Hi all,
I have conceived the attached CP design with the following in mind:
1. Must have a 4-way stick for many of the classic games I love (Donkey Kong, Pac Man, etc.) in a primary (not secondary) location.
2. Must allow switch between LH and RH play (I prefer to "jump" with a left button [i.e. Donkey Kong] and "shoot" with a right button [i.e., Moon Patrol])
3. Must have two 8-way sticks for Robotron, etc. - preferably with the 10" Robotron spacing
4. Must have an authentic Defender/Stargate layout with close approximation to the orginal CPs.
5. A trackball is nice and go big or go home - 3" or bust. Buttons must be on the left like the original Missle Command CP
6. A spinner if there is room (looks like there is above the trackball).
7. Pinball flipper buttons if possible (may take too much room beside the trackball).
8. I have no need for any fighter configurations - I never got into the fighter games.
So the end result looks unconventional. Not that that is bad but there is a lot of experience on this board that may help me avoid mistakes. The CP is ~34" wide which is a tad wide for pinball flipper buttons but I cannot see where to take out space without compromise.
Any feedback or comments are welcome!
I would remove the center joystick and put the spinner where it was. Your Defender buttons will make a nice ergonomic button placement for spinner games. If the distance between the two remaining joysticks is too great for a comfortable game of Robotron, you can scrap this.
The existance of the Ultimarc T-Stick Plus (easily switchable 4-way to 8-way) make a dedicated 4-way joystick unnecessary.
I'd also reduce the number of administrative buttons. One or two is all you really need. You can use one admin button as a "shift" to get all your admin functions. The other can be a coin up button. So on the upper layer I'd have a pause/shift button, a coin up button, player 1 start and player 2 start.
I presume the green button to the right of the leftmost stick is your Defender reverse button. You might, for aesthetics only, align the buttons to the left of the leftmost stick to the buttons to the right of that stick.
The only problem I see is that the player two controls (if you are using the missile command buttons) might be a bit awkward. But there are compromises in every design.
Good luck!