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Author Topic: Ikari Warriors. Can it be played?  (Read 2989 times)

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rdowdy95

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Ikari Warriors. Can it be played?
« on: October 19, 2006, 11:57:33 am »
Ikari Warriors were 8 way joysticks with the rotary thing.  Is there anyway I can play these with some Happ Supers.  Is there any setting in the game that can turn the rotary feature off so if say I press right he actually turns to the right and shoots.  Kind of like Nes version?  Without the need for the 360 degree rotary.

ahofle

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Re: Ikari Warriors. Can it be played?
« Reply #1 on: October 19, 2006, 12:02:13 pm »
Not to my knowledge.  You can sort of play it with a trigger stick and a spinner, or use two buttons for turning and the third to fire.  You may want to stay tuned to www.GroovyGameGear.com, as it appears they are about to release a joystick with a rotary function.

lloydcom

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Re: Ikari Warriors. Can it be played?
« Reply #2 on: October 20, 2006, 03:55:50 pm »
I used a hacked scroll mouse to see if i can use the scroll wheel as a form of rotary.  It works and I like the notch effect the scroll mouse wheel has.

Pick up a cheap mouse and try it out.  I mounted it near the CP behind the facia of my cab, but it soon sucked and went back to the spinner/usb joystick option - which rocks BTW.

I took a picture of the wheel:



Sorry for the soft image.
« Last Edit: October 21, 2006, 04:01:32 pm by lloydcom »

mr.Curmudgeon

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Re: Ikari Warriors. Can it be played?
« Reply #3 on: October 20, 2006, 04:06:28 pm »
I hacked a t-stik plus to make it rotary. Still works, although I want to make time to improve it.
http://forum.arcadecontrols.com/index.php?topic=20018.0


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Re: Ikari Warriors. Can it be played?
« Reply #4 on: October 21, 2006, 12:12:19 pm »
MAME Analog + will allow you to program any 2 buttons on your CP to turn left and right 1 click per press.  I found that version 83.2 works best for me.

Mark70

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Re: Ikari Warriors. Can it be played?
« Reply #5 on: October 22, 2006, 08:03:26 pm »
I've messed with the settings for ikari warriors every which way I can think of.  I tried using my wingman extreme joystick with the twist, with the throttle, map kepresses to joystick functions.  There is no control combination that is as intuative as a rotary joystick.  Any analog control is going to give you less than wonderful control over the rotation.  You realy do need the 8 distinct positions of the original Ikari warriors joysticks.

Now, the scroll wheel option seems like a really good one here, but hacking a mouse to make a rotary joystick is a whole different ball game than hacking a mouse for a spinner.
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lloydcom

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Re: Ikari Warriors. Can it be played?
« Reply #6 on: October 23, 2006, 06:36:18 pm »
Here is something you can laugh at:



I put my spinner on the side of my cab, as my friend suggested.  The results are cool.  Easy to reach and lots of options to put side buttons. Tempest is sweet and there is no cramping or any boobs if you hit it on the CP (if installed traditionally).

I'm designing a platform for my USB joystick, a cheap PCline that has up and down buttons for discs of tron.  With the spinner USB Stick option I can reach dizzying heights on DOT.  Its cack for normal Tron as the 8 way USB joystick sucks on the lightcycles.... :blah:

Yet Ikari rocks with this combo, but  I wish I had some restriction in the shaft to make it spin less.  The scroll wheel has it though.  maybe a spring gear on the hard drive spindle.... :blah:

The mouse scroll option works with the encoder on the spinner, and gives me an option to put another spinner on the other side of the cab, all on one mouse hack.  I just cut the encoder sensor with a hacksaw and hot wire it to the scroll encoder wheel with some hot glue. 

Surprising what you can make with a cheap mouse. ;D
« Last Edit: October 23, 2006, 06:46:13 pm by lloydcom »

AE35

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Re: Ikari Warriors. Can it be played?
« Reply #7 on: October 25, 2006, 01:04:53 pm »

I used to play Ikari in the arcades with a normal joystick....there MUST be
a bootleg or something somewhere taht works with standard 8-way!!


ahofle

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Re: Ikari Warriors. Can it be played?
« Reply #8 on: October 25, 2006, 03:50:27 pm »
Maybe you just stayed at the bottom of the screen the whole game ala Space Invaders?    :P   :laugh2:

AE35

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Re: Ikari Warriors. Can it be played?
« Reply #9 on: October 26, 2006, 07:08:21 am »

...I can also play CABAL without a trackball. It's magic!




specfire

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Re: Ikari Warriors. Can it be played?
« Reply #10 on: October 26, 2006, 10:08:27 am »
If I were you I would wait a bit for Randy's new joystick as it seems he is adding in a Rotary function:

http://forum.arcadecontrols.com/index.php?topic=55242.msg542016#msg542016
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Re: Ikari Warriors. Can it be played?
« Reply #11 on: October 26, 2006, 10:32:21 am »

...I can also play CABAL without a trackball. It's magic!





there is a joystick ver of cabal....

WonderMellon

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Re: Ikari Warriors. Can it be played?
« Reply #12 on: October 26, 2006, 12:00:54 pm »
I haven't been around in a while, but the last time I looked, Druin created an interface to use authentic rotating joysticks for Ikari.  I seem to recall some plans a long time ago to make a similar interface for those who know how to use a soldering gun.  Also, there was talk a while back about using a perfect 360, or 49 way (sorry I don't remember exactly what joystick it was) that could be modified to pick up roation like a mouse. 

I know the info I provided is not rock solid, but there is definately a way to play Ikari Warriors.


trcroyle

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Re: Ikari Warriors. Can it be played?
« Reply #13 on: October 27, 2006, 11:25:36 am »
Does anyone know anything about the rotary controller on Andy's site?

http://69.73.188.100/~jultimar/rotary.html

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Re: Ikari Warriors. Can it be played?
« Reply #14 on: October 27, 2006, 03:11:58 pm »
I put my spinner on the side of my cab, as my friend suggested.  The results are cool.  Easy to reach and lots of options to put side buttons. Tempest is sweet and there is no cramping or any boobs if you hit it on the CP

I'm down with the 'no cramping' but, personally, I like boobs!   ;D
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