Looking through the databases the data looked the same to me but if you say you collected it by hand then I believe you. Must have been the fact you used Moby that made it look the same.
Anyway just got a look at HS finally and must say I'm very impressed! I love the transitions and effects you've got going. Something that I've been working on in Razor as well but certainly don't have as many different styles just yet. Very time consuming just getting the Flash style graphics engine written from scratch so I hope to work on some of that fun stuff later down the track.
Also kudos to all the theme creators, they look really professional and well made. What can I say, it's the greatest animated FE by leaps and bounds! Makes me wonder if Razor is worth finishing now
Anyway great stuff!
BTW Can I just suggest that you run in fullscreen at the desktop resolution by default. When I ran it on my dual monitor setup it was in a window in the middle of the two screens. Didn't take me long to find the settings to switch to full screen though. You really got that graphics caching working well too, something I've been having a few issues with in Direct3D.
Here's to the future success of HyperSpin; now I can finally believe the Hype!