 tutorial
Other documents

Enjoy.



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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #76 on: December 04, 2009, 04:56:08 pm »
AtomicFe patch updated.

-Fix a problem on LEDWIZ configuration Dialog. (buttons were inactive  :badmood:)
-Add possibility to change display order on selector screen list.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #77 on: February 01, 2010, 04:04:36 pm »
Atomic Fe Patch updated. (01/23/2010)

Bug Fix : Emulator can be launched 2 times in case of quick key press
Enhancement : Random run game when a key (configurable) is pressed
Enhancement : Key Config can be set to null
Enhancement : Default Vertical layout for slow computer included
Few other "hidden" enhancements

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #78 on: February 04, 2010, 03:22:54 am »
a friend of mine asks whether there'll be a tutorial in Italian

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #79 on: February 04, 2010, 09:57:06 am »
Somebody proposed me to translate my tutorial in Italian one year ago.   But i have no news since. :(

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #80 on: February 04, 2010, 08:14:39 pm »
Think I found an issue just now (or am doing something totally wrong). 

Trying to test AtomicFE in a mirrored cab.  Setup a screen for mame fine.  Set the horizontal mirror option for that screen and...nothing.  Just comes up like normal. 

I'm on Win7 64bit, but I'm not sure if that would cause a problem or not.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #81 on: February 05, 2010, 03:45:09 am »
Hi, i answered you on the support forum.

I will check this week end.  This feature should work i didn't remove it . But i didn't test it since years.

So if i found a problem i will fix it.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #82 on: February 05, 2010, 08:43:20 am »
Youki, you rock.  Thanks so much.  I think I def. want to use Atomic since I can do an incredible layout that will make my layout look just like OmegaRace (since it's an Omegarace Cab).


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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #83 on: February 06, 2010, 04:50:34 am »
Is Atomic able to kill programs that run in the system tray?  I've got VJoy.exe launching alongside one of my emulators, but it doesn't close after I quit even though I set the option to kill it when returning to the frontend.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #84 on: February 07, 2010, 08:52:30 am »
You can run an external command when you back to the Front end to kill it.

You just have to find a exe to do that (microsoft did some , or third party exists too) .

And you will have to put as external command for your screen in Atomic something  like  : "c:\whereisyourfile\killapp.exe YourProcessName"


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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #86 on: February 09, 2010, 02:10:04 am »
Thanks, I'll give that a try.

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #87 on: February 19, 2010, 09:46:22 am »
the download link seems not to work?

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #88 on: February 19, 2010, 10:08:55 am »
the download link seems not to work?

Download links work for me...

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #89 on: February 19, 2010, 01:48:42 pm »
works for me as well.  :dunno

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #90 on: May 20, 2010, 07:26:46 pm »
Youki,
I am in the process of setting up my computer for my cab. I downloadad MALA first and played around with it a little, then I downloaded and tried Atomic. I am definitely using your front end. the features are fantastic and set up has been pretty easy so far (haven't even looked at the tutorial. though i will now as I want to set up the first screen as a "system select" screen to choose the system emulator then get a game list for that system) I'm sure i will have questions as I go but i just had to say how great your FE is. and this is from somebody who knows very little about PCs (Mac guy thru and thru) and who has only been toying with the program for about an hour and a half

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Re: [ATOMIC FE] Atomic Front End 0.20 Standard Edition Released!
« Reply #91 on: June 01, 2010, 01:51:55 am »
Thanks a lot. :)

Don't hesitate if you have question.  But it would be great if you can post them on the official support forums here :

http://spaceinvaders.7.forumer.com/viewforum.php?f=13&sid=4e7122bba52027ad7f0de0bc4d256493

Or here , but if i didn't responded in the following 2 days, send me a PM . I'm very busy right now and i come here less often.