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Author Topic: Rotary Joystick help in MAME  (Read 2117 times)

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XtraSmiley

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Rotary Joystick help in MAME
« on: September 30, 2007, 05:20:15 pm »
OK, finally trying to set up my MAME machine.  Here is what I'm using:

Slikstik cab controller and front end
MAME32 119
AVGA PCI version
C2D PC with 2 gigs of RAM
Betson multisync monitor
and this rotary setup:

http://www.ultimarc.com/rotary.html

In text pad a [ or ] is easily created by turning the joystick one click, and in MAME a [ or ] easily turns the character in Ikari Warriors, but when I use the stick to do the turn sometimes it is not recognized for a few clicks, making it hard to play the game.  Why is it on the keyboard, one [ is a click, and in the game one [ is a turn but using the joystick does not register a click everytime?

Any help would be appreciated guys.  Thanks.
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XtraSmiley

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Re: Rotary Joystick help in MAME
« Reply #1 on: October 01, 2007, 03:52:18 pm »
Anyone?
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Re: Rotary Joystick help in MAME
« Reply #2 on: October 01, 2007, 04:23:36 pm »
In each game (or maybe it can be global), try setting digital speed=0 and sensitivity=100, based on this thread.

There was also an issue where the original rotary interface sent 8ms keypresses and behaved as you said.  See this thread.  Test chips were sent out with 16, 24, and 32 ms keypresses, and the 24 and 32 worked fine.

I don't know if the boards were upgraded to 24 or 32 at some point in production, or if the chips are still available separately, but I would contact Andy Warne and see what you can find out.

HTH!!!!
It's not what you take when you leave this world behind you, it's what you leave behind you when you go. - R. Travis.
When all is said and done, generally much more is SAID than DONE.

XtraSmiley

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Re: Rotary Joystick help in MAME
« Reply #3 on: October 01, 2007, 04:59:07 pm »
In each game (or maybe it can be global), try setting digital speed=0 and sensitivity=100, based on this thread.

There was also an issue where the original rotary interface sent 8ms keypresses and behaved as you said.  See this thread.  Test chips were sent out with 16, 24, and 32 ms keypresses, and the 24 and 32 worked fine.

I don't know if the boards were upgraded to 24 or 32 at some point in production, or if the chips are still available separately, but I would contact Andy Warne and see what you can find out.

HTH!!!!

Thanks a ton man, time to check out the settings and see if this is it.  If not I'll need to contact Andy to see if new chips are in there.

EDIT:  Changes the settings to 0 and 100% and still getting skips, so it must be my chip.  Andy if you see this post can you contact me about upgrading the chips somehow?  Thanks. 
« Last Edit: October 01, 2007, 05:14:42 pm by XtraSmiley »
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Re: Rotary Joystick help in MAME
« Reply #4 on: October 02, 2007, 07:58:33 am »
Probably better to E-mail Andy about it.
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XtraSmiley

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Re: Rotary Joystick help in MAME
« Reply #5 on: October 02, 2007, 09:20:09 am »
Probably better to E-mail Andy about it.
Did it, no reply yet.  I'm sure he's a busy guy, I'll wait a few days before sending another one.
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