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Author Topic: Multi-Williams Q about 8-Ways.  (Read 1519 times)

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Witchboard

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Multi-Williams Q about 8-Ways.
« on: January 14, 2005, 11:42:37 am »
Is there any other reason to have two 8-way joysticks on the Multi-Williams besides to play Robotron?  It seems most of the games meant to be supported by the Multi-Williams are either 4-Way or 2-Way.

paigeoliver

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Re: Multi-Williams Q about 8-Ways.
« Reply #1 on: January 14, 2005, 01:46:02 pm »
Bubbles requires an 8-way stick.
Robotron requires dual 8-ways
Splat requires dual 8-ways
Joust require dual 2-ways (left-right)
Stargate and Defender require a single 2-way up-down.

NONE of them are 4-way.

2-way games play perfectly with an 8-way.
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Witchboard

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Re: Multi-Williams Q about 8-Ways.
« Reply #2 on: January 14, 2005, 02:19:11 pm »
Fair enough.  The thing is, I was working on more than one control panel and already have two 8-ways on a figher setup.  I was wondering if I could switch out the Multi-Williams for 4-ways to play Wizard of Wor, Pacman, Donkey Kong, BurgerTime, Karate Champ and etc. since I've heard that 4-way games play poor on 8-way sticks.  I know that wouldn't make it a Multi-Williams.  I'm just trying to expand the amount of games without duplicating controls.

NoOne=NBA=

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Re: Multi-Williams Q about 8-Ways.
« Reply #3 on: January 14, 2005, 04:54:51 pm »
If you've HEARD that 4-way games play badly with an 8-way stick, wait until you TRY to play 8-way games with a 4-way stick.

I'll take the "4-way game/8-way stick" setup anyday, over the reverse.
At least 4-way games are PLAYABLE with an 8-way stick.

Witchboard

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Re: Multi-Williams Q about 8-Ways.
« Reply #4 on: January 14, 2005, 06:51:15 pm »
Why would I play an 8-way game with a 4-way stick?  I would use the already two 8-way sticks on my other panel.  I just think it's a waste and redundant to have two panels both with two 8-way sticks, unless one pair is rotary or top fire.

FractalWalk

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Re: Multi-Williams Q about 8-Ways.
« Reply #5 on: January 14, 2005, 07:14:31 pm »
Okay, I'm totally confused as to what the question is.
saint ganked my avatar.

Witchboard

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Re: Multi-Williams Q about 8-Ways.
« Reply #6 on: January 14, 2005, 09:30:02 pm »
Let me see if I can reiterate.

I have multiple control panels.

I have a fighter control panel with already 2 8-way joysticks.

I want a multi-williams type control panel, but I don't want to have two more 8-way joysticks because that is redundant.

I am wanting a panel with at least 1 4-way joystick.

I am thinking about making the joysticks on the multi-williams control panel 4-ways instead of 8-ways.

I can still play 2-way williams games on the 4-way joysticks.

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Re: Multi-Williams Q about 8-Ways.
« Reply #7 on: January 15, 2005, 12:16:04 am »
So, basically you'd make a Defender panel with a 4-way stick instead of a 2-way stick, since all the other games can be played on your other control panel.  I don't see a problem with that.

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Re: Multi-Williams Q about 8-Ways.
« Reply #8 on: January 15, 2005, 12:24:06 am »
Here was my logic.

I assumed that the entire reason behind BUILDING a Multi-Williams CP was to PLAY the Multi-Williams games on it, thus my conclusion that you were planning to play Robotron with 4-ways.

If you're going to play Robotron, Bubbles, and Splat on your fighter panel anyway, why not just add ONE button to it, near enough to the left stick to hit with your thumb, and play ALL the Williams games on your fighter panel?

Then build an Assault CP (one stick of which needs to be a topfire, btw), toss in a couple buttons, and play all the 4-way games on that.

That makes a whole lot more sense, at least to me.




And I'm STILL trying to figure out why they didn't put Moon Patrol on in place of Bubbles or Splat.
No logic there at all.

Witchboard

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Re: Multi-Williams Q about 8-Ways.
« Reply #9 on: January 15, 2005, 12:26:59 am »
Now that's the kind of feedback I'm looking for.   ;D  I'll look into it.  Thanks No...One...  ???  ;)

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Re: Multi-Williams Q about 8-Ways.
« Reply #10 on: January 15, 2005, 07:46:22 am »
And I'm STILL trying to figure out why they didn't put Moon Patrol on in place of Bubbles or Splat.
No logic there at all.

There's perfect logic in it.  You just don't understand how the technology works.

Currently there are two Multi-Williams.  There's the JAMMA one and the one made by Clay Cowgill.

The JAMMA one is more or less like those 8 in 1 Mame boards, released to compete with Clay's kit.  It has the 'bonus' Moon Patrol because it's a popular Williams game.  Actually, it's an Irem game, but Williams licenced it.

Clay's kit, OTOH, runs on an actual board.  Since Moon Patrol runs ON COMPLETELY DIFFERENT HARDWARE, it's completely incompatible with Robotron, Defender, Stargate and the other games on the "true" Multi-Williams.