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Author Topic: Upcoming SlikStik push/pull spinner (was: New TurboTwist Spinner from GGG)  (Read 5225 times)

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SlikStik Christian

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Quote
I dont own the GGG spinner but I could think of a few ways that it and the SS spinner could be push/pull.   You do it similar to what 1up did having the spinner "samwiched" between springs... but instead of two on the spinner shaft you could use eight.  One pair of springs for each mounting bolt.   Then you could use the same type switch actuators to tell when the spinner moves up and down.. i dunno.. it could work..   Here's what I'm thinking..

Brandon,

   I guess great minds do think alike. Here are some early photos of our WIP version of the SlikStik Tornado spinner DOT style that we have been working on, it employs the same exact theory in the diagram you posted.

Spring tensions and vertical glide options are being developed as we speak.

This project has now been accelerated and will be released as soon as it is perfected.

{thread hijacking not intended}


« Last Edit: February 27, 2006, 08:44:14 pm by saint »


Thank You

Christian
Team SlikStik
http://www.slikstik.com

brandon

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Re: Upcoming SlikStik push/pull spinner (was: New TurboTwist Spinner from GGG)
« Reply #1 on: February 27, 2006, 08:41:56 pm »
wow.. that's pretty sweet!  maybe I'm psychic? lol  well at any rate.. its good to know I thought up something decent and wasn't talking out of my --I'm attempting to get by the auto-censor and should be beaten after I re-read the rules-- for a change  :P  there goes my "freebie"  ;D

RetroBorg

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Re: Upcoming SlikStik push/pull spinner (was: New TurboTwist Spinner from GGG)
« Reply #2 on: February 27, 2006, 10:10:06 pm »
This project has now been accelerated and will be released as soon as it is perfected.

Funny how a bit competition can accelerate a project.

Forgive me for being a little sceptical but on your own SlikStik forum you talked about producing one of these back in January 2004, you announce one year later in January 2005 that you had a test unit already made which works good but needs a little fine tuning before production. Now you have a little competition from the new TurboTwist™ Arcade Spinner Control from GroovyGameGear and you're talking about accelerating the project. I reckon Randy could start work on ones these in about one year from now and have it completed before you do. I hope I am wrong and if you do eventually make one, I will be first to buy one of you, unless Randy builds one first that is.  ;)
« Last Edit: March 01, 2006, 02:52:48 am by RetroBorg »

hypernova

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Re: Upcoming SlikStik push/pull spinner (was: New TurboTwist Spinner from GGG)
« Reply #3 on: February 28, 2006, 12:34:16 pm »
You guys should give him a break.  Funny how a bit competition can accelerate a project.  So you said it yourself.  Competition is ALWAYS a good thing.  It's one of the things that makes America America!  So yeah, someone might be sitting on a design for awhile, but if there's nobody he has to worry about bringing it out earlier than him, then there's no need to hustle.

I know there's some demand for these things, but there can't be TOO much demand.  Which is probably a major reason why it was so slow in coming.
I'll exercise patience when you stop exercising stupidity.
My zazzle page.  I've created T-shirts!

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Re: Upcoming SlikStik push/pull spinner (was: New TurboTwist Spinner from GGG)
« Reply #4 on: February 28, 2006, 02:52:20 pm »
You guys should give him a break.  Funny how a bit competition can accelerate a project.  So you said it yourself.  Competition is ALWAYS a good thing.  It's one of the things that makes America America!  So yeah, someone might be sitting on a design for awhile, but if there's nobody he has to worry about bringing it out earlier than him, then there's no need to hustle.

I know there's some demand for these things, but there can't be TOO much demand.  Which is probably a major reason why it was so slow in coming.

  Seriously man... Everyone needs to chill out.   Let the companies do thier thing and just like every other product thats out there, there will be pros and cons to each model. 

  At ease, soldiers.


 

GGKoul

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Re: Upcoming SlikStik push/pull spinner (was: New TurboTwist Spinner from GGG)
« Reply #5 on: February 28, 2006, 03:40:50 pm »
Hey, I'll buy that!!  But how big will the depth foot print be?

brophog

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Competition is ALWAYS a good thing.

Actually, it's not. But then again, when you use absolutes, you tend to be wrong a lot.

Silver

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wow.. that's pretty sweet!  maybe I'm psychic? lol  well at any rate.. its good to know I thought up something decent and wasn't talking out of my --I'm attempting to get by the auto-censor and should be beaten after I re-read the rules-- for a change  :P  there goes my "freebie"  ;D

This is completely offtopic...

[fade in Twilight Zone music]

...but brandon, you're being psychic again? Not the first time:

http://forum.arcadecontrols.com/index.php?topic=49407.msg488071#msg488071
(And RandyT comments on it a couple of posts lower down than that one....)

[fade out Twilight Zone music]

Anyway, back to the thread....

toasty

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Competition is ALWAYS a good thing.

Actually, it's not.

How do you figure?  Perhaps for the competitors it can be a drag, but for consumers, it drives down prices and encourages innovation and enhanced customer service.  Granted I have a somewhat biased view -- I'm an attorney that does private antitrust enforcement -- but I have a hard time seeing the "downside" of competition.

Kremmit

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Competition can be bad, example:

Competition forces fast food joints to feed us the very cheapest food they can buy and process.  Good burger joints that don't try to compete directly with McDonalds have good food.

You see this all over the restarurant business- competition forces a resturant to degrade quality in order to cut costs.  That's why a brand new resturant will often start out with really good food, but when you go back a year later, it just isn't as good as you remember- they started buying chepaer "raw materials" because they couldn't compete.

toasty

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Competition can be bad, example:

Competition forces fast food joints to feed us the very cheapest food they can buy and process.  Good burger joints that don't try to compete directly with McDonalds have good food.

Yeah, but I don't go to McDonald's because I want really good food, nor do I expect it.  If I go to McDonald's, it's because I want cheap, quick food, and make the decision to sacrifice quality for that.  Your local bar and grill that sells a thick, juicy burger isn't in competition with McDonald's for your burger business.

You're comparing apples and oranges, IMO.  In fact, when you look at the market that McDonald's actually competes in -- the fast food burger market -- there has been an upswing in quality of food -- Black Angus Burgers at Hardees & Burger King.  They're actually pretty tasty.

If your local grill's burgers start going south, blame the management -- not the market.

OK, pardon the thread hijack...

clanggedin

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Without competition in the cell phone business you'd all still be using those bricks the first companies sold years ago. You also have a phone without a camera, mp3 ringtones and all that fancy crap they have in them now.

Competition is ALWAYs good when it comes to technology. As for comparing competition in the spinner world to competition in the fast food world it's like comparing apples to oranges.

brandon

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wow.. that's pretty sweet!  maybe I'm psychic? lol  well at any rate.. its good to know I thought up something decent and wasn't talking out of my --I'm attempting to get by the auto-censor and should be beaten after I re-read the rules-- for a change  :P  there goes my "freebie"  ;D

This is completely offtopic...

[fade in Twilight Zone music]

...but brandon, you're being psychic again? Not the first time:

http://forum.arcadecontrols.com/index.php?topic=49407.msg488071#msg488071
(And RandyT comments on it a couple of posts lower down than that one....)

[fade out Twilight Zone music]

Anyway, back to the thread....

haha.. wow, that is weird!  I'm all the time thinking up crazy stuff but I never actually do it.  At one point a was keeping a journal of "inventions" until I started discovering that most of them had already been invented and I just didnt know it.  oh well, glad I've still have my day job  ;D
« Last Edit: March 02, 2006, 01:56:23 am by brandon »

NoOne=NBA=

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Competition is ALWAYs good when it comes to technology.

Competition is only good to consumers in terms of price.
Quality ALWAYS suffers when technology is subjected to competition.

Look at the Betamax vs. VHS issue.
Sony had superior quality, but was forced out of the market because anybody, and everybody, could produce a VHS recorder.
As the lower-quality VHS machines gained marketshare, based solely on price, video stores began reducing the selections available in Beta format.
This started a death spiral, that led to the demise of the superior quality format.

With regard to cell phones, my old analog-only Nokia gave me better reception, with a much better range, than the analog/digital LG that I'm currently using.
I actually had to switch back down from a digital-only phone because I couldn't keep a call going in my house, and couldn't get a call out anywhere that I hunt.
I live right in the geographic center of my town, and only about 1/2 mile from the freeway, BTW.

Now they are talking about eliminating analog completely in the near future, which is going to leave me SOL.
That "advance" is driven by competition.
They can pack more calls into the same bandwidth with digital.
They are offering WORSE service for the same price--so that they can remain "competitive".
There is no regard for the customer, just their own bottom line.

Minwah

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With regard to cell phones, my old analog-only Nokia gave me better reception, with a much better range, than the analog/digital LG that I'm currently using.
I actually had to switch back down from a digital-only phone because I couldn't keep a call going in my house, and couldn't get a call out anywhere that I hunt.

I agree modern mobiles are absolute shite.  I have an old black/white screened crappy Nokia because at least it doesn't crash.  And if I wanted a camera or mp3 player I'd buy one...

Back on topic...I would like to see a push/pull spinner available so this looks like a pretty good start...

Arcades R Fun

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Looks good to me.
A good push/pull spinner would be a "must have" in my book!

RetroBorg

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I would have bought a push/pull spinner of Oscar years ago but the foot print was too big, I hope SlikStik manufacturer one real soon, I'm sure a spinner like this if it isn't too much more than the standard spinner would dominate the spinner market. Surely most people would pay a little more for their spinner if it meant being able to play Discs of Tron.

What would be really cool is if someone sold a Dics of Trons package which included push/pull spinner plus replica Tron joysick.  ;D

markrvp

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What would be really cool is if someone sold a Dics of Trons package which included push/pull spinner plus replica Tron joysick.  ;D

Everyone would just ---smurfette--- about the price.  ;)

EwJ

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Any updates on teh progress of a push/pull spinner?

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oh boy, here we go again.
M    Y    X

BLACKOUT  - Finally rewritten - http://blog.myxdigital.com/
Original BLACKOUT thread - http://forum.arcadecontrols.com/index.php?topic=48239.0

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Hey, Mark, does your Tron spinner work?