I went into my local arcade today called Coral Island. I live in Blackpool UK and it is the largest arcade/gambler establishment around.
Since the change in law about no smoking in these venues, I figured it would be a nice change to see which types of video games have survived the trash skip and are taking money in. I'm very anti-smoking so the place was off limits until just recently.
I came across 2 Ultrapins and the whole idea of the contraption amazed me. I always wanted to make a cab that had a widescreen display sat flat in a box running Visual Pinball. And there it was. Well kinda.
Now I have looked and did a search on the message boards for this machine and found:
http://forum.arcadecontrols.com/index.php?topic=62370.40This was pretty cool and answered many of my questions. One question still eludes me:
Can I do the same with Visual Pinball?
I can pretty much figure the screen orientation via screen rotation, but how would one get the emulated LCD display to output on a real led or lcd display board?
I like the force feedback on the Ultrapin machine after pressing the buttons and the plunger feature was so cool.
Last month I took a trip back home to Las Vegas and located the Pinball Hall of Fame. I spoke to one of the operators in there (not the owner) and suggested the Pin Mame route, and there was no interest (don't blame him as he has all those pins to play with) but to play the originals.
If you are ever in LV check them out. Major cross streets are Pecos and Tropicana near the Tropicana Cinema. They have one of those Ms Pacman retro cabs with 50 odd games. Man that machine looked so cool. Apparetnly $3500 at Costco.....
When I saw the Ultapin today it made my project viable again.
Is it possible to recreate the same machine but just using VP and Pinmame?
With the new LCDs out 2ms and faster, would there be a lag like on the Ultrapin?
If so how would one go about it?