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Author Topic: The Death of Arcades  (Read 13105 times)

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Dudeman

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Re: The Death of Arcades
« Reply #80 on: August 16, 2007, 11:08:02 am »
EDIT: FWIW, I used to play a lot of Falcon 4.0. If ever there was a game that was too complicated to learn, F4.0 was it. Obviously I don't think that games are too complicated to learn -- and get off of my lawn!

I had that game and hated it. Trying to land was a b#$ch.

RayB

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Re: The Death of Arcades
« Reply #81 on: August 16, 2007, 01:02:42 pm »
Also, games I feel are meant to be played standing up.   ;D   Not sitting on your fat ass eating chips.
HEY! That's called PROGRESS. I will now get off your lawn.

 ;D
NO MORE!!

Justin Z

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Re: The Death of Arcades
« Reply #82 on: August 16, 2007, 03:12:22 pm »
EDIT: FWIW, I used to play a lot of Falcon 4.0. If ever there was a game that was too complicated to learn, F4.0 was it. Obviously I don't think that games are too complicated to learn -- and get off of my lawn!

I had that game and hated it. Trying to land was a b#$ch.
Heh I had Falcon 3.0 and I always had autopilot do takeoff and landing!  ;D  I guess you couldn't do that with 4.0?

TOK

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Re: The Death of Arcades
« Reply #83 on: August 16, 2007, 03:25:29 pm »
I love flight sims... I think taking off and landing in Falcon 3 was easy compared to getting the 610k of free conventional memory required to launch the game.  ;D

One thing that appeals to me a lot with the old games is that now that I have a young child, I can play something for 10 or 15 minutes. I'm still usually playing one newer PC game a couple nights a week after she's in bed, but the short games really have a lot of appeal to people pressed for time.