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Author Topic: Save State ?  (Read 1508 times)

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urbecrisch

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Save State ?
« on: July 18, 2008, 09:28:10 am »
Are there limited number of games that support save state?  If so, is there a list of these games available?  I had some trouble compiling Mame 123 so until I figure it out I'm trying to save some hi scores via save state.  I have auto save state enabled in mame so the game will auto save when I exit and then load when I start up again.  It just doesn't work with all games and I'm wondering if I can change that or just be stuck with the limited save state games.

ahofle

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Re: Save State ?
« Reply #1 on: July 18, 2008, 12:26:28 pm »
Yes, it's only a subset of all games that support save states.

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Re: Save State ?
« Reply #2 on: July 18, 2008, 12:34:43 pm »
Are there limited number of games that support save state?  If so, is there a list of these games available?  I had some trouble compiling Mame 123 so until I figure it out I'm trying to save some hi scores via save state.  I have auto save state enabled in mame so the game will auto save when I exit and then load when I start up again.  It just doesn't work with all games and I'm wondering if I can change that or just be stuck with the limited save state games.

Yes,
Yes, (the info is included in mame's -listxml output, in maws, etc; romlister + -listxml is a great way to make a simple list)

If you check the whatsnew.txt files, you'll see that more more games are getting the savestate feature every other u release or so.
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urbecrisch

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Re: Save State ?
« Reply #3 on: July 19, 2008, 01:11:02 am »
Thanks.  Will have to stick with the limited number of save state games till I get this compiling thing figured out for hi scores!

Jdurg

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Re: Save State ?
« Reply #4 on: July 19, 2008, 10:25:30 am »
Thanks.  Will have to stick with the limited number of save state games till I get this compiling thing figured out for hi scores!

It's WELL worth spending the time digging around in the source code and figuring out how to compile.  Trust me.  Spend a weekend reading through it, use headkaze's MAME Compiler software, and have at it!  Soon, once you get comfortable with the source code, you'll be able to rename games within the drivers so they display how you want them to in your FE's, etc. etc. (E.G. if you want Street Fighter II to display as Street Fighter 2, you're able to do that).  It really is quite nice being able to compile your own.   :cheers:
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Re: Save State ?
« Reply #5 on: July 19, 2008, 09:49:38 pm »
Thanks.  Will have to stick with the limited number of save state games till I get this compiling thing figured out for hi scores!

It's WELL worth spending the time digging around in the source code and figuring out how to compile.  Trust me.  Spend a weekend reading through it, use headkaze's MAME Compiler software, and have at it!  Soon, once you get comfortable with the source code, you'll be able to rename games within the drivers so they display how you want them to in your FE's, etc. etc. (E.G. if you want Street Fighter II to display as Street Fighter 2, you're able to do that).  It really is quite nice being able to compile your own.   :cheers:

It'd be way cooler to just type in what you want and it do it, through some proxy, rather than having to muck around through the source.
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Re: Save State ?
« Reply #6 on: July 20, 2008, 12:14:41 am »
Thanks.  Will have to stick with the limited number of save state games till I get this compiling thing figured out for hi scores!

It's WELL worth spending the time digging around in the source code and figuring out how to compile.  Trust me.  Spend a weekend reading through it, use headkaze's MAME Compiler software, and have at it!  Soon, once you get comfortable with the source code, you'll be able to rename games within the drivers so they display how you want them to in your FE's, etc. etc. (E.G. if you want Street Fighter II to display as Street Fighter 2, you're able to do that).  It really is quite nice being able to compile your own.   :cheers:

It'd be way cooler to just type in what you want and it do it, through some proxy, rather than having to muck around through the source.

Some FEs already do this for you.  Well they don't change the driver and code, but rather build a display name list that displays whatever you want for a given driver/rom.  It is very simple to do in Maximus Arcade.

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Re: Save State ?
« Reply #7 on: July 20, 2008, 06:05:16 pm »
Thanks.  Will have to stick with the limited number of save state games till I get this compiling thing figured out for hi scores!

It's WELL worth spending the time digging around in the source code and figuring out how to compile.  Trust me.  Spend a weekend reading through it, use headkaze's MAME Compiler software, and have at it!  Soon, once you get comfortable with the source code, you'll be able to rename games within the drivers so they display how you want them to in your FE's, etc. etc. (E.G. if you want Street Fighter II to display as Street Fighter 2, you're able to do that).  It really is quite nice being able to compile your own.   :cheers:

It'd be way cooler to just type in what you want and it do it, through some proxy, rather than having to muck around through the source.

Some FEs already do this for you.  Well they don't change the driver and code, but rather build a display name list that displays whatever you want for a given driver/rom.  It is very simple to do in Maximus Arcade.

Yes, Maximus Arcade does this easily. I changed a few games the other day in a matter of seconds.

urbecrisch

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Re: Save State ?
« Reply #8 on: July 21, 2008, 10:53:03 am »
It's not renaming the ROMS that I'm having an issue with.  As a matter of fact I modified my gamelists using Mala's Gamelist Editor.  It was quite simple and I was able to get rid of those stupid brackets and country info (USA, JAP, GER, etc.) It's compiling in general that I have had problems. I've tried it on 2 seperate occasions and I can't get it right!  Next time I have time to try and compile again I'll have to ask for some help on the forum.