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Author Topic: 2 spinners to 1 hacked mouse?  (Read 2000 times)

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isugoat

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2 spinners to 1 hacked mouse?
« on: December 13, 2002, 03:16:46 pm »
Spinners use only one axis, right?  so would that mean you could wire 2 spinners to one mouse hack by hookin 1 spinner up to mouse X axis and the second spinner to the Y axis?

also...where this idea came from is Pong for the Atari.  so do arcade spinners emulate the old atari spinner well?

Darkstalker

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Re:2 spinners to 1 hacked mouse?
« Reply #1 on: December 14, 2002, 12:01:27 am »
Yup, a spinner only needs one analog axis.  If you hack a mouse you can hook up two spinners to it.
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u_rebelscum

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Re:2 spinners to 1 hacked mouse?
« Reply #2 on: December 14, 2002, 07:42:14 am »
Spinners use only one axis, right?  so would that mean you could wire 2 spinners to one mouse hack by hookin 1 spinner up to mouse X axis and the second spinner to the Y axis?

Yes, but you also need Mame:Analog+ (see sig) so you can set player two to use mouse 1 Y axis as its input, as in the standard mame you cannot remap the mouse inputs to anything but the defaults.
OR
You could edit all spinner games so the dial for player two is set to dial_v player 1 input and recompile.

Quote
also...where this idea came from is Pong for the Atari.  so do arcade spinners emulate the old atari spinner well?
Do you mean the 2600 "spinner"?  I didn't think it was a spinner, but a paddle which could only be turned 1 1/2 times.  My definitions: spinner has unlimited left and right turns, paddle has limited number of turns.  I'm not positive everyone follows these defs, but many do.
Robin
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Darkstalker

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Re:2 spinners to 1 hacked mouse?
« Reply #3 on: December 16, 2002, 02:43:34 pm »
Well, the Atari 2600 had two sets of paddles...The racing set (Which had no stops), and the standard tennis (?) set which all the non-driving games used.  I think the "tennis" set had one stop peg in it, so you could get ~350 degrees of rotation out of it.  I do remember that the controls would not work if you had the wrong set attached.

Perhaps Oscar might be able to rig up a tab on of his spinners and make a new product out of it.   You could hack a 2600 "tennis" spinner too...
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u_rebelscum

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Re:2 spinners to 1 hacked mouse?
« Reply #4 on: December 17, 2002, 02:09:47 am »
Well, the Atari 2600 had two sets of paddles...The racing set (Which had no stops), and the standard tennis (?) set which all the non-driving games used.  I think the "tennis" set had one stop peg in it, so you could get ~350 degrees of rotation out of it.  I do remember that the controls would not work if you had the wrong set attached.

Thanks for the reminder that there was more than one type.

I must have had the "tennis" set then, but I don't remember it being called tennis paddles.  (I didn't like tennis back then, so maybe I forget the "tennis" part of the name on purpose.)  Played "Kaboom!" with it a lot.  There is no way I can approach how fast I was able to go back then. 8)    I thought it could go more than one rotation, but I was smaller then. ;)

Now that I think about, IIRC the racing set was called "spinners" (or was it "spinning paddles"?), and the tennis set was called just "paddles", but that was so long ago.  Maybe I'm just renaming them in my mind to fit my definitions. :-\
Robin
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