3 problems with the Twistygrip.
1. It looks pants.
2. Most of the PVC parts are USA fittings unavailable in the UK.
3. Did I mention how incredibly pants it looks?
You might want to think twice about insulting other people's work before starting a similar project on your own.
That same guy may be the one holding the crucial piece of info you need to complete your project.
Sorry dude, but I reckon I can do better.
And REALLY, REALLY think twice before making any claims like this.
People may hold you to it, just to see if you can back it up.
You're saying it's impossible for anyone to create a decent Yoke from existing controller parts with less time and effort than it takes to build a TwistyGrip?
No, I said there is no EASY way to build a yoke--regardless of where you start.
I also suggested that you start with arcade quality stuff, if you want to END UP with arcade quality stuff.
The TwistyGrip is a PROVEN design.
If you start with an UNPROVEN design, you will encounter problems that require more time/money/effort.
I would be more inclined to START with a working Y-axis, such as a HyperDrive controller, and BUILD the X-axis, rather than the other way around.
The X-axis is the EASY one.
And by the way, 'definitely' does not become more definite if you type it in capitals
.
No, but it DOES emphasize it when reading.