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Author Topic: Spinner problem, works in windows?  (Read 1179 times)

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tore-

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Spinner problem, works in windows?
« on: June 28, 2006, 01:35:03 pm »
Hey!

Im currently testing ultimarc's trackball and optipac. Currently I've plugged it in player 1 rotary, the trackball works in windows.

But, when i start tempest or akanoid, the settings in the game is set for keyboard, what gives?

Here is my mame.ini file:

Quote
### mamepp.ini ###

### Frontend Related ###

### Windows path and directory options ###
rompath                 roms
samplepath              samples
# inipath               <NULL> (not set)
cfg_directory           cfg
nvram_directory         nvram
memcard_directory       memcard
input_directory         inp
hiscore_directory       hi
state_directory         sta
artwork_directory       artwork
snapshot_directory      snap
diff_directory          diff
ctrlr_directory         ctrlr
comment_directory       comments
cheat_file              cheat.dat

### Windows video options ###
autoframeskip           1
frameskip               0
waitvsync               0
triplebuffer            0
window                  0
ddraw                   1
direct3d                0
hwstretch               1
# screen                <NULL> (not set)
cleanstretch            auto
resolution              auto
refresh                 0
scanlines               0
switchres               1
switchbpp               1
maximize                1
keepaspect              1
matchrefresh            0
syncrefresh             0
throttle                1
full_screen_gamma       1.000000
frames_to_run           0
effect                  none
screen_aspect           4:3
# mngwrite              <NULL> (not set)

### Windows Direct3D 2D video options ###
zoom                    2
d3dtexmanage            1
d3dfilter               1
d3dfeedback             0
d3dscan                 100
d3deffectrotate         1
d3dprescale             auto
d3deffect               none
# d3dcustom             <NULL> (not set)
# d3dexpert             <NULL> (not set)

### Windows misc options ###
sleep                   1
rdtsc                   0
priority                0

### Windows sound options ###
audio_latency           1
# wavwrite              <NULL> (not set)

### Input device options ###
mouse                   1
joystick                0
lightgun                0
dual_lightgun           0
offscreen_reload        0
steadykey               0
keyboard_leds           1
led_mode                ps/2
a2d_deadzone            0.300000
# ctrlr                 <NULL> (not set)
paddle_device           mouse
adstick_device          mouse
pedal_device            mouse
dial_device             mouse
trackball_device        mouse
lightgun_device         mouse
digital                 none

### Mame CORE video options ###
norotate                0
ror                     0
rol                     0
autoror                 0
autorol                 0
flipx                   0
flipy                   0
gamma                   1.000000
brightness              1.000000
pause_brightness        0.650000

### Mame CORE vector game options ###
antialias               1
translucency            1
beam                    1.000000
flicker                 0.000000
intensity               1.500000

### Mame CORE sound options ###
samplerate              44100
samples                 1
sound                   1
volume                  0

### Mame CORE misc options ###
validate                0
artwork                 1
use_backdrops           1
use_overlays            1
use_bezels              1
artwork_crop            0
artwork_resolution      0
cheat                   0
debug                   0
# debugscript           <NULL> (not set)
# playback              <NULL> (not set)
# record                <NULL> (not set)
log                     0
oslog                   0
skip_gameinfo           0
bios                    default
# state                 <NULL> (not set)
autosave                0

### Configuration options ###
readconfig              1
verbose                 0


ahofle

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Re: Spinner problem, works in windows?
« Reply #1 on: June 28, 2006, 02:55:30 pm »
Press 'tab' once you start MAME, and go to 'Input (General)' and then go to player 1 controls, and map all the appropriate analog controls to your trackball (paddle, trackX, trackY, dial, etc).  To map, press enter and then spin the trackball either horizontally (for X) or vertically (for Y).  Once you do this, it should be saved for all games in which mouse is enabled.