This question is somewhat related to my previous post.
Let me start off by saying that I cannot picture myself playing, let's say, the NES version of Metroid with real arcade controls. That's what retro USB controllers are for, right? Also, it is out of the question to have to manually configure my console emulators back and forth between my control panel settings and various USB controller settings.
My ultimate goal is to have two seperate, but simutaneous, player 1 configurations for each of my console emulators (my arcade control panel and each console's respective USB controller). For instance, when I select an NES game, I want to have the choice of using either my CP or my NES controller. In essence, both would perform the exact same player 1 functions.
I figured that the
JoyToKey program would take care of this problem by telling my PC that each of my USB controllers (just like my CP with its Ipac) are in fact keyboards. Would this work? More specifically, would it would seamlessly with a frontend such as Maximus Arcade? Does anyone know of a different solution? As always, thank you so much for your help
