I recently pulled my "prototype" homemade spinner which used a mechanical mouse hack and figured "why not see if I can hook my arcade spinner (I believe from a tempest machine) to that mouse?" And I have my centipede trackball so I figured I'd test both out and see if a mouse hack will cut it. The spinner and trackball have the optical boards, so I figured I'd try just wiring that up to the mouse according to instructions that are easy to find on the subject.
Well, the trackball seems to work great, and the spinner mostly works, but if I spin it fast, sometimes the mouse moves just like you'd expect, and sometimes it moves REALLY slowly, until the spinner comes to a stop. And if I move the spinner very slowly, sometimes it moves slowly in the OPPOSITE direction as it should (I think it only happens when it should be going to the right).
Any ideas why this might be occurring? My mouse is a serial mouse, and the chip on it is putting out 4 volts rather than 5. Could that be the issue? The serial cable wires include +9v and -9v. I wonder if it might be worth running it with +9 just to see if that helps (I wouldn't care if I blew something on the mouse in the process - as long as I don't blow the optical circuit on the spinner!).
Also, I saw one guide to doing the mouse hack that said NOT to remove the mouse's optical components (while others say to do so). I didn't remove them. Again, the trackball seems to work fine, but I wonder if the faster motion of the spinner could somehow be an issue with those unused optical components on the mouse. Or maybe a combination of the lower voltage and the presence of the mouse's optical components.
I was originally planning to buy a mini-pac anyway, so I'm not terribly concerned about making this work, but at the same time if the optical inputs are taken care of by the mouse hack, then it gives me a little more flexibility in which keyboard encoder I go with to replace my nearly 10 year old keyboard hack.
Any thoughts would be appreciated.