Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Arcade sounds  (Read 864 times)

0 Members and 1 Guest are viewing this topic.

mjrsting

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 20
  • Last login:June 09, 2017, 01:52:30 pm
  • I'm not a llama!
Arcade sounds
« on: February 22, 2005, 02:53:04 pm »
I don't know if this link would be helpful to anyone in particular, but I wanted to toss it out here for anyone who might be interested.  Ran across it going through some old emails...

http://www.basementarcade.com/arcade/sounds/sounds.html

I know going through the MAME faq and they make mention about the sound issue on Wizard of Wor.

Add the voice to Wizard of Wor? Not unless you can emulate a chip that's been out of production for 20 years, for which the only known documentation is an old, threadbare data sheet written in Japanese and cribbed from a former Sanyo employee.

This guy has some sound samples of WoW (quite large) and didn't know if anyone could incorporate them into the ROM.

Just thought I would toss it out there.   :)

sting