Okay, I'm starting to vectorise the background of the Mortal Kombat 1 dedicated sideart. WOOHOO says the whole arcade community.
Anyways, the original artwork is really complicated. Specifically its use of blurred shading. I can replicate this in Illustrator using a Gaussian Blur effect, as you can see above. (Please ignore the actual vectoring, I'm just trying to get the colouring right! It'll be better in the end!)
What I'm wondering is
1) How many printers would use Illustrator CS. I'm not sure if this blurring is supported in ealier versions. If it is, then we've got a winner. If not, the artwork may need to be resized to full sized and rasterised.
2) Is there any other way to make this effect, ie with gradient meshes?
I want this artwork to look as close to the original as possible. Obviously the halftoning that often comes out in the printing is hard to replicate, so I'm not going to bother!
Can any of you illustrator gurus offer any ideas to help me along the way?
Basically the final artwork is going to be a hybrid vector/raster image. I have some good quality photos of the kicking guy which I'm going to mask off and apply to my vector artwork.
