My first arcade control panel was on an Atari 2600. It was janky, and I, like virtually every home player, didn't have access to real controls at that point in time (I was probably one of the first ever to have hacked the joystick and brought out an Asteroids button layout). Next was a much better standup panel for my ColecoVision, using WICO joysticks and buttons using the same method. Then I got a gutted Defender cabinet with a good monitor and that panel got re-done for an Amiga arcade machine.
Arcade style games are plentiful, and were the gold standard for many consoles. Consoles were originally touted as a way to get that experience at home, so even non-arcade IP's were designed to mimic those characteristics.
The point is, MANY console and early computer titles lend themselves well to the arcade experience, so long as you have the controls necessary on your panel to properly control the game. I.e. if the game needs an analog stick to play well, an 8-way probably won't cut it. But if the game uses a D-Pad and there are enough buttons for the functions in the game, I've always found it preferable to play those types of games as though they were an actual arcade title. It can actually elevate the experience, even turning some lackluster titles (looking at you, 2600 Asteroids) into something more enjoyable.
As far as recommendations are concerned, just don't pre-judge. Try as many as you have access to. You're likely to be pleasantly surprised at what works.