Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: multimeter keyboard hack????  (Read 2079 times)

0 Members and 1 Guest are viewing this topic.

fatmann

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 2
  • Last login:August 09, 2002, 11:28:38 am
multimeter keyboard hack????
« on: August 02, 2002, 05:44:20 pm »
as mentioned in Brian's joystick design see link:

http://www.arcadecontrols.com/arcade_brian.html

does anyone have the details to using a multimeter to ID the keys?

MKL

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 29
  • Last login:January 10, 2003, 06:24:51 pm
  • I'm a llama!
Re:multimeter keyboard hack????
« Reply #1 on: August 02, 2002, 06:14:27 pm »
I guess that's just a continuity test: you set the multimeter in the ohm meter section, choosing the highest value. A 1 should be displayed. Then you put one lead where the button trace begins (where the button gets pressed) and the other on the connector pins when you find the right one a 0 will be displayed.