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Author Topic: BYOAC tokens and Happ .984 token mech - adjustment  (Read 1030 times)

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Mark70

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BYOAC tokens and Happ .984 token mech - adjustment
« on: October 23, 2006, 08:09:27 pm »
What factor affect how mechs accept tokens.

I have two brand new Happ .984 token mechs and one runs about 75-80% acceptance and the other about 50%.

I've notcied that they don't sit totally tight in their brackets and can slip abit to the side.  That would mean that they weren't sitting perfectly vertical.

I've also heard some say that there's a bit of variation in the quality of the tokens.

What should I do to make my mechs more forgiving.  I'd like them to refuse quarters still, but accept the tokens.  I haven't adjusted the screw yet.  From what I'm reading that's about coin size.  It's marked with red paint so you can tell if it's been turned.  I'm guessing that's a concern only for routing machines.  Mine is obviously in my home and I have no need to be concerned about tampering.

Any other tips?
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Chris

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Re: BYOAC tokens and Happ .984 token mech - adjustment
« Reply #1 on: October 25, 2006, 04:30:43 pm »
What factor affect how mechs accept tokens.

I have two brand new Happ .984 token mechs and one runs about 75-80% acceptance and the other about 50%.

I've notcied that they don't sit totally tight in their brackets and can slip abit to the side.  That would mean that they weren't sitting perfectly vertical.

I've also heard some say that there's a bit of variation in the quality of the tokens.

What should I do to make my mechs more forgiving.  I'd like them to refuse quarters still, but accept the tokens.  I haven't adjusted the screw yet.  From what I'm reading that's about coin size.  It's marked with red paint so you can tell if it's been turned.  I'm guessing that's a concern only for routing machines.  Mine is obviously in my home and I have no need to be concerned about tampering.

Any other tips?
I don't think the red spot is about tampering so much as helping you find the factory setting if you tinker with it.

I have noticed that there seem to be slight weight differences between tokens... that a particular token that doesn't work will rarely work.  After tinkering with mine forever I finally changed to non-Happ's mechs and they have run perfect so far.

There is very little to adjust in the plastic mechs.  Best I can suggest is to run token after token through it with the door open where you can see the mech action and you should see where the tokens are diverting, which test they're failing.  I know that's not particularly useful...
--Chris
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