All is fine for first couple of levels, but when I get into 300,000 range and up, my ship slows down to a crawl at times, especially when the ufo starts chasing me. On top of that I get irregular shots, even though there were no shots in the air before (you can have just 4 at a time). Through all this, the ufo has no problems showering me with his shots, so I basically sit like a duck in the water. Don't know, but is there a difficulty level or something? It certainly doesn't play as I remember (maybe some changes with version 0.106?).
Anyway, have Pentium 4 3.2 GHz overclocked to about 3.3 GHz atm with 512 MB video ram with ATI X1600 pro and it still lags the higher level I go. The thrust of my ship seems to be too big at start, so it is tougher to reverse direction with my spinner. The spinner I have setup (Tornado) is crap for Omega Race as it spins the moment you let it go, so you lose control while being chased by the cranky ufo. Will try mounting original Omega Race knob on top of the spinner to give it some of that needed friction. Think also that the resolution of this spinner may not be the greatest for this game, but cannot confirm it, as it's been a while since I played the real thing.
Another thing I hate is when the ship fires one bullet, nothing, then three. That's just enough space for a ship to sneak by. It's even worse when the alien ship mysteriously sneaks through my carpet bombing. That's gotta be like one in a hundred chance, but it happens all the time. The feel of it all is nothing like I remember in the original arcade. Yes, some of these flukes were there, but not as often.
I use the Throttle option in Mame32, but still think that the computer opponent is somewhat too fast. Anyone else notices the difference? Should I swith to some earlier version of Mame for this game?