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Author Topic: Pelican "real arcade gun"  (Read 6027 times)

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hardwaretech45

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Pelican "real arcade gun"
« on: September 13, 2007, 02:53:09 pm »
Has anyone owned/used this gun? Its for playstation. I was planning on using this gun as an "el-cheapo" mod for my cab if the recoil isnt that bad? Anyone??
Pelican "real arcade gun"
Joytech "super jolt gun"

tba

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Re: Pelican "real arcade gun"
« Reply #1 on: September 14, 2007, 03:35:26 am »
thats a playstation gun, as far as i know no one has ever got one of those working with a PC.

what you need is a PS2 Guncon2 gun, these have USB plugs and can be made to work with a PC.  though they only work with TV's

or an LCD Top gun, these are intended as PC guns and work with LCD, plasma, PC monitors and arcade displays.

if you really want "recoil" thought you will have to go for a GunCon2 gun as the LCD Top guns dont have it. it will mostly depend on your display. use a TV and you can have recoil, use and arcade monitor and you will have to go without.

Bleagh

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Re: Pelican "real arcade gun"
« Reply #2 on: September 14, 2007, 04:16:18 am »
The lcd top guns do have recoil, its just weak.

hardwaretech45

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Re: Pelican "real arcade gun"
« Reply #3 on: September 14, 2007, 04:55:04 am »
sorry i just wanted to know how the recoil is... because im planning on modding the guts of a act labs gun into one. and i just wanted to know how close it is to the real "namco guns"

TheDriver

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Re: Pelican "real arcade gun"
« Reply #4 on: September 14, 2007, 06:41:34 am »
sorry i just wanted to know how the recoil is... because im planning on modding the guts of a act labs gun into one. and i just wanted to know how close it is to the real "namco guns"

Intresting to see if you pull this off, please post pic's to see your progress.

Regards.

hardwaretech45

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Re: Pelican "real arcade gun"
« Reply #5 on: September 14, 2007, 08:22:18 am »
Can anyone email me VERY LARGE (800x600 or larger) pics of the front(muzzle)   of both the Topgun and/or the Act Labs gun? the arcade body or the mini one that looks like a walther would be fine. It would help me to decide on which gun to mod before i drop money on a set of guns. Thanks.

tba

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Re: Pelican "real arcade gun"
« Reply #6 on: September 15, 2007, 10:30:10 pm »
Top guns don't recoil, they vibrate IMO that isn't even close to the same.

wow, act-labs guts transplant, if you get this to work i would LOVE to see pics of the progress! many people have attempted it but i don;t know of a single person that has got it to work!

the top gun is a camera on the front, not the standard light gun lens. i am not sure they would transfer very well. but good luck!

ARTIFACT

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Re: Pelican "real arcade gun"
« Reply #7 on: September 16, 2007, 04:17:14 am »
Interesting!

Do post a PROJECT ANNOUNCEMENT thread please when you do your hacks, lots of pictures too :)

... I *JUST* ordered a red act-labs w/ VGA Box

hardwaretech45

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Re: Pelican "real arcade gun"
« Reply #8 on: September 16, 2007, 08:07:05 am »
to Artifact and also whoever else uses the new style "arcade look gun"

I was wondering if you tried your new gun yet on what hardware improvements could be made? or would you want in the the gun? aesthetics?(such as the namco vs happ style guns) durability? recoil?

Also
I was wondering as to where i should start,

1.)The "namco pink gun"would be more of a high end mod due to cost
2.)"Happ gun"  is more... well classic? thats just my $.02  but do any of you have any recommendations?
3.)"Modified Playstation gun" (a well built one.... not a junky $5 one.) (inexpensive mod, however i feel its on par quality wise with using the regular act labs gun so its not much of an improvement)
4:) other?

Ok and theoretically, if i were able to do numbers 1&2 would anyone purchase it/want to attempt the mod? 

Also i was wondering if anyone had any experience dealing with these dealers,

www.bigtop.com.au

http://www.zax.com.au/amusementmachines.html

Thanks all

superbigjay

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Re: Pelican "real arcade gun"
« Reply #9 on: September 16, 2007, 08:02:32 pm »
Can anyone email me VERY LARGE (800x600 or larger) pics of the front(muzzle)   of both the Topgun and/or the Act Labs gun? the arcade body or the mini one that looks like a walther would be fine. It would help me to decide on which gun to mod before i drop money on a set of guns. Thanks.

Don't know if this is what you were looking for, but this is a snap from my lcd topgun...

Jay :cheers:

taz-nz

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Re: Pelican "real arcade gun"
« Reply #10 on: September 16, 2007, 08:48:29 pm »
I looked into the idea of putting the internals of an Act lightgun into a blue Namco gun body a few years back.

What I worked out was the electronic from the Act gun should fit in the Namco Shell without to much issue, but you would need to take care with the placement of the sensor, and you would probably want to extend the cable to the gun.

Now that's the easy part you've got a light gun that looks like an arcade gun but no recoil, the best option for recoil I believe is to retain the Namco 24v recoil Solenoid assembly, problem is how to make it work: (you would need an additional 24v power source to retain the Namco Recoil assembly)

The best option would be if be if M.A.M.E. emulated & mapped the light recoil signal to a serial port (it doesn't to my knowledge, please correct me if I'm wrong), then you could with a simple relay or transistor circuit attached to the computer send the 24v pulse to the solenoid in the gun much like the original arcade machine.

The only other piratical alterative is to make a small custom circuit probably based around a 555 timer and a transistor type relay setup (don't ask me for a circuit diagram I never got that far) basically you would connect the circuit to the trigger, and the circuit would in turn send the trigger sign to the Act gun board, and at the same time send a timed 24v pulse to the recoil solenoid, pull the trigger the lightgun fires and the recoil kicks at the same time, you could in theory extend this so that if the trigger is held down for more than a set time, the circuit pulses the output thus you have full auto.

I haven't had do much with M.A.M.E. in a few years, but if I was planning this now I would probably use the internals of an EMS LCD Topgun, simpler wiring setup, not tied to CRT monitor so more flexible, already has vibrate which could be used as an output signal to a custom 24v Solenoid control board.

Anyway good luck, I'll be very interested to see how you get on.