yeah, this is the final post for this thread...as for the legality, i know of no man who owns all the arcade machines for the whole mame list, and know very few who only use mame to run arcade games they do have. thus, it's illegal.
MAME is used illegally. But it is not illegal.
There is a diffrence.
Writable CDs are used quite frequently for piracy. So are VCRs.
None of the above are illegal(despite heavy lobbying by media industries to crush them).
Same concept applies here.
MAME is a legal product that is often used illegally.
I'm only pointing this out because people see these statements, take them as fact, and next thing you know things like "Nintendo Power magazine gave away free games in Japan" are being quoted by large #s of people.
And it's not like copyright law is commonly understood anyways. So a mis-statement of copyright law seems to me a very important thing to correct.
As an example, people keep insisting that free games are public domain software, because they didn't have to buy them(regardless of whether or not it's through a pay service such as the Sega Channel, or free as with most homebrews).
In point of fact, software is not public domain untill it is explicitly IDed as such by the copyright holder, regardless of how it was released.
and lastly, for input hacks, that is because someone like you actually did something for themselves and created what they want.
But the fact that it was added into the official release version says something about the priorities.
I don't have a problem with them trying to get the emulation as accurate as possible. In fact, I encourage it.
But these sorts of things DO lend weight to the argument that, regardless of official statements, MAME is FOR playing games as opposed to it being a happy coincidence.
That's all I'm saying.