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Author Topic: Flipping cocktail table  (Read 4577 times)

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fullerlee

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Flipping cocktail table
« on: April 04, 2002, 01:06:21 pm »
Hi,

I'm building a cocktail cabinet for mame. Originally I was planning on making it traidtional player-facing-player, but it doesn't seem there's many roms which support this is that true?
If so, I'll probably make it a side-by-side cocktail (a bit wierd I know). Anyone know of any examples of a side-by-side cocktail project?

Thanks,

Lee
« Last Edit: December 31, 1969, 07:00:00 pm by 1026619200 »

darkmanx

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Re: Flipping cocktail table
« Reply #1 on: April 04, 2002, 02:20:00 pm »
i saw one that really looked good......unfortunatly i dont have a link. i will look in some of the examples maybe its there. but the thing was really nice lookin.
« Last Edit: December 31, 1969, 07:00:00 pm by 1026619200 »
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darkmanx

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Re: Flipping cocktail table
« Reply #2 on: April 04, 2002, 02:25:09 pm »
err ok i found 2 already
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joe

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Re: Flipping cocktail table
« Reply #3 on: April 04, 2002, 02:27:20 pm »
im in the process of making a side-by-side cocktail as well. i also decided upon the side-by-side mostly because i wanted a full featured arcade cab that i could play all types of games on(some just arent possible to flip) and i didnt have room for a full size stand up.

OSCAR made a really really nice side-by-side that i used for the basis for my project, of course i changed a few things but i got most of the design from his cocktail. all the info. on his can be found at: http://www.skum.org/gemini/

after i finsih mine i will also have a site.

hope this helped.

SirPoonga

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Re: Flipping cocktail table
« Reply #4 on: April 04, 2002, 02:46:03 pm »
Quote
Hi,

I'm building a cocktail cabinet for mame. Originally I was planning on making it traidtional player-facing-player, but it doesn't seem there's many roms which support this is that true?
If so, I'll probably make it a side-by-side cocktail (a bit wierd I know). Anyone know of any examples of a side-by-side cocktail project?

Thanks,

Lee


Since I'm making an upright too, my cocktail won't have side by side controls.  Just vertical and horzonal across from each other.
« Last Edit: December 31, 1969, 07:00:00 pm by 1026619200 »

fullerlee

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Re: Flipping cocktail table
« Reply #5 on: April 04, 2002, 03:13:33 pm »
Well, I've cut all the bits out ready to assemble and it's now that I'm having second thoughts about a facing cocktail table. I originally thought mame would automatically flip non-simulatenous 2 player games but I can't find that option.
Besides, it would be good to play tmnt, simpsons, ddragon, and classics like that.

Thanks everyone for all the links. A couple of very nice looking ones. Gemini seems the simplest for a crap handyman like myself.
« Last Edit: December 31, 1969, 07:00:00 pm by 1026619200 »

SirPoonga

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Re: Flipping cocktail table
« Reply #6 on: April 04, 2002, 03:16:57 pm »
Quote
Well, I've cut all the bits out ready to assemble and it's now that I'm having second thoughts about a facing cocktail table. I originally thought mame would automatically flip non-simulatenous 2 player games but I can't find that option.
Besides, it would be good to play tmnt, simpsons, ddragon, and classics like that.

Thanks everyone for all the links. A couple of very nice looking ones. Gemini seems the simplest for a crap handyman like myself.


It;d be in the dipswitch setting if the game support cocktail mode (IE screen flipping).  Look at capcom bowling as an example.
« Last Edit: December 31, 1969, 07:00:00 pm by 1026619200 »

bob

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Re: Flipping cocktail table
« Reply #7 on: April 08, 2002, 09:56:21 pm »
ArcadeOS will do the flipping, even if the MAME drivers won't, I believe. I've been planning on making a coctail cab with a 20 inch monitor I have. I am thinking of a movable control panel, but I don't have the details worked out.

bob
« Last Edit: December 31, 1969, 07:00:00 pm by 1026619200 »
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JLR2000

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Re: Flipping cocktail table
« Reply #8 on: April 10, 2002, 09:59:43 pm »
I'm working on making/restoring a head to head cocktail, but I will have Playstation joysticks available(maybe thru the coin door, maybe plugs available on side?) for the horizontal games.  I had the PSX joysticks already, so I bought PSX->USB converters for $14.99 each and just plugged them into the 2 avail. USB ports.  This way, you can play the head to head games, or just take the stools and move them to one side and go at it with the joysticks.  Seemed like a simple solution to have the best of both worlds.
« Last Edit: December 31, 1969, 07:00:00 pm by 1026619200 »

Spartan

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Re: Flipping cocktail table
« Reply #9 on: April 11, 2002, 08:10:31 am »
ArcadeOS will automatically feed the -ror (or is it -rol) to MAME to turn the screen 90 degrees.  However this will NOT set MAME to perform a screen flip when switching from player one to player two.  This is set by dip switch (cabinet cocktail vs upright) within the MAME game itself.

The problem is that to configure you cocktail cabinet, you have to go into every game that you want to support screen flipping and set that dip switch properly because by default, all MAME games are set to cabinet upright.

If you compile your own MAME, then you can use a utility I wrote to change the driver files so that the default cabinet is cocktail instead of upright.  Makes configuration MUCH easier!

(Oh, and the utility also works for vantage, if there are any fans of that emu out there.)


Get my cocktailizer by clicking HERE!
« Last Edit: December 31, 1969, 07:00:00 pm by 1026619200 »

Lilwolf

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Re: Flipping cocktail table
« Reply #10 on: April 11, 2002, 09:50:28 am »
the idea I had for a cocktail table was this

2 ends.  these would be for the classics.  They would probably have 2 4wyas (or 2 8ways and the oscar plates) and 4 buttons or so.  This is for all vertical games and cocktail games.

Then on one side would be 2 players for horizontal games / fighter games.  

Then on the last side (if I get around to it and decide it wont go against a wall) would be a steering wheel... but this probably wont happen.

Anyway, the ends are GREAT for vertical games.  Fully use that monitor!  Not all the games handle the cocktail switching... not a huge deal.  Best of both worlds in my mind
« Last Edit: December 31, 1969, 07:00:00 pm by 1026619200 »

tellarite

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Re: Flipping cocktail table
« Reply #11 on: April 13, 2002, 07:34:24 pm »
Is there a list of all the games that DO support the cocktail-flipping mode? I seem to remember that a lot the games in MAME tend to have a message upon start up that says that the cocktail-flipping doesn't work...

I have read what everyone else has said about ArcadeOS. I am mainly interested in the flipping between 2 player games.
« Last Edit: December 31, 1969, 07:00:00 pm by 1026619200 »

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Re: Flipping cocktail table
« Reply #12 on: April 14, 2002, 09:11:59 pm »
Quote
the idea I had for a cocktail table was this

2 ends.
« Last Edit: December 31, 1969, 07:00:00 pm by 1026619200 »