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Author Topic: emu4crt Mednafen mod - update 1.26.1  (Read 142283 times)

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psakhis

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #360 on: January 24, 2023, 09:26:46 am »
Test with guncon2 daemon.  https://github.com/psakhis/guncon2


Download A20c with fixed vsync issue on gunlight shader
https://github.com/psakhis/emu4crt/releases/tag/1.31-A20c
« Last Edit: January 27, 2023, 08:09:02 am by psakhis »

reeone

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #361 on: January 26, 2023, 07:56:50 am »
I really want to play all the suport handheld with emucrt,thats too hart to config switchres with Retroarch

psakhis

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #362 on: January 27, 2023, 08:08:28 am »
Which core? I play on GBA on it

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #363 on: January 28, 2023, 02:45:20 am »
both set switchres.ini   "user_mode                 320x240",
see the pictures,Retroarch has something wrong,for example the letter "D,K,N".I try all core,the same problem
If set "user_mode                 240x240",it give wrose picture
And I paly GBC,NGPC,also have the similar problem

psakhis

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #364 on: January 28, 2023, 04:12:28 am »
True, and both emulators are wrong.

Emu4crt: if you set 320x240 on switchres.ini, the aspect ratio 3/2 is correct and image is pixel perfect (it's your case); but if not, it sets 240x240 and aspect ratio is wrong.

RA: aspect ratio is always wrong, you need to force custom viewport with 320x240 on switchres.ini:
 -aspect_ratio_index = "23"
 -custom_viewport_height = "160"
 -custom_viewport_width = "240"
 -video_scale_integer = "true"

reeone

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #365 on: January 29, 2023, 06:47:22 am »
OK,all great

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #366 on: April 09, 2024, 10:38:14 am »
Hello!
Last Mednafen is now 1.32.1
No update for emu4crt?

psakhis

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #367 on: April 10, 2024, 01:04:54 pm »
Hi, you have 1.32.0 supporting chd with zstd.

In a few days i will update 1.32.1, but changes don't apply for emu4crt.

psakhis

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #368 on: April 28, 2024, 01:18:31 pm »
Updated to 1.32.1, only builded for Win64 atm.
 - Support for zstd CHD files.

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #369 on: April 30, 2024, 08:20:31 am »
wrong when esc game with "video.resolution_switch switchres"
and no wrong with "super or native"

psakhis

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #370 on: April 30, 2024, 03:37:24 pm »
I can't reproduce here. Do you have a stdout.txt for native/super resolutions?

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #371 on: May 01, 2024, 08:42:54 am »
I can't reproduce here. Do you have a stdout.txt for native/super resolutions?

psakhis

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #372 on: May 02, 2024, 05:03:38 pm »
Can you attach mednafen.cfg?  I tried on 2 different machines with success.
Which are the last version without this bug for you?

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #373 on: May 02, 2024, 11:11:41 pm »
Can you attach mednafen.cfg?  I tried on 2 different machines with success.
Which are the last version without this bug for you?
mednafen-1.31-emu4crt-A20e-win64 is no problem

the newer version i only change video.resolution_switch,all other is default.

i test 2 pc with crt_emudriver 12.6&16.2.1 on win7,both the same.
« Last Edit: May 02, 2024, 11:33:02 pm by reeone »

psakhis

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #374 on: May 03, 2024, 12:19:24 pm »
Can you try replacing libswitchres.dll from mednafen-1.31-emu4crt-A20e-win64?

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #375 on: May 03, 2024, 11:51:47 pm »
Can you try replacing libswitchres.dll from mednafen-1.31-emu4crt-A20e-win64?
also the same resault

psakhis

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #377 on: May 04, 2024, 11:27:59 pm »
thx,resolved!

psakhis

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Re: emu4crt Mednafen mod - update 1.26.1
« Reply #378 on: May 05, 2024, 03:11:12 am »
Oh thanks!
It seems that win7 is a little more picky than win10 when it comes to releasing memory.