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Author Topic: GDI Rendering & Triple Buffering?  (Read 1171 times)

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lettuce

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GDI Rendering & Triple Buffering?
« on: August 21, 2006, 02:03:08 pm »
Is there a way that you can enable Triple buffering whilst using the GDI rendering with the latest version of mame32??, as its greyed out when u have GDI rendering select. Its just that i get some screen tearing on games, and triple buffering sorts this out??

brophog

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Re: GDI Rendering & Triple Buffering?
« Reply #1 on: August 21, 2006, 04:51:12 pm »
Havent used .107 and frankly, I'm wondering why any of you are so bent on using it. I can use triple buffering just fine on the older versions! :cheers: