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Author Topic: controller for quadriplegic  (Read 72563 times)

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Bspill1

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Re: controller for quadriplegic
« Reply #320 on: February 21, 2005, 09:33:21 pm »
MAN!!
« Last Edit: February 22, 2005, 12:32:41 am by Bspill1 »

IntruderAlert

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Re: controller for quadriplegic
« Reply #321 on: February 22, 2005, 02:40:23 pm »
I don't know if this has been mentioned but there is a big list of specialised game controllers and links here:

http://www.cgexpo-uk.co.uk/forum/index.php?s=275c4ad9664a38f8e1ce36e95d4c103f&showtopic=95

skallagrigg

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Re: controller for quadriplegic
« Reply #322 on: February 26, 2005, 05:56:18 pm »
Welcome to the board, BSpill1,

You can get 3.5mm sockets from www.rswww.com - then search on "Miniature Jack Sockets".

Look forward to seeing some pics of your controller,

Barrie
www.OneSwitch.org.uk

RetroJames

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Re: controller for quadriplegic
« Reply #323 on: February 28, 2005, 12:20:53 am »
FINALLY PACKAGED!
« Last Edit: February 28, 2005, 11:30:48 pm by 1hookedspacecadet »

scatter

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Re: controller for quadriplegic
« Reply #324 on: March 03, 2005, 10:21:04 am »
This topic actually hits on something that I have been looking into for a while. Is it possible to come up with an arcade (control panel) layout that is usable with a playstation 2's analog sticks.

What I mean is, most games require you to control stick with your thumbs while hitting buttons with fingers and thumbs, but on an arcade panel it would be difficult at best to play any current ps2 game with the anolog sticks requiring your whole hand to move. Now your left hand can only move the stick instead of being able to move the stick and press up to two other buttons at the same time.

Any ideas?

b
I am scat

skallagrigg

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Re: controller for quadriplegic
« Reply #325 on: March 04, 2005, 12:36:41 pm »
What about the Quasicon?:


http://quasimoto.com/

Looks expensive...

Barrie
« Last Edit: March 04, 2005, 12:46:35 pm by skallagrigg »

versapak

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Re: controller for quadriplegic
« Reply #326 on: March 04, 2005, 02:58:47 pm »
That thing looks like a nightmare, even for those that are not physically handicapped. :P


RetroJames

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Re: controller for quadriplegic
« Reply #327 on: March 04, 2005, 03:29:55 pm »
Isn't that the Defender III panel?

skallagrigg

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Re: controller for quadriplegic
« Reply #328 on: March 05, 2005, 05:55:19 am »
 ;D

I agree, it looks intimidating. However, it's the only arcade stick I'm aware of with two analogue sticks.
« Last Edit: March 05, 2005, 05:57:06 am by skallagrigg »

RetroJames

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Re: controller for quadriplegic
« Reply #329 on: March 05, 2005, 12:12:05 pm »
;D

I agree, it looks intimidating. However, it's the only arcade stick I'm aware of with two analogue sticks.

So far.... ;D

SeaMonkey

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Re: controller for quadriplegic
« Reply #330 on: March 07, 2005, 11:37:46 pm »
The package has arrived!

I will swing by and test it with Sean friday after work.
I will work extra hours this week so that I can be skating on OT by friday, and then leave at like 2 pm or so. Should work out perfect.


RetroJames

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Re: controller for quadriplegic
« Reply #331 on: March 07, 2005, 11:58:06 pm »
The package has arrived!

I will swing by and test it with Sean friday after work.
I will work extra hours this week so that I can be skating on OT by friday, and then leave at like 2 pm or so. Should work out perfect.



Awesome, that is great news.
« Last Edit: March 08, 2005, 12:03:54 am by 1hookedspacecadet »

NiN^_^NiN

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Re: controller for quadriplegic
« Reply #332 on: March 09, 2005, 06:51:23 am »
Great work guys :)

I was gonna say that 3rd party ps2 controllers don't use the back stuff on buttons so you can easily solder onto the points for ise with buttons.

I do have some experience with this but not much.

My cousin was born with a stump so i made him a Playstation joystick which lets him use all the buttons with 1 hand easily and fast besides the start and select buttons.

What it is is just a joystick which has 4 buttons ontop which is controlled by the thumb (l1 l2 r1 r2) and where he grips the joystick the 4 fingers lay ontop of the 4 main buttons the XO etc buttons.

Looking at whats you guys have made im thinking of making him another 1 for ps2 where he uses his stump to control the 2 thumb pad things.

Also i think a good idea is to use some of the money left over to buy him some of the Arcade classics for ps2 for now till he uses mame if he does use it :)

I'm glad to see how friendly this communit has been and I wish i was there to help but im in australia :(

Still you guys have done a great job :) I hope sean is ok and you guys tested the panel already :)

Arcadiac

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Re: controller for quadriplegic
« Reply #333 on: March 09, 2005, 11:22:22 am »
What about the Quasicon?:


http://quasimoto.com/

Looks expensive...

Barrie

Expensive........I'll say.............$599 US..........Holy crap!!!!  :o
ARCADIAC!

handiman28

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Re: controller for quadriplegic
« Reply #334 on: March 09, 2005, 03:31:55 pm »
i was wanting anyones opinion on the Super Pro Stick by MAS vs the x-arcade. are one of these better than the other?

Stingray

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Re: controller for quadriplegic
« Reply #335 on: March 10, 2005, 11:38:58 am »
That thing looks like a nightmare, even for those that are not physically handicapped. :P



Looks totally unusable to me, what a stupid looking layout, and those analog sticks are way too small. At $599 I can't see them moving very many of them.

-S
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SeaMonkey

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Re: controller for quadriplegic
« Reply #336 on: March 11, 2005, 01:26:26 pm »
I have been unable to contact Sean. His phone says, "At the subscriber's request, this number does not accept incomming calls"

Um....

He is pretty far away in his new place, and even when we agree on a time to meet, it has been 50/50 that he is actually there. Anyone have an alternate number for Sean?

Zinfari

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Re: controller for quadriplegic
« Reply #337 on: March 11, 2005, 01:57:11 pm »
Wow, my apologies for not seeing this thread earlier.
« Last Edit: March 11, 2005, 06:42:02 pm by Zinfari »

RetroJames

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Re: controller for quadriplegic
« Reply #338 on: March 11, 2005, 02:01:38 pm »
I have been unable to contact Sean. His phone says, "At the subscriber's request, this number does not accept incomming calls"

Um....

He is pretty far away in his new place, and even when we agree on a time to meet, it has been 50/50 that he is actually there. Anyone have an alternate number for Sean?

I just tried with no luck, same message.  I have sent him an email and will let you know as soon as i hear back.

Zinfari

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Re: controller for quadriplegic
« Reply #339 on: March 11, 2005, 03:39:04 pm »
Ok hard to follow all of these posts, but looks like you are still in the design layout stage.  I like the layout, looks pretty cool.  I would suggest you look at a mouth controller similar to what we did on Bspill's.  You don't have to compromise that way and will get nearly full functionality.  If the game doesn't need the shoulder buttons you don't even need to hook the mouth controller up if the circuit is designed correctly.

Here are my 2 biggest recommendations as they caused us the most difficulty.
1.  Find a PS2 controller with large solder pads.  Just makes the electronic work easier.
2.  Find a PS2 controller that is looking for 100k Ohm potentiometers in the analog sticks.

I can't stress how important item 2 will be.  If you are really good with a soldering iron the pad size can be worked around, but the resistance of the potentiometers can be a show stopper. 

The official PS2 controllers use 10k Ohm potentiometers for their analog sticks.  Unless you have very good connections with an electronics supply house you can not get 10k Ohm pots for the Happ Analog joysticks.  The Happ sticks have a choice of 5k Ohm or 100k Ohm pots.  5k is (or at least was) the standard for arcade games.  100k Ohm is what you will find in PC analog controllers.  These pots are special and you aren't going to find replacements at Radio Shack.  They are High Life meaning they will taking being turned a couple million times vs. the normal ones that are only rated between 5000 and 20,000 times.  The other special thing about them is that they only have 50 degrees of electrical rotation.  Meaning that as you turn from 0 to 360 degrees the resistance only changes from 155 degrees to 205 degrees.  So in the case of a 10k ohm pot 0-155 degrees = 0k resistance, and from 205 to 360 degrees it's 10k ohms.  At 180 it's at 5k Ohm and gradiant in the rest of the range from 155-205.  You will NOT find a replacement for the controller if you use 10k Ohm.  I managed to have some special made in Taiwan or something like that.  So you can pay $45/resistor and remember you need 2 per joystick and you will need to order at least 100 or more for them to do the special order.  You do the math.  In quantities of 1000 or more then you can get them for $5-$10/resistor and the price keeps going down once you get into the multiple 1000 order.  I only needed 2, so I almost scrapped the idea of the analog stick before  I got lucky and talked  an electronics manufacturer into getting me a "sample" of these made for free, (they had them made by hand in Taiwan) but that process took me about 2+ months to get it resolved and they were under the impression that there was a potential of this becoming a commercially available item and a subsequent large order would potentially be following once the prototypes were finished. 

Bottom line find a controller that is looking for 100k Ohms, they are out there as I realized when I bought a different controller for a different project.  This way you have the option of ordering the Happ with 100k pots or even using PC arcade analog stick as they also use 100k pots which would save you a ton of money in the short run if you can figure out how to mount them.  Bspill and I went with the analog stick from Happ as I wanted this to be easy to mount and last forever.  With all of the PS2 to whatever adaptors out there (xbox, gamecube) you should be able to use his controller on whatever as long as you have a good adaptor or worst case rip out hte controller and put in a next gen one.

I'll post some wiring diagrams in a bit as well to show the analog to digital circuit used in the mouth controller and the pinouts of the PS2 controller I worked on.

Hope this helps... if not just tell me to stop.   :-)

-Zinfari

Zinfari

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Re: controller for quadriplegic
« Reply #340 on: March 11, 2005, 03:45:52 pm »
Here is everything I wrote up and sent with the controller.

-Zinfari

-------------------------------

Analog Daughter Board Pinouts - (Viewed from the top of the board

RetroJames

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Re: controller for quadriplegic
« Reply #341 on: March 14, 2005, 10:49:32 pm »
Awesome info!  Keep it comming. 

The summary right now is;

We have sent a scale mockup to a member in Az who is to take it for a final check with Sean.  Once Sean oks the final design, we build. We are fully financed and have a shopping list ready to go, but...

Sean has become unreachable by phone or email.

We are all waiting for Sean to ping the board or one of us so we know what is going on.

No word yet on my end. :(


NiN^_^NiN

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Re: controller for quadriplegic
« Reply #342 on: March 15, 2005, 04:40:41 am »
Why don't u call the centre he is at or home whatever it's called and see if they will go tell him that a guy from BYOC is on the phone and if he will accept the call.

Best way to get through if his phone has been set to not take calls.

Just a thought  :)

RetroJames

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Re: controller for quadriplegic
« Reply #343 on: March 15, 2005, 07:27:39 am »
Hemoved out and in with a roomate a while back.

KevSteele

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Re: controller for quadriplegic
« Reply #344 on: March 15, 2005, 10:38:47 am »
That thing looks like a nightmare, even for those that are not physically handicapped. :P



Looks totally unusable to me, what a stupid looking layout, and those analog sticks are way too small. At $599 I can't see them moving very many of them.

-S

Actually, I'm going to disagree - I've used the Quasicon, and it's really quite nice. I don't think it's appropriate for this project, but it's actually really easy to use in gameplay.

You have to imagine an XBox or PS2 controller "flattened" out to see how the buttons are used.

If you want to see my full review (here's the Quasicon controller part of the Quasicade review):

http://www.retroblast.com/reviews/quasicade_3.html

Video of the controller in action:

http://www.retroblast.com/videos/quasicade2.wmv

Kevin
Kevin Steele, Former Editor and Publisher of RetroBlast! and GameRoom Magazine

Zinfari

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Re: controller for quadriplegic
« Reply #345 on: March 15, 2005, 09:08:14 pm »
Anyone know who makes the quaicon analog controllers?  I'm wondering if they might be a lower cost solution to the Happ ones.  They would definately take up less space and something could be rigged up to extend the handles, although this may lead to too much range of movement.... still interested if they are avail to the public.

-Zinfari

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Re: controller for quadriplegic
« Reply #346 on: March 15, 2005, 10:04:10 pm »
I'd like to get some more feedback from bspill, his friends as well on how his controller is working as from what I understand he has several friends who are interested in getting something similar as well as the person here.

Couple more ideas.

KevSteele

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Re: controller for quadriplegic
« Reply #347 on: March 15, 2005, 10:13:56 pm »
Anyone know who makes the quaicon analog controllers?
Kevin Steele, Former Editor and Publisher of RetroBlast! and GameRoom Magazine

RetroJames

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Re: controller for quadriplegic
« Reply #348 on: March 15, 2005, 10:50:23 pm »
Just a thought / question...are the joysticks on motorized wheelchairs analog?  If so who makes them?

NiN^_^NiN

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Re: controller for quadriplegic
« Reply #349 on: March 16, 2005, 12:35:32 am »
Hemoved out and in with a roomate a while back.

Ahh i knew that (i read the whole thread  ;D) but it didn't click that there was only 1 phone  ::) stupid me

BackAgain

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Re: controller for quadriplegic
« Reply #350 on: March 16, 2005, 07:20:56 pm »
Just a thought / question...are the joysticks on motorized wheelchairs analog?

skallagrigg

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Re: controller for quadriplegic
« Reply #351 on: March 21, 2005, 02:41:57 am »
Quote
1.

RetroJames

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Re: controller for quadriplegic
« Reply #352 on: March 24, 2005, 01:15:09 pm »
still no word form Sean....

:(

versapak

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Re: controller for quadriplegic
« Reply #353 on: March 24, 2005, 05:30:57 pm »
Yeah...

I have the FPS Master controller ready to ship, but I decided to sit on it until we can get some word on progressing forward with this thing.

I hope everything is ok with him.


« Last Edit: March 25, 2005, 03:14:33 am by versapak »

Stingray

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Re: controller for quadriplegic
« Reply #354 on: March 28, 2005, 02:40:15 pm »
Ultimarc have just released the A-PAC, an analogue/digital dual game pad interface for PCs. How fantastic would it be if such a thing existed for Playstations?

That was my thought exactly when I heard about the apac.

-S
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SeaMonkey

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Re: controller for quadriplegic
« Reply #355 on: March 30, 2005, 06:56:19 am »
Sean not checking his email for a couple of weeks can't be a good thing.

With his cell set to not take messages, but not turned off....that's pretty odd.  I hope he isn't being taken by his new "room mate".

RetroJames

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Re: controller for quadriplegic
« Reply #356 on: March 30, 2005, 09:49:20 am »
Sean not checking his email for a couple of weeks can't be a good thing.

With his cell set to not take messages, but not turned off....that's pretty odd.

RetroJames

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Re: controller for quadriplegic
« Reply #357 on: March 30, 2005, 03:26:39 pm »


Arcade doubles as source of therapy

Appleton Post Crescent - Appleton,WI,USA
... Walking past GameZone one day, she looked inside and was struck by the potential of the arcade's offerings for rehab purposes. ...

http://www.wisinfo.com/postcrescent/news/archive/local_20377105.shtml

oldsage

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Re: controller for quadriplegic
« Reply #358 on: April 02, 2005, 05:49:01 pm »
Just a thought / question...are the joysticks on motorized wheelchairs analog?
I had a cool sig once... But it had to go because of *someone*... You know who you are!

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Re: controller for quadriplegic
« Reply #359 on: April 02, 2005, 09:36:38 pm »
finally read this thread because i was bored and all i can add to it is..
i recently lost my cell phone.
when i called them to have it turned off until i found it or got a new one.. that was the message people got when they called it.

'at the customers request this phone does not accept incoming calls'

maybe he lost his phone. i mean, doesn't sound like this guy has the best luck to begin with.

  
 

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