Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Anyone using a RoadBlasters yoke with your cab?  (Read 3114 times)

0 Members and 1 Guest are viewing this topic.

Ninten-doh

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 584
  • Last login:March 31, 2017, 10:37:18 am
  • I promise sweetie, this is my last cab purchase
Anyone using a RoadBlasters yoke with your cab?
« on: November 27, 2006, 11:11:30 am »
I have a MAME cab built from an old Frogger, so the CP area is kinda small.  I was thinking that for driving games I could install a Roadblasters yoke so that I could use the thumb & trigger buttons as shifters/pedals.  Not nearly as much fun as having dedicated shifters and pedals, but it would make for an easy swappable CP if it works for games like Outrun and Spy Hunter.  If anyone is doing this, would appreciate your thoughts and how you have it wired up.  Thanks!

cw

  • Trade Count: (+7)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 793
  • Last login:May 03, 2025, 09:26:58 pm
  • Game over man game over
    • The Cab
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #1 on: November 27, 2006, 06:07:35 pm »
mouse hack would be an easy cheap way...

PoDunkMoFo

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 378
  • Last login:January 09, 2025, 07:20:35 pm
  • If we weren't all crazy we would go insane... JB
    • Visual Horizons
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #2 on: November 27, 2006, 06:11:00 pm »
Remember that the Roadblaster yoke is not full rotational and is optical.  This might not be the best for an overall driving controll.  Great for Roadblasters though.

Ninten-doh

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 584
  • Last login:March 31, 2017, 10:37:18 am
  • I promise sweetie, this is my last cab purchase
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #3 on: November 27, 2006, 06:39:32 pm »
Thanks for the replies guys.  I'm getting the yoke for free so I'm just trying to figure out if it's worth it to do anything with it.  If I understand correctly, I might be able to remove the restrictors that keep it from being fully rotational, but I'm not sure.

Kremmit

  • - AHOTW -
  • Wiki Contributor
  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3165
  • Last login:June 17, 2025, 04:07:55 pm
  • Who the heck is that?
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #4 on: November 27, 2006, 07:31:53 pm »
You might consider removing the optics and attaching a potentiometer back there to make it into a more standard 270degree driving controller.

Ninten-doh

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 584
  • Last login:March 31, 2017, 10:37:18 am
  • I promise sweetie, this is my last cab purchase
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #5 on: November 28, 2006, 03:36:37 pm »
Kremmit, I just tried a search on "convert" and "potentiometer" and came up empty.  Is there a write-up somewhere on how to do the optical <-> potentiometer conversion?  I really like your idea.

lloydcom

  • Guest
  • Trade Count: (0)
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #6 on: November 28, 2006, 04:43:48 pm »
Can you not just get a Sidewinder Dual Strike and hack that? 

I got mine on ebay and it cost 5 pounds/dollars/rupies/etc

Since they hack Dual Strikes for Starwars, I couldn't see a difference when you calibrate it.

Ninten-doh

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 584
  • Last login:March 31, 2017, 10:37:18 am
  • I promise sweetie, this is my last cab purchase
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #7 on: November 28, 2006, 05:51:35 pm »
Lloydcom, I thought the Dual Strike hack only worked with analog arcade controls like the Star Wars yoke?  If the Dual Strike would work as a replacement for the optics on my Roadblaster yoke, I would LOVE to know how that works!   :cheers:

PoDunkMoFo

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 378
  • Last login:January 09, 2025, 07:20:35 pm
  • If we weren't all crazy we would go insane... JB
    • Visual Horizons
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #8 on: November 28, 2006, 08:08:54 pm »
I don't remember seeing anyone do this so there probably won't be a write-up......... Until you do one  ;)

You might need to head to the hobby store and pick up some gears and a potentiometer.

Check this site out http://www.student.oulu.fi/~heinanen/wheel.html and search for other build your own racing wheel.  That should give you a good start.  Remember you have the hard part done for you (wheel built).  If you don't want to go thru the good ol' game port you will need to pick up an A-Pac or do a joystick hack like the dual strike.

Good luck and have fun.


Kremmit

  • - AHOTW -
  • Wiki Contributor
  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3165
  • Last login:June 17, 2025, 04:07:55 pm
  • Who the heck is that?
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #9 on: November 28, 2006, 10:22:36 pm »
Ninten-Doh-

As you thought, you can't use a Dual Strike hack as it sits because the Dual Strike is for analog, potentiometer-based devices.  The Roadblasters wheel is optical, like a spinner.  If you were to convert it with a pot, then you could use a Dual-Strike, A-Pac, or AKI to hook it up.

As for the conversion, nope, I've never seen anybody acutally do it, but it doesn't seem like it should be too awfully hard.  Mine is packed away in the parts closet right now, but if I remember correctly, the wheel already has a big gear that mates to a smaller one that turns the optical encoder wheel.  I think what you would need to do is to measure how many degrees the small gear turns when the wheel is moved through it's full range of travel.  Then hit the electronics catalogs looking for a pot that turns a little bit farther than that- that way, when you mount it up, the pot can't be turned too far and get damaged.  Figure out a way to mount the pot to the small gear (epoxy?) once you've got it, and you're off and running.

Ninten-doh

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 584
  • Last login:March 31, 2017, 10:37:18 am
  • I promise sweetie, this is my last cab purchase
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #10 on: November 28, 2006, 11:36:40 pm »
Kremmit, I just grabbed the manual off of KLOV and you're right.  There is a small gear which I've highlighted in yellow in the diagram here.

Too bad I'm a scaredy cat when it comes to anything electrical or this would sound like a fun project...

u_rebelscum

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3633
  • Last login:April 21, 2010, 03:06:26 pm
  • You rebel scum
    • Mame:Analog+
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #11 on: November 29, 2006, 12:25:00 pm »
Remember that the Roadblaster yoke is not full rotational and is optical.  This might not be the best for an overall driving controll.  Great for Roadblasters though.

I'll work good (to okay to bad) with 270 degree games if you leave the restrictor in.  It depends if the optical "skips" never (or sometimes or often, respectively).  "Skips" could be in the hardware or software.  Enable mice in mame, and make sure you start the game with the yoke centered.  You also might need to turn off pointer enhancement in windows (to turn off intentional software skipping), and adjust mame's sensitivity.  (Hmm, okay, not as easy as I thought, but it can work without physical changes.)

If you remove the restrictor, be very careful about the wires for the thumb/trigger buttons.
Robin
Knowledge is Power

Ninten-doh

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 584
  • Last login:March 31, 2017, 10:37:18 am
  • I promise sweetie, this is my last cab purchase
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #12 on: December 18, 2006, 03:22:02 pm »
Okay, so I got the Road Blasters yoke/wheel, and I've decided to convert it to a 270 wheel.  Playing 360 wheel games with my spinner is decent, and Out Run is one of my favorites.  Plus,. I figure I could play some PC driving games with a 270 as well.  I'll use a Dual Strike as the interface.

Anyway, I took a look at the wheel and thought it would be a piece of cake UNTIL I noticed how small the second gear is.  You can barely see it in this pic from Quarterarcade.com, where it's behind the wire harness and in front of the encoder wheel:



For one turn to the left or right, the small gear turns more than 360 by the time it hits the restrictor.  Now, some of you may be saying, "Well of course you idiot, it was an optical wheel!", but keep in mind that gears, potentiometers, etc are all new to me.  At least I'm trying!   ;D

What's my next course of action?  Do I need to replace both gears or just get a larger second gear?  Ideally I would like to stick the potentiometer into the current setup, but I'm assuming that's not an option.

Havok

  • Keeper of the __Blue_Stars___
  • Trade Count: (+17)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4530
  • Last login:August 03, 2025, 02:34:22 am
  • Insufficient facts always invite danger.
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #13 on: December 18, 2006, 03:29:05 pm »
I would suggest you mount a potentiometer with a gear that meshes with the large gear in the back. Since this has easy access, it would be simple to attach to the frame somewhere, and you can run the pot output to the dual strike hack, leaving all the electronics\setup there so you could easily remove your hack and still put it back to original quick and easy?

PoDunkMoFo

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 378
  • Last login:January 09, 2025, 07:20:35 pm
  • If we weren't all crazy we would go insane... JB
    • Visual Horizons
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #14 on: December 18, 2006, 03:51:15 pm »
Just what I was about to say.  Possibly mount a metal l bracket off to one side.  I know zero about gearing so maybe someone else can help you figure out what size gear & toothcount to use.  By mounting a bracket on the open side you could just leave all the optical stuff in place.

Ninten-doh

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 584
  • Last login:March 31, 2017, 10:37:18 am
  • I promise sweetie, this is my last cab purchase
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #15 on: December 18, 2006, 03:58:54 pm »
Hmmm...
If I left the optical stuff in place, and added a gear/potentiometer on the other side, could I somehow make this into a dual 270/360 wheel?  Probably not because the restrictors keep it from being a true 360 wheel, and I need the restrictors for the 270..

I REALLY must learn to stay focused.   :P


Kremmit

  • - AHOTW -
  • Wiki Contributor
  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3165
  • Last login:June 17, 2025, 04:07:55 pm
  • Who the heck is that?
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #16 on: December 18, 2006, 07:50:36 pm »
Maybe you can skip a 2nd gear completely and mount a pot in the center of that hole the wires come out of.  A little gob of JB-Stik epoxy putty or similar should do it- then you just need to make a metal bracket to hold the other side of the pot still.

Ninten-doh

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 584
  • Last login:March 31, 2017, 10:37:18 am
  • I promise sweetie, this is my last cab purchase
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #17 on: January 23, 2007, 02:08:29 pm »
Okay, I'm finally going to give a go at making this Roadblasters yoke a 270 wheel.  It's got the same 60 tooth gear that the Star Wars yoke has.  Any ideas on how I figure out/calculate which gear I need to buy to "mate" with it for the potentiometer?  Any suggestions on where to look online for gears?  Thanks much!   :cheers:

PoDunkMoFo

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 378
  • Last login:January 09, 2025, 07:20:35 pm
  • If we weren't all crazy we would go insane... JB
    • Visual Horizons
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #18 on: January 23, 2007, 04:08:44 pm »
If it has the same tooth on the large gear as Starwars then you should be able to use the same  size gear for the small one.

Ninten-doh

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 584
  • Last login:March 31, 2017, 10:37:18 am
  • I promise sweetie, this is my last cab purchase
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #19 on: January 23, 2007, 06:29:29 pm »
PoDunk, so if I found a small gear like the small gear on the Star Wars yoke, that should do the trick for a 270 pot?

Kremmit

  • - AHOTW -
  • Wiki Contributor
  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3165
  • Last login:June 17, 2025, 04:07:55 pm
  • Who the heck is that?
Re: Anyone using a RoadBlasters yoke with your cab?
« Reply #20 on: January 23, 2007, 11:42:20 pm »
Dave from RAM controls claims he'll have replacement small gears in the not-too-distant future.  Also, I believe there are some posts you can search up about a suitable replacement small gear available from McMaster-Carr.