Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Chankast Problems thru Maximus Arcade...  (Read 3785 times)

0 Members and 1 Guest are viewing this topic.

cantoochie

  • Trade Count: (0)
  • Newbie
  • *
  • Offline Offline
  • Posts: 1
  • Last login:February 20, 2008, 01:28:39 am
Chankast Problems thru Maximus Arcade...
« on: February 19, 2008, 10:21:40 pm »
I can't seem to get Chankast to work through Maximus Arcade.

At first I could not run the wrapper and I had to add library file "Comdlg32.ocx" to my system32 folder. That did the trick for running the wrapper. I have Daemon Tools lite and I know I picked the correct drive letter for the wrapper.

Now when I attempt to run Chankast through MA, my frontend, the screen just turns black. Then when I run Chankast outside of MA it shows that my plugins were switched. The default plugins which end in xxx work just fine but I think the wrapper might be changing them. How do I prevent this??

Running Chankast alpha v0.25
              XP with SP2
              Maximus Arcade v2.0.8

BASS!

  • Just have fun.
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 837
  • Last login:August 10, 2013, 03:12:33 am
Re: Chankast Problems thru Maximus Arcade...
« Reply #1 on: February 21, 2008, 06:06:41 am »
Maximus doesn't support chankast, just download nullDC. Runs way faster and supports chankast plugins to boot.

http://forums.ngemu.com/nulldc-discussion/95446-nulldc-1-0-0-beta-1-6-07-11-2007-update.html

and here

http://www.vg-network.com/nulldc

DeLuSioNal29

  • Global Moderator
  • Trade Count: (+6)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 4779
  • Last login:July 11, 2025, 09:17:44 am
  • Build the impossible -"There is no Spoon"
    • DeLuSioNaL's YouTube Videos
Re: Chankast Problems thru Maximus Arcade...
« Reply #2 on: February 21, 2008, 05:35:19 pm »
Maximus doesn't support chankast, just download nullDC. Runs way faster and supports chankast plugins to boot.

http://forums.ngemu.com/nulldc-discussion/95446-nulldc-1-0-0-beta-1-6-07-11-2007-update.html

and here

http://www.vg-network.com/nulldc
Actually, it's the opposite.  Maximus Arcade's wrapper is for the Chankast.  Null DC is not supported.

See more here:
http://www.maximusarcade.com/max.htm#featured

~ DeLuSioNaL
Stop by my Youtube channel and leave a comment:

BASS!

  • Just have fun.
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 837
  • Last login:August 10, 2013, 03:12:33 am
Re: Chankast Problems thru Maximus Arcade...
« Reply #3 on: February 21, 2008, 05:38:48 pm »
All I know is I love dc, and when I upgraded to the new beta, I just couldn't get chankast working again in max. I hunted and found null dc which in my opinion runs better on newer hardware. Here is the update notes on the 2.10 b2 beta.


Maximus Arcade 2.10 beta 2

      - Right-mouse click accessible menu for exiting game/emulator/frontend available on black screen after launching game
      - Support for Future Pinball 1.6 emulator
      - Support for Raine 0.50.5 emulator
      - Support for Sega Model 2 emulator
      - Support for NullDC emulator (Sega Dreamcast)
      - Support for Capcom Play System 3 emulator (CPS3)
      - Support for Ultra 64 (U64) emulator (Killer Instinct 1/2)
      - Support for Spectaculator emulator (Sinclair ZX Spectrum)
      - Support for NeoGeo CD (cue/iso) in Nebula 2.25
      - Added HD resolution 1920x1080 (1080p)
      - Added extension ".sfc" to SNES scan list
      - Pre-Launch and Post-Launch executables applicable to each emulator setup
            - Command line parameters available
            - Variables %name, %dir, %parent, %desc are available in command line
            - Select window state its launched into (minimize, maximize, hidden, normal)- Command line parameters available for individual games through the 'Game List' tab in preferences
            - Variables %file, %name, %dir, %parent, %desc are available in command line
            - Command line parameters are saved into an easily accessible text file for manual updating
            - Command line overrides emulator generated command line- Refined the history.dat parsing for MAME
            - More sections are filtered properly
            - Increased font size for readability
            - History.dat can now be distributed with MA- Fixed Flash Player (was broken in beta 1)
      - Slightly relaxed the keystroke polling when MA is a background task
      - Added screenshot to movie delay option
      - Tweaked the preferences
      - Fixed miscellaneous bugs

DeLuSioNal29

  • Global Moderator
  • Trade Count: (+6)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 4779
  • Last login:July 11, 2025, 09:17:44 am
  • Build the impossible -"There is no Spoon"
    • DeLuSioNaL's YouTube Videos
Re: Chankast Problems thru Maximus Arcade...
« Reply #4 on: February 21, 2008, 06:45:33 pm »
I am enlightened!  Thanks for the info.  I actually tried using Chankast and could not get it running properly (The program is old as their last update was 4 years ago!).

Also, having Daemon Tools running in the background did not seem appealing to me at all.  So I gave NullDC a shot and it worked fairly well, but I did not try to use it with Maximus Arcade.

So to set up NullDC, I would simply setup the Sega Dreamcast dropdown (the same one I used for Chankast) and then just point to the NullDC executable?  Is that all there is too it?

Thanks again for this great info.

~ DeLuSioNaL
Stop by my Youtube channel and leave a comment:

BASS!

  • Just have fun.
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 837
  • Last login:August 10, 2013, 03:12:33 am
Re: Chankast Problems thru Maximus Arcade...
« Reply #5 on: February 21, 2008, 07:23:31 pm »
Yup! :)
Just plug and play. Just make sure everything is set up in the program first. Those links and that forum has all the info youll need for null to get going.