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Author Topic: GBA Screenshot Pack  (Read 10593 times)

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krusty101

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GBA Screenshot Pack
« on: March 29, 2006, 02:16:52 pm »
Hi,

I'm looking for a complete set of GBA title snaps, screenshots and box art. If possible named in the goodtool format. I've got the pack from screenshotarchive.com but that only contains about 250 games and searched on google and only found sites when you have to download the images individually.

I would greatly appreciate any help anyone can give.  ;D

Regards

Krusty101

krusty101

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Re: GBA Screenshot Pack
« Reply #1 on: March 30, 2006, 01:57:25 pm »
bump!  :dizzy:

headkaze

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Re: GBA Screenshot Pack
« Reply #2 on: March 30, 2006, 02:08:16 pm »
Try here

jcrouse

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Re: GBA Screenshot Pack
« Reply #3 on: March 30, 2006, 02:56:48 pm »
Try here

They are nice sets. It's a real shame they are named like they are.

John

headkaze

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Re: GBA Screenshot Pack
« Reply #4 on: March 30, 2006, 03:30:18 pm »
I have mine re-named perfectly, but I had to write a program to rename the snaps. Since the name of the snaps correspond to the number in ROM name it's quite easy to rename the snaps based on a directory of ROMs. A simple batch file could do this. Once I had my snaps the same name as the ROM's I used one of the dat files on that site to remove the numbers. And then I removed the numbers from my snaps. Now they are listed alphabetically in my FE.
« Last Edit: March 30, 2006, 03:39:39 pm by headkaze »

unclet

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Re: GBA Screenshot Pack
« Reply #5 on: March 30, 2006, 03:45:41 pm »
I responded to your post at the MameWah forum already ..... guess you missed it ......

"I am in the process of requesting the complete 2,344 GBA screenshots and titles on the screenshot archive.  Separate sets will include proper naming with and without the pocket heaven numbering ..... hopefully they will show up in the next week or so"

I believe the screenshot archive needs to reallocate some space before allowing me to place the screenshots there ......  keep checking though ... hopefully they will show up soon ....

I went to the site listed above and saw they also include boxArt which seem to be related to the pocket heaven numbering system, so I will convert all the existing boxArt pics for you as well .....   ;D

I believe my contribution should make a lot of people happy ....  :angel:
« Last Edit: March 30, 2006, 03:56:58 pm by unclet »

headkaze

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Re: GBA Screenshot Pack
« Reply #6 on: March 30, 2006, 03:58:32 pm »
If they are using the Pocket Heaven naming system, then there will probably need to be a .dat file to go along with the snaps so people can rename their ROMs appropriately. I do believe the Pocket Heaven numbering system is standard across the board though, so perhaps the dat files posted on advance-power will match the ones you will put on screenshot archive?

jcrouse

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Re: GBA Screenshot Pack
« Reply #7 on: March 30, 2006, 04:11:22 pm »
"I am in the process of requesting the complete 2,344 GBA screenshots and titles on the screenshot archive.  Separate sets will include proper naming with and without the pocket heaven numbering ..... hopefully they will show up in the next week or so"

Where did you get the Dat file that tells which numbers = which names?

John

unclet

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Re: GBA Screenshot Pack
« Reply #8 on: March 30, 2006, 04:13:30 pm »
Problem which I ran into, was I stripped all the pocket heaven numbers off of my Rom files before obtaining a set of GBA screenshots.  I needed to obtain a list of all the Rom file names with the numbers included before I could convert my Rom files with a little application I created.

I used some tool (http://offlinelist.free.fr) which went out and retrieved the latest GBA DAT file and inside the tool it provided a nice Rom filename listing.   I used that list to rename my screenshot files.  The renamed files matched my Rom file names, so I was set.  I decided to create the title packs for people as well.  I actually have two sets of screenshot packs (with/without numbers) and two sets of titles (with/without numbers) as well.

I will soon have two more sets for boxArt......

Hopefully, people can the nsimply download the screenshots and enjoy them rather then trying to convert all this stuff themselves ...... wish these were around for me ..... oh well .....
« Last Edit: March 30, 2006, 04:20:05 pm by unclet »

jcrouse

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Re: GBA Screenshot Pack
« Reply #9 on: March 30, 2006, 04:15:14 pm »
"I am in the process of requesting the complete 2,344 GBA screenshots and titles on the screenshot archive.  Separate sets will include proper naming with and without the pocket heaven numbering ..... hopefully they will show up in the next week or so"

Where did you get the Dat file that tells which numbers = which names?

John

I found it.

John

headkaze

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Re: GBA Screenshot Pack
« Reply #10 on: March 30, 2006, 05:26:42 pm »
Hopefully, people can the nsimply download the screenshots and enjoy them rather then trying to convert all this stuff themselves ...... wish these were around for me ..... oh well .....

I did offer my set before (1 - 2250 at the time) but I needed somewhere to host them, plus I felt I needed to ask the guys at advance-power before I shared them around. It will definately be cool to see the full set on screenshot archives. Do you have a CLRMame .dat file that matches your alphabetic set? There is no point releasing a set of snaps that don't have a dat file to rename ROMs to match.

Can you check the dat files here and see if you can get your snap set to match with one of their alphabetic dat's?
« Last Edit: March 30, 2006, 05:30:09 pm by headkaze »

unclet

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Re: GBA Screenshot Pack
« Reply #11 on: March 30, 2006, 05:35:52 pm »
I have been spending about 1-1/2 configuring everything I have to use MameWah ....  I "finally" finished the GBA configuration and still have many more things I would like to do, so I really do not want to go back and spend time tweaking it.    Plus I have no idea how to deal with DAT files ....

Since all the screenshot filenames matched my Rom set perfectly, I would suggest you just grab them the screenshots once they are posted and create a DAT file for everone else ..... I guess.... I doubt people would need them since they are already named correctly ..... but whatever you think is the best...

headkaze

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Re: GBA Screenshot Pack
« Reply #12 on: March 30, 2006, 05:49:57 pm »
If you have your ROMs named correctly then there shouldn't be a problem. You could just download the dats and see if your snaps are named the same way.

There are a few naming convensions for GBA ROMs so not everyone will have them named the same, but if you have a dat file to go with the snaps then people can rename their ROMs to match the snaps using a ROM manager like CLRMame/Goodtools/RomCentre. There is just no point in putting them on snapshot archive without a dat file. The proper way to go about this would be to get a dat file, rename your ROMs to match it, then rename the snaps to match the ROMs. Then you have a dat+snap set that everyone can use. Don't have to do it that way, it would just save people a ---steaming pile of meadow muffin--- load of time even if you think you've done all the hard work.
« Last Edit: March 30, 2006, 05:59:51 pm by headkaze »

unclet

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Re: GBA Screenshot Pack
« Reply #13 on: March 30, 2006, 06:51:28 pm »
None of the screenshots at the archive have DAT files associated with them. 

unclet

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Re: GBA Screenshot Pack
« Reply #14 on: March 30, 2006, 08:37:45 pm »
I downloaded the GBA "boxArt" from the following site:

http://www.advance-power.net/gba.php?content=pictures

however, those pictures do not match the GBA game list available at the pocketheaven site:

http://releases.pocketheaven.com/?system=gba&section=release_list

The first discrepency is picture number 25 (might be more though).

The picture from the "advance-power" site indicates Gba number 0025 is "Final Fight One", however, the PocketHeaven site indicates it should be "Super Mario Advanced".

My screenshots and title packs seem to match the pocketHeaven site .... which I believe to be the "master" list.   

Anyway, I will not be uploading "boxArt" images since the ordering does not match the pocketHeaven site listing......



jcrouse

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Re: GBA Screenshot Pack
« Reply #15 on: March 30, 2006, 09:28:53 pm »
I just wrote a renamer for handling these. Poin to the included DAT file. Be aware that it requires the Microsoft .Net Framework 1.1. You can download it from microsoft's website. Also be aware that this was made for personal use and has no guarantees. Make a backup copy of your images before using it. It will do the snaps, titles and boxes. You must do each individually. It takes about one minute per group on my Athlon XP1900.

You can get it here, http://www.emuchrist.org/cpviewer/nintendogameboyadvance.htm. It is listed as "GBA Image Renamer".

Let me know what you think,
John

unclet

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Re: GBA Screenshot Pack
« Reply #16 on: March 30, 2006, 09:57:18 pm »
jcrouse
Where did you get your DAT file?   The Rom filenames in your DAT do not seem like they are named appropriately.   The filenames include brackets [] with a bunch of text between them like the following:

Quote
0001 - F-Zero (JPN) [SRAM_V110] [32 MBit]
0002 - Super Mario Advance (JPN) [EEPROM_V111] [32 MBit]
0003 - Battle Network RockMan EXE (JPN) [SRAM_V110] [64 MBit]
0004 - Kuru Kuru Kururin (JPN) [SRAM_V110] [32 MBit]
0005 - Mr. Driller 2 (JPN) [SRAM_F_V100] [32 MBit]

Also they have (JPN) rather than (J), (EUR) rather than (E) which is not really like the GoodTools naming convention ... correct?

Anyway, I did not use your tool since I did not want my Rom named this way.

I attached a directory listing of my Rom filenames before the numbers were stripped off.   I believe the naming of the Rom files in my list are more consistent with GoodTools. 

Here is what my filenames tend to look like:

Quote
0001 - F-Zero (J)(Independent)
0002 - Super Mario Advance (J)(Independent)
0003 - Battle Network Rockman EXE (J)(Eurasia)
0004 - Kuru Kuru Kururin (J)(Eurasia)
0005 - Mr. Driller 2 (J)(Capital)


Tell me what you think.....
« Last Edit: March 30, 2006, 10:01:01 pm by unclet »

jcrouse

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Re: GBA Screenshot Pack
« Reply #17 on: March 30, 2006, 09:59:38 pm »
It is from the website where the images are. I agree that the names in the DAT file do not seem to match the Good Tools rom names. The utility simply converts the images to the standard that the website where the images are posted uses.

John

headkaze

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Re: GBA Screenshot Pack
« Reply #18 on: March 30, 2006, 11:27:29 pm »
Nice work jcrouse! I was going to write a util to do this and release, but had a feeling you were on the job. Cheers.

jcrouse: quick question, does your util check the crc and do the ROM renaming too, or do you have to use CLRMame to rename them? Nevermind, figured out you do need CLRMame but no big deal.
« Last Edit: March 30, 2006, 11:39:33 pm by headkaze »

unclet

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Re: GBA Screenshot Pack
« Reply #19 on: March 30, 2006, 11:30:27 pm »
Makes sense, however, I would not want to rename my Rom files to have that naming convention

headkaze

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Re: GBA Screenshot Pack
« Reply #20 on: March 30, 2006, 11:35:08 pm »
The naming convention is not as important as having snaps that match the ROM names and not everyone will have their ROMs named the same as you. With a dat file means anyone can rename thier ROMs to match. As I said before there are quite a few different naming conventions for GBA ROMs.

unclet

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Re: GBA Screenshot Pack
« Reply #21 on: March 30, 2006, 11:46:24 pm »
I understood your point but I just would not want my Rom filenames to use those long filenames from jcrouse's DAT file since those would be the names which would show up in the MameWah game listing.  Also, I kind of would like my Rom files to adhere to the official "pocket" numbering system and GoodTools naming convention when possible.

Again, I understand the need of a DAT files, but perhaps a new DAT file could be created to help everyone out which will rename their Rom files to the "pocket" heaven filenames.

jcrouse
Would it be possible to take the Rom filelist I provided and make a program to rename the GBA Roms from that?

headkaze

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Re: GBA Screenshot Pack
« Reply #22 on: March 30, 2006, 11:53:32 pm »
Personally it's not a big deal for me because GameEx will remove the text after a bracket. Also, having numbers means games arn't listed in alphabetic order which is what you want in a FE (I would expect). The numbers thing means you can't find a game you want by name.

I suppose the way to do it would be if jcrouse would write a program to rename his ROMs to match the text file you posted, then create a CLRMame dat from from the ROMs, then he could include that with his program and people could use the dat file to rename their ROMs along with their snaps.

unclet

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Re: GBA Screenshot Pack
« Reply #23 on: March 31, 2006, 12:50:50 am »
Exactly what I was recommending .....  now lets see if he will do it ... he has been silent for a while now ... perhaps he is already done ...

headkaze

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Re: GBA Screenshot Pack
« Reply #24 on: March 31, 2006, 07:15:15 am »
If he dosn't do it I'll make the dat file. I'll make one with and without numbers based on that list and it should work with jcrouse's renamer.

jcrouse

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Re: GBA Screenshot Pack
« Reply #25 on: March 31, 2006, 08:01:50 am »
Exactly what I was recommending .....  now lets see if he will do it ... he has been silent for a while now ... perhaps he is already done ...

It's called sleep.

John

unclet

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Re: GBA Screenshot Pack
« Reply #26 on: March 31, 2006, 08:15:40 am »
I can use a little more of that lately .....

jcrouse

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Re: GBA Screenshot Pack
« Reply #27 on: March 31, 2006, 08:18:35 am »
As stated, there are a few naming conventions for GBA roms. The main thing is that whichever set you decide upon, you should not change the names of your rom files. It makes updating darn near impossible. That being said, we are starting with very genericly name images and attempting to rename them to match the names of the roms. This is VERY easy with the dat file I provided BECAUSE the entire string is in the dat file. Like so:

0001 - F-Zero (JPN).gba

This makes it easy to find the match based on the image file name, like 0001.jpg, match it to a string, like the above one and strip off the beginning, move the image file to another folder and rename it properly. The problem with using a different DAT file is that some logic must be applied to match the image file with the rom file before renaming the image file. THis is very hit-and-miss because of the similarity of rom names when clones come into play. With the Good Tools set, for instance, some games have 8 copies or more with VERY similar names. A few much more knowledgable individuals than myself have written Artwork Renamers and none of them are 100% because of this.

Think of the included DAT file as a mapping file. It tells EXACTLY what to name each image file because of the string I listed above as an example.

Personally, I do this. I pipe a directory listing to a text file for my rom folder. I then do the same for the image folder. Then I open them in Excel. I put them in the same sheet in neighboring columns and line up the corresponding names, like so:

rom1          rom1
rom2          rom2
rom3          .
rom4          rom4
rom5          .
rom6          rom6

I add a "." as a place holder for the empty cells in the image column. I then save the rom column as a text file and also save the image column as a seperate text file. What this does is create a static mapping of EXACTLY which rom goes with EXCATLY which image. I have then written a personal utility the takes the two text files, the image folder and an output folder as parameters and copies the images and renames them accordingly. It is a lot of work. Without the EXACT static mapping there is just too much to chance.

John

darthbane2k

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Re: GBA Screenshot Pack
« Reply #28 on: March 31, 2006, 08:27:49 am »
just WHY do people emulate GBA on their cabs? the games cant look too nice when played at full screen can they?I have a flash linker to flash roms onto my flash cart, but to play low res GBA games on my cab... nah.

headkaze

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Re: GBA Screenshot Pack
« Reply #29 on: March 31, 2006, 08:39:01 am »
Ok, I went to the trouble to create a Pocketheaven CLRMame dat file then I realise there is one already on Pocketheaven. Oh well

Official Pocketheaven dat files

EDIT: Removed the link to my dat files because I realised you need the numbers to use jcrouse's GBA Image Renamer anyway.

Quote
just WHY do people emulate GBA on their cabs? the games cant look too nice when played at full screen can they?I have a flash linker to flash roms onto my flash cart, but to play low res GBA games on my cab... nah.

I think GBA games look great on a cab full screen.
« Last Edit: March 31, 2006, 09:36:20 am by headkaze »

unclet

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Re: GBA Screenshot Pack
« Reply #30 on: March 31, 2006, 08:51:46 am »
GBA games play find on my monitor, but the most important reason to include them is because my kids love a lot of the games available .....

jcrouse

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Re: GBA Screenshot Pack
« Reply #31 on: March 31, 2006, 08:56:32 am »
just WHY do people emulate GBA on their cabs? the games cant look too nice when played at full screen can they?

Do people actually PLAY games on their cabinets? I knew I was missing something. It always seems like a lot of work and no play. Thanks for the heads-up.

 :cheers:
John

headkaze

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Re: GBA Screenshot Pack
« Reply #32 on: March 31, 2006, 09:25:59 am »
Hey jcrouse perhaps you could add the official Pocketheaven dat file instead of the one included with your GBA Image Renamer app. It does use a nicer looking naming convention.

And maybe one more request :) maybe you could add a browse button to the ROM folder, and a tickbox saying "remove numbers" that will after renaming the snaps rename the ROMs and snaps removing the numbers at the start. Would just be more cab friendly I expect.
« Last Edit: March 31, 2006, 09:41:06 am by headkaze »

jcrouse

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Re: GBA Screenshot Pack
« Reply #33 on: March 31, 2006, 12:32:50 pm »
And maybe one more request :) maybe you could add a browse button to the ROM folder, and a tickbox saying "remove numbers" that will after renaming the snaps rename the ROMs and snaps removing the numbers at the start. Would just be more cab friendly I expect.

This can be easily accomplished with an app named BRU, Batch Rename Utility. You can get it here: http://www.bulkrenameutility.co.uk/Main_Intro.php . I have used it many times and it works great.

John

headkaze

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Re: GBA Screenshot Pack
« Reply #34 on: March 31, 2006, 12:45:07 pm »
heh quite amusing, I use the same util myself ;)

jcrouse

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Re: GBA Screenshot Pack
« Reply #35 on: March 31, 2006, 12:46:28 pm »
There is also a dedicated GBA renamer here: http://www.gba-renamer.com/

John

jcrouse

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Re: GBA Screenshot Pack
« Reply #36 on: March 31, 2006, 01:02:49 pm »
heh quite amusing, I use the same util myself ;)

Headkaze......Check your PM's.

John

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Re: GBA Screenshot Pack
« Reply #37 on: March 31, 2006, 06:39:22 pm »
Hey jcrouse perhaps you could add the official Pocketheaven dat file instead of the one included with your GBA Image Renamer app. It does use a nicer looking naming convention.

And maybe one more request :) maybe you could add a browse button to the ROM folder, and a tickbox saying "remove numbers" that will after renaming the snaps rename the ROMs and snaps removing the numbers at the start. Would just be more cab friendly I expect.

Since the images are from the Advance-Power website I will be using their DAT file. The images do not match the DAT files from PocketHeaven.

I will look into stripping the numbers from the rom images although, as previously stated, it is quite easy using BRU.

More later,
John

jcrouse

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Re: GBA Screenshot Pack
« Reply #38 on: March 31, 2006, 06:41:30 pm »
There is also a dedicated GBA renamer here: http://www.gba-renamer.com/

John

FYI....The dat files for this utility seem to match PocketHeaven and not Advance-Power which controls the images names so I will be adding the rom renaming to my utility. It will be ready in a few days.

John

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Re: GBA Screenshot Pack
« Reply #39 on: April 01, 2006, 09:02:27 am »
Thanks jcrouse! Didn't realise the numbering system was different too, so you can't just use the Pocketheaven CLRMame dat file with your program. Oh well, looks like it will have to be the advance-power naming convention. I guess if you end up adding the number stripping to your program you could also get it to strip the stuff between brackets at the end of ROM name.
« Last Edit: April 01, 2006, 09:15:59 am by headkaze »