Howdy-
Old old topic, but I'll continue posting here instead of starting a new thread.
I too fell into the MAME 115 Missile Command pitfall some time ago, but I'm also using MAME 133 for Missile Command & some other games.
When I set this up, I chose d3d instead of ddraw, because performance seemed to be better. Oddly, when using d3d, the Tab menu is garbled, so I set things up in ddraw (set commands & dip switches & whatnot) & then switched the mame.ini file back to d3d after it was done.
Oddly, when I use MAME 133 to run Missile Command or Super Missile Attack with d3d, I just get a big blank white screen. If I run those games with ddraw, they run great, but I think I might miss the mild performance gain on more intensive games.
Any ideas what's up here?
Thanks,
-Jason