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Author Topic: Act-labs gun fix  (Read 1730 times)

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Tiger-Heli

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    • Tiger-Heli
Act-labs gun fix
« on: September 10, 2002, 10:37:06 am »
Act-labs released a BETA? version of MAME to better support their light guns.  Check www.mameworld.net for the news.

Don't know how it works, but figured people here would be interested
It's not what you take when you leave this world behind you, it's what you leave behind you when you go. - R. Travis.
When all is said and done, generally much more is SAID than DONE.

John IV [MameUI64]

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Re:Act-labs gun fix
« Reply #1 on: September 10, 2002, 03:19:42 pm »
They really should have named it .61.xx or something.  It's basically Mame/Mame32 w/ Mish's fixes posted to the DEVList a week or so ago.  Should make it in to .62 official when the time comes.

slug54

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Re:Act-labs gun fix
« Reply #2 on: September 10, 2002, 09:26:54 pm »
Anyone able to try this out? I downloaded it .Their website said it was a 3mb file but all I get is a 254k invalid zip file.
the source code  file appears to be 6mb as advertised but I 'm not setup to compile anymore. I was just  wondering
if it might fix the aiming in zero point.
Well if anyone has tried it let me know
                     Slug54