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Author Topic: In game lighting and other PM questions  (Read 1823 times)

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In game lighting and other PM questions
« on: April 24, 2006, 11:41:23 pm »
Hi all,

Just got my CP all wired with about a billion LEDS and got Powermame running. It's so freakin cool!!!

Kudo's to MikeQ and Mahuti for the hard work and cool apps! :notworthy:

Where can I set the default ingame buttons lights? I have a button mapped to Pause and I would like it to pulse in game and it doesn't. Same for the credits button. Just the active controls pulse but the credits(coin?) and pause are active and it would be cool if they pulsed as well.

What are valid values for ledwiz_timeout & ledwiz_seqspeed?
I would love it if I could remove the no light pause between attract series but chanigng these vaules doens't seem to do anything. or if I put 1 or 0 it pops an error in the command box.

I have one other semi related question. I'm upgrading from mame 96 to PM 105 and the default cfg seems to have been replaced. Where does mame get it's controls?


« Last Edit: April 24, 2006, 11:50:30 pm by MikeT »