Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: new Ultimarc/Slikstik SpinTrak spinner  (Read 1337 times)

0 Members and 1 Guest are viewing this topic.

RobotronNut

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 315
  • Last login:December 22, 2018, 11:39:19 am
  • I want to build my own arcade controls!
new Ultimarc/Slikstik SpinTrak spinner
« on: October 21, 2006, 07:18:37 pm »
found this on retroblast.com. click here.

looks very interesting. i love that it's "flywheel optional." i've always thought that "long spin time" is probably more of hindrance than a help in the quest for high scores.

still waiting for "one spinner to rule them all" (high-res AND push/pull, to play arkanoid, discs of tron, and maybe warlords, all with zero compromise). we've made some good strides in that direction in recent months, but we're still not there yet.
« Last Edit: October 21, 2006, 07:21:56 pm by RobotronNut »
to see my "Frankenpanel" and design notes, click here.

Kremmit

  • - AHOTW -
  • Wiki Contributor
  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3165
  • Last login:June 17, 2025, 04:07:55 pm
  • Who the heck is that?
Re: new Ultimarc/Slikstik SpinTrak spinner
« Reply #1 on: October 21, 2006, 09:41:01 pm »
Wow, those have a seriously small footprint!

Quote from: Ultimarc Web Page

# Resolution of 1000 transitions per revolution makes this the only control ever to match the Arkanoid Trackwheel but dispenses with noisy gearing.

# Precision dual-graticule optics as used on industrial shaft-encoders. Uses two etched mylar optical grids.


Bet that's the same stuff Whammoed used on these:

http://forum.arcadecontrols.com/index.php?topic=50912.0
« Last Edit: October 21, 2006, 09:45:29 pm by Kremmit »