Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: button layout and shift button question  (Read 1632 times)

0 Members and 1 Guest are viewing this topic.

BORIStheBLADE

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 341
  • Last login:February 03, 2012, 10:53:59 pm
button layout and shift button question
« on: August 25, 2007, 10:36:51 pm »
Ok, so I'm ready to order my buttons and joystick for my cab :applaud:.  I am a SF2 fan :notworthy: so I'm going with the 6+1 player buttons. I don't even know if I'm going to ever use that extra button, but atleast its there.
Now, I want to keep the CP as simple as possible and use the original coin door buttons for credits so what other buttons are mandatory besides 1 player, 2 player, 6+1? I really think a pause button would be nice, when I'm playing my 360 people tend to know when I'm playing and call me.

Exit from game button?
Do I need a button to pick games?

Thanks guys

Malenko

  • KNEEL BEFORE ZODlenko!
  • Trade Count: (+58)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 14021
  • Last login:August 01, 2025, 09:20:08 pm
  • Have you played with my GingerBalls?
    • forum.arcadecontrols.com/index.php/topic,142404.msg1475162.html
Re: button layout and shift button question
« Reply #1 on: August 25, 2007, 11:07:15 pm »
if you use an Ipac, you don't need any admin buttons. Start+Down is pause, Start + Right is Tab , Start+ Left is ENTER , and start+up is ~  (access volume control, cpu speed control etc in MAME) and P1 Start + P2 Start = Escape

the SF+Neo Geo Hybrid is my preferred layout , since it lets you play all the SF style and NeoGeo style games, and provides a great run button for the MK games that need it. Also, A,B,C of the NeoGeo layout work well for games like NBA JAM, Open Ice,etc
If you're replying to a troll you are part of the problem.
I also need to follow this advice. Ignore or report, don't reply.

BORIStheBLADE

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 341
  • Last login:February 03, 2012, 10:53:59 pm
Re: button layout and shift button question
« Reply #2 on: August 25, 2007, 11:35:07 pm »
if you use an Ipac, you don't need any admin buttons. Start+Down is pause, Start + Right is Tab , Start+ Left is ENTER , and start+up is ~  (access volume control, cpu speed control etc in MAME) and P1 Start + P2 Start = Escape

the SF+Neo Geo Hybrid is my preferred layout , since it lets you play all the SF style and NeoGeo style games, and provides a great run button for the MK games that need it. Also, A,B,C of the NeoGeo layout work well for games like NBA JAM, Open Ice,etc

To use these button combo's I still need a shift button to turn the use of these combo's on and off right?

Apollo

  • Yes You Can Have A Custom Title
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1877
  • Last login:May 27, 2021, 10:49:02 pm
    • Eight Bells
Re: button layout and shift button question
« Reply #3 on: August 25, 2007, 11:41:04 pm »
To use these button combo's I still need a shift button to turn the use of these combo's on and off right?

No, the default shift button is player 1 start. You don't need a dedicated shift button.

BORIStheBLADE

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 341
  • Last login:February 03, 2012, 10:53:59 pm
Re: button layout and shift button question
« Reply #4 on: August 25, 2007, 11:52:36 pm »
To use these button combo's I still need a shift button to turn the use of these combo's on and off right?

No, the default shift button is player 1 start. You don't need a dedicated shift button.


cool thanks

superbigjay

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 667
  • Last login:October 22, 2023, 02:50:03 pm
  • I'll always be a kid...
    • superbigjay website
Re: button layout and shift button question
« Reply #5 on: August 26, 2007, 12:23:03 am »
For the shift button. It might depend on the KB encodre you're using.

In my case, I'm using a Keywiz, which has a dedicated "shift" button (shazam)

You can mount that ---steaming pile of meadow muffin--- button on your CP or visible if required....

Good luck with your project 

Jay :cheers:

BORIStheBLADE

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 341
  • Last login:February 03, 2012, 10:53:59 pm
Re: button layout and shift button question
« Reply #6 on: August 26, 2007, 12:27:06 am »
I'm going with the I-pac, but thanks for the heads up.

Aurich

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 291
  • Last login:September 12, 2021, 01:34:32 am
Re: button layout and shift button question
« Reply #7 on: August 26, 2007, 07:15:31 pm »
I recommend a dedicated shift button. I've done it both ways, and I won't ever go without one again. Using Player1 Start is a real pain when you're actually playing a game with a second player and you accidentally trigger something in the heat of people banging buttons.

Apollo

  • Yes You Can Have A Custom Title
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1877
  • Last login:May 27, 2021, 10:49:02 pm
    • Eight Bells
Re: button layout and shift button question
« Reply #8 on: August 26, 2007, 08:52:22 pm »
I recommend a dedicated shift button. I've done it both ways, and I won't ever go without one again. Using Player1 Start is a real pain when you're actually playing a game with a second player and you accidentally trigger something in the heat of people banging buttons.

Agreed, I lost count of the number of times my brother-in-law reset the game in the middle of a hardcore bomberman world seesion by pressing p2 when i was pushing p1

xmenxmen

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:September 16, 2012, 03:05:35 pm
Re: button layout and shift button question
« Reply #9 on: August 27, 2007, 10:21:54 am »
I don't like the shift button.  You can still have a decently clean setup without it.  Beside the 6 or 7 button plus p1+2, why not just have a quit and pause button in the middle.  Still nice and clean and you don't have to remember all those key combination.  And a added bonus, some also have 2 additional button for emu and list. 

And if you got kids, you might want to hide the quit button somewhere else, like the top of the cab.  I prefer convenience. 

Take a look in the cp database and you will notice tons of nice and clean cp with the above extra buttons mention.

ARTIFACT

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 757
  • Last login:June 07, 2025, 01:02:12 pm
    • ARTIFACT - my scratch designed & built arcade cabinet
Re: button layout and shift button question
« Reply #10 on: August 27, 2007, 12:04:27 pm »
i am using an ipac for my project and didnt even know about these combos :)

what do i do to disable SOME of the combos (i have a dedicated exit button already)?

or even disable them all and replace the shift button to be P1 B8 (for example - or any unused one)?

sorry for hijacking... maybe useful info for original poster as well :)

xmenxmen

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:September 16, 2012, 03:05:35 pm
Re: button layout and shift button question
« Reply #11 on: August 28, 2007, 11:43:16 am »
Don't really have an ipac, but I think I recall that the shift key can be reprogrammed to any other key that you like.  So as you suggested, just reprogramm it to a button/key that you don't use.  The default I think is 1P.