Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Large mouse cursors under XP, is there a way?  (Read 858 times)

0 Members and 1 Guest are viewing this topic.

severdhed

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2975
  • Last login:December 14, 2024, 05:01:52 pm
  • RIP Dinosaur Hippo
Large mouse cursors under XP, is there a way?
« on: July 21, 2007, 02:09:05 pm »
hey guys, i am in the process of tweaking my cabinet startup artwork, and i am hoping you guys can help me with a little problem.

i went with a modified pacman theme for my cabinet, Zak-Man, (after my son, Zakary).  anyway, i replaced my mouse cursors with pacman ghosts.  the normal arrow is an animated red ghost, and when the hourglass should be there, he turns blue.  the problem is, they are small.  i have a pacman wallpaper with largers ghosts on it.  i was hoping there is a way to tell windows xp to use much larger .ani files for the mouse cursors. 

the ones i have now are 16x16, which seems to be as big as i can get them.  i have a program that allows me to make them up to 72x72, but when i choose them, windows resizes them back down to 16x16.

is there any program out there that will do this?

thanks
Current Projects:      Zak-Man | TMNT Pedestal | SNES Pi | N64 Odroid
Former Projects:     4 Player Showcase | Donkey Kong | iCade