Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up --- Bug Reports --- Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: New twist on classic: Radial Pong  (Read 1433 times)

0 Members and 1 Guest are viewing this topic.

rampy

  • *shrug*
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2910
  • Last login:March 02, 2007, 11:32:16 am
  • ...as useless as a JPG is to Helen Keller
    • Build Your Own PVR

u_rebelscum

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3633
  • Last login:April 21, 2010, 03:06:26 pm
  • You rebel scum
    • Mame:Analog+
Re:New twist on classic: Radial Pong
« Reply #1 on: November 12, 2002, 11:46:49 pm »
http://www.puzzlechoice.com/pc/Radial_Pongx.html

I wish it was setup for a spinner controller; it's perfect for that.
Robin
Knowledge is Power

rampy

  • *shrug*
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2910
  • Last login:March 02, 2007, 11:32:16 am
  • ...as useless as a JPG is to Helen Keller
    • Build Your Own PVR
Re:New twist on classic: Radial Pong
« Reply #2 on: November 13, 2002, 10:28:27 am »
yeah.. I had the same thought, but hadn't realized that it wasn't...

Did you think it was fun?  Maybe at some point someone can make a little fancier version with 2 player option that uses spinner input.

*shrug*

rampy

u_rebelscum

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3633
  • Last login:April 21, 2010, 03:06:26 pm
  • You rebel scum
    • Mame:Analog+
Re:New twist on classic: Radial Pong
« Reply #3 on: November 13, 2002, 08:52:18 pm »
It was okay.  The problem was mouse acceleration.  I'd move the mouse (actually my hand on a trackball) in a circle, but eventually the path of the pointer would wander and I'd have to lift and move the mouse (take my hand off the trackball) to try to get my hand circle to correspond to moving the pointer in a circle inside the gaming window and centered around the center of the window again.  Hard to do in the middle of the game, and runed the gameplay.

It probably would get a little boring after a while, but I never got that far.  I got too frustrated and had to quite.
Robin
Knowledge is Power