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Author Topic: keywiz questions  (Read 2166 times)

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TheShanMan

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keywiz questions
« on: February 14, 2008, 02:39:22 pm »
Can you hook up multiple keywiz'es? I may want to add a 2nd for 4 player operation in the future.

Can they drive keyboard led's like the ipac or do I have to buy an ledwiz for that?

How long does loading a key profile (or whatever it's called) take if I don't use the default mame profile?

I was looking at the mini-pacs/ipacs previously but with my swappable panel design I want to use db25 cables, so the db25 version of the keywiz would GREATLY simplify construction. But I'm afraid one of these issues could be deal breakers. :(
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Tiger-Heli

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Re: keywiz questions
« Reply #1 on: February 14, 2008, 04:18:26 pm »
Can you hook up multiple keywiz'es? I may want to add a 2nd for 4 player operation in the future.
Not really, but you could use a GP-Wiz or USB I-pac for the second board.

Quote
Can they drive keyboard led's like the ipac or do I have to buy an ledwiz for that?

I don't think so unless RandyT added that to later models - it's somewhat over-rated anyway, though.

Quote
How long does loading a key profile (or whatever it's called) take if I don't use the default mame profile?

I think it's about 10 seconds on WinXP and about 5 seconds in Win98.  It's long enough to be annoying, but the default profile is very good so not much reason to load a different one (and you can load one at bootup) so for a true cab it would be less annoying (I have a desktop control panel.)
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TheShanMan

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Re: keywiz questions
« Reply #2 on: February 14, 2008, 04:22:52 pm »
What do you mean "it's somewhat overrated"? I am currently doing it with my keyboard hack because I have a centipede cab with those cone player 1 player 2 led buttons. I definitely want to keep those working. Do you mean having those led's on your panel is overrated or something else?
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Tiger-Heli

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Re: keywiz questions
« Reply #3 on: February 14, 2008, 04:47:02 pm »
What do you mean "it's somewhat overrated"? I am currently doing it with my keyboard hack because I have a centipede cab with those cone player 1 player 2 led buttons. I definitely want to keep those working. Do you mean having those led's on your panel is overrated or something else?
Technically, I have a prototype KeyWiz that added support for the keyboard LED's, and have the LED's above the start buttons on my panel.

Before I got the panel I really wanted this feature, but unless you hack the MAME source, it only works for something like 16 games and wasn't a big deal to me - just my personal opinion.

OTOH, if it is a big deal to you and you have the skills to do a keyboard hack, you could always hack a USB keyboard and only use it for the keyboard LED's - if your mobo supports USB.

Just a thought.
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TheShanMan

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Re: keywiz questions
« Reply #4 on: February 14, 2008, 05:59:25 pm »
Good point - I could still use that part of my kb hack.

Does the gp-wiz have any downsides compared to normal kb encoders? It must have SOME disadvantage, right? Other than that I can't get it in a db-25 version? Looking more closely, it looks like I wouldn't be able (out of the box) to use it to work the mame admin (tab) functionality? If so, looks like a good secondary encoder but not primary.
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Fozzy The Bear

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Re: keywiz questions
« Reply #5 on: February 15, 2008, 05:57:35 am »
Good point - I could still use that part of my kb hack.
Does the gp-wiz have any downsides compared to normal kb encoders? It must have SOME disadvantage, right? Other than that I can't get it in a db-25 version? Looking more closely, it looks like I wouldn't be able (out of the box) to use it to work the mame admin (tab) functionality? If so, looks like a good secondary encoder but not primary.

It works fine as a primary controler..... It emulates a game pad so you just use a little bit of software called Joy2Key to translate the gamepad buttons to keystrokes.

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Re: keywiz questions
« Reply #6 on: February 15, 2008, 06:30:28 am »
Good point - I could still use that part of my kb hack.
The KeyWiz does not have an active PS/2 pass-thru.  So unless you originally hacked a USB keyboard (which is unlikely and not a good idea, or you have 2 PS/2 keyboard ports (don't know of any PC's that do), or you built your own pass-thru - http://arcadecontrols.com/arcade.htm - Stephan Hans links don't work, but might be available on the wayback machine, then no, you can't do that.

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Does the gp-wiz have any downsides compared to normal kb encoders? It must have SOME disadvantage, right?
The GP-Wiz is a gamepad encoder - there are no real downsides for MAME (you have to re-program your defaults), a few PC games support gamepads and not keyboard input so it works better for them, the majority of emulators support keyboard input and possibly not re-definable keys, much less gamepad input, so as Fozzy said, for them, you would have to use Joy2Key or RBJoy or similar.

Quote
Other than that I can't get it in a db-25 version?
True - but you can cut a DB25 M/F cable and mount it with stand-offs and then connect the bare wires to any encoder you want.  It's a half-hours more work and less robust than the pre-made KeyWiz variant, but otherwise ...

Quote
Looking more closely, it looks like I wouldn't be able (out of the box) to use it to work the mame admin (tab) functionality? If so, looks like a good secondary encoder but not primary.
I thought there was a way to do this from the UI, but I didn't see it, however I believe (didn't try) you should be able to just add the following to your mame\cfg\default.cfg file (correct me if I'm wrong):

Code: [Select]
<system name="default">
<input>
<port type="UI_CONFIGURE">
<newseq type="standard">KEYCODE_TAB OR JOYCODE_1_BUTTON11</newseq>
</port>
</input>
</system>

Hope This Helps!!!
« Last Edit: February 15, 2008, 06:32:15 am by Tiger-Heli »
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TheShanMan

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Re: keywiz questions
« Reply #7 on: February 15, 2008, 11:38:53 am »
Thanks Fozzy and Tiger. I still don't think I'd want it as a primary encoder (I'd rather not rely on extra software). This info helps a lot though. I may have to go with a mini-pac for my primary one (to get led support), and maybe the gp-wiz could be an add-on at some point when I want to add 4 player support (I am thinking of having "lap panels" for the occasions where I want more than 2 players).
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Tiger-Heli

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Re: keywiz questions
« Reply #8 on: February 15, 2008, 12:00:34 pm »
I still don't think I'd want it as a primary encoder (I'd rather not rely on extra software).
You are only relying on extra software for non-MAME emulators that don't support a gamepad.  (I believe Model2 EmuLator (used to be Nebula) would be one - Project64 might be another, Visual Pinball would likely be a third).

That wouldn't be enough to keep it off the primary encoder list for me, but it's up to you.
It's not what you take when you leave this world behind you, it's what you leave behind you when you go. - R. Travis.
When all is said and done, generally much more is SAID than DONE.

TheShanMan

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Re: keywiz questions
« Reply #9 on: February 15, 2008, 12:21:48 pm »
OK Tiger - I didn't quite catch that before. Thanks.
My Collection: Mame cab, 38 dedicated vids, pin, skeeball, coin op air hockey table, Ice Cold Beer, Megatouch, 2 token machines, and payphone (VAPS, pics at Arcade Crusade)

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