Doesn't the sensitivity setting help here? Setting it to a lower
number?
No... because then it cant achieve maximum speeds... and thus you either go too slow, or too fast.
The game is made in such a way that the stick is so sensative, even a millimeter movment will gain you a good deal of speed. It uses a very tight centering system... so its like a brake pedel rather than a gas peddel... so it makes it easier to make micro adjustments to your speeds and still control it with the accuracy of a ballet dancer.
Think of it like driving a motorcycle that had the ability to go from 0 to 800 mph in 2 seconds! With a normal throttle... just a small turn of the throtle could land you in the hospital... as youd probably take off at about 200mph on accident.
But by modifying the throttle, and adding a super strong resistence spring system... youll stand a chance, as its Very hard to move the throttle even a millimeter.
Its a brilliant design... because it allows for incredible acceleration speed... yet, superior control at any speed.
So heres the thought...
If the speed values were like this:
800 400 0
(max left) (joystick center)
Youd change mame so that the analog input would be more like this:
800400200 100 50 20 10 0
Something like this. Where as the higher values are only achieved near the far end of the spectrum.
That way, you keep good control over low speeds till ammost the very ends of the stick... and at the very ends, you can achieve the super warp speeds.
Surely this still wont be as good as a true resistence solution... but it should at least make it playable for a normal analog.
Anyone whos ever played with the real deal knows how much better the feel than a typical analog controller. I think all analogs should be made like the sinistar design.