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Author Topic: !!UPDATE: All Artwork Available for Download - 07/19/07!! Futurama Cab  (Read 8893 times)

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Organic Jerk

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Re: !!Artwork Updated - 07/12/07!! Opinions on a Futurama Cab
« Reply #40 on: July 12, 2007, 03:15:41 pm »
I agree, great job!

I was initially worried about the clutter but I can see that the shapes that surround the control areas alleviate that problem...

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johnperkins21

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Re: !!Artwork Updated - 07/12/07!! Opinions on a Futurama Cab
« Reply #41 on: July 13, 2007, 02:10:37 pm »
I like it, but where's Amy? Maybe take Kif out of the scene with Zap and put him and Amy riding around on that bike he had for their date?

I love that the can of sardines made it in.
Bob Dole likes cheese.

Joystick Jerk

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Re: !!Artwork Updated - 07/12/07!! Opinions on a Futurama Cab
« Reply #42 on: July 13, 2007, 06:34:34 pm »
You know, I've never liked Amy. She had some of the worst jokes on the show, and she never actually did anything. You can see the writers noticed this as well, as she gets less and less screen time as the seasons went on.

So Amy stays out of the art.  :P

Veinman

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Re: !!Artwork Updated - 07/12/07!! Opinions on a Futurama Cab
« Reply #43 on: July 16, 2007, 08:41:17 pm »
I got in too late to vote for cp # 2. I thought it seemed the most "videogame" like. :)

Sir Auros

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Re: !!Artwork Updated - 07/12/07!! Opinions on a Futurama Cab
« Reply #44 on: July 18, 2007, 12:06:58 am »
That marquee is awesome. I'm seriously considering using it on my own project, even though it's not Futurama-themed.

The sideart is great. íViva el Zoidberg!

Joystick Jerk

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Re: !!Artwork Updated - 07/12/07!! Opinions on a Futurama Cab
« Reply #45 on: July 18, 2007, 09:13:43 pm »
If you want copies of the art, just let me know and I can provide you with copies of the originals.

Sir Auros

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Re: !!Artwork Updated - 07/12/07!! Opinions on a Futurama Cab
« Reply #46 on: July 19, 2007, 04:13:47 pm »
Thanks for the offer. I may take you up on that if I can't make one myself that matches the CP and looks good.

Joystick Jerk

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Re: !!Artwork Updated - 07/12/07!! Opinions on a Futurama Cab
« Reply #47 on: July 20, 2007, 12:39:05 am »
A few people have been asking to use my art files for my Futurama based cab. I've made up a zip file that includes my Illustrator files, PSD files, and basic jpegs I used for reference. If anyone wants to use or modify them, go right ahead!

Link follows:


http://senduit.com/249700

Austin.Wolff

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Mind rehosting?  Said it expired, and I'm pretty sure I'm going to use these for my new project :)

Joystick Jerk

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NinjaEpisode

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Re: !!UPDATE: All Artwork Available for Download - 07/19/07!! Futurama Cab
« Reply #50 on: August 10, 2007, 09:59:40 am »
Doh!  Link expired.  I just spotted this. Mind re-upping?

Joystick Jerk

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saint

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Re: !!UPDATE: All Artwork Available for Download - 07/19/07!! Futurama Cab
« Reply #52 on: August 11, 2007, 02:57:23 pm »
Permanent hosting (unless you want me to take it down)

http://arcadecontrols.com/files/Hosted/futurama.zip

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« Last Edit: August 11, 2007, 03:23:42 pm by saint »
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Joystick Jerk

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Re: !!UPDATE: All Artwork Available for Download - 07/19/07!! Futurama Cab
« Reply #53 on: August 12, 2007, 05:17:10 am »
No, keep it up! Thanks a bunch!

darkje

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Re: !!UPDATE: All Artwork Available for Download - 07/19/07!! Futurama Cab
« Reply #54 on: November 13, 2007, 02:07:45 pm »
Thank you for this, I'm in the process of gathering all the materials I needed to build my upright and the thing I feared the most was the artwork on the CP.

I'm a total newbie at Illustrator and this helped so much, to be able to open an existing cpo that would fit mine (I'm using saints cp) which I can use as a template to add my own vector graphics.

I love futurama, but I'm not going to do a straight copy of the art (I think I'll make an anime themed one), which is why I wanted to know if you have any tips on how to get the buttons+joystick in illustrator the right way so I can print a drill example?

I saw yours in this thread in JPG, but I am moving around shapes (I'm only doing 2 joysticks, 6 buttons, trackball, 2 mouse and coin/start per player, no 4way or spinner or any admin buttons). So Ideally I'd like to vector my own buttons on a second set to print.

Once I'm done I'll return the favor and post all my illustrator files.